Enforcer
Changed +20% damage bonus while undisguised to +20% damage bonus while disguised
Enforcer
Changed +20% damage bonus while undisguised to +20% damage bonus while disguised
Enforcer
Changed +20% damage bonus while undisguised to +20% damage bonus while disguised
Enforcer
Changed +20% damage bonus while undisguised to +20% damage bonus while disguised
Account Details | |
---|---|
SteamID64 | 76561197994749697 |
SteamID3 | [U:1:34483969] |
SteamID32 | STEAM_0:1:17241984 |
Country | United States |
Signed Up | April 1, 2014 |
Last Posted | July 5, 2024 at 6:46 PM |
Posts | 2137 (0.5 per day) |
Game Settings | |
---|---|
In-game Sensitivity | 6.0 |
Windows Sensitivity | 6/11 |
Raw Input | 1 |
DPI |
1600 |
Resolution |
1920x1080 |
Refresh Rate |
144Hz |
Hardware Peripherals | |
---|---|
Mouse | Logitech MX Master |
Keyboard | Ducky 9008G2 Pro Limited Edition (PBT, MX Greens) |
Mousepad | Razer Sphex |
Headphones | Philips SHP9500 |
Monitor | HP L1925 (vert), BenQ XL2420Z, Apple Monitor II |
Raytekhttps://superuser.com/questions/181601/is-ipv6-faster-than-ipv4
Seems like you don't really get better latency unless you had bad routing with IPv4? I don't really know too much about this stuff
fatswimdudeif anyone can figure out a way to use this as an excuse for missing rockets let me know
cmedo u get better ping or what
wont affect network quality, just means we can finally add more devices to the internet and NATs are finally not required
GetawhaleIs it better than when you had v4
yes
http://puu.sh/iK0px/c5c0b73c8e.png
http://phandroid.s3.amazonaws.com/wp-content/uploads/2014/12/its-happening.gif
:o
confirmed on nexus 5
same update that changed the splash image
heavy is 40% tracking and 60% situational awareness
and your tracking is shit
Apparently an issue with a recent TF2 update.
Install SourceMod 1.7.3-git5213 or newer.
Fixed it for me. It was probably one of the updates regarding workshop maps that broke it.
I've been having some trouble with base Sourcemod not being able to populate a map list via the admin panel. We can't even change maps with the admin panel anymore, we always have to rcon.
Have you updated Sourcemod recently? If not, that might fix it. It's something I still have yet to try.
almost guaranteed to be a bug similar to sv_pure 2 preloading. Nothing you can do about it, probably. Any workarounds would likely involve using default textures everywhere but pls no.
KanecoI went to record these bugged demos again (with not viewmodel) but by chance these viewmodel issues are fixed, can anyone try with a bugged demo they had and confirm to me?
probably was just a bug in the game itself, valve breaks shit all the time. it's probably just been fixed by a patch.
@radeon, most throttle from 85C-95C and completely shut off from 100C-110C, although some chips can hit 120C
Source, especially in multiplayer environments, is a very CPU-heavy game that isn't multithreaded much at all.
Essentially, finding the processor that has the best performance per single thread, and clocking it as high as possible, will give you the best results for TF2.
- so few of those can actually be changed while connected to a server
- yes, copy and paste to each class config
- difference: nothing in regards to tf2, configs are just scripts in source