shift, big hands but feels more comfortable
Account Details | |
---|---|
SteamID64 | 76561197994749697 |
SteamID3 | [U:1:34483969] |
SteamID32 | STEAM_0:1:17241984 |
Country | United States |
Signed Up | April 1, 2014 |
Last Posted | July 5, 2024 at 6:46 PM |
Posts | 2137 (0.5 per day) |
Game Settings | |
---|---|
In-game Sensitivity | 6.0 |
Windows Sensitivity | 6/11 |
Raw Input | 1 |
DPI |
1600 |
Resolution |
1920x1080 |
Refresh Rate |
144Hz |
Hardware Peripherals | |
---|---|
Mouse | Logitech MX Master |
Keyboard | Ducky 9008G2 Pro Limited Edition (PBT, MX Greens) |
Mousepad | Razer Sphex |
Headphones | Philips SHP9500 |
Monitor | HP L1925 (vert), BenQ XL2420Z, Apple Monitor II |
VanguardDLKLKincheloe20b v. Ascent for rights to title sponsor?
Ma3la and Rando vs Showstopper and Ash
2v2 BBall
The intel briefcase has the contract in it
Jerry Lawler and Jim Ross on commentary
sfm promo on the way
ComangliaIf you're hoping that you can force some other monitor to do 144Hz prepare to be disappointed. Very very few monitors can be overclocked past 76Hz.
All I'm saying is that the driver does have control, not that it'll help you. I altered my 75Hz panels down to 72Hz to help reduce an Aero bug from mismatched refresh rates, so that they're more compatible with my center 144Hz monitor.
Dave_yes but you don't have control over EVERYTHING; i believe you don't get access to the front and back porch settings which makes it impossible to push 120Hz over HDMI conveniently.
I was as surprised as you, my friend.
Dave_HDMI can output 120Hz assuming you have the correct version (and correct timings but you can't easily set those in intel's drivers RIP). Also why would you have a 144Hz monitor and an integrated gpu that makes no sense; I'd be more worried about getting a constant framerate first. Plus HP doesn't even let you choose a different GPU with that laptop so idk how "customizing" it helps anything related to gaming
Actually, Intel's driver when put into Advanced mode has full control of timings and display over clocking. I was kinda surprised myself.
devamar_10yttriumwell no, i worked in a 1600x1400 res though so it should be fine, but i have the vector for the original dog and i can easily do the modifications again on illustrator, so if need be i can make it a vector.devamar_10ok here is probably my final designdo you have this vectorized in a PSD?
Well there are quite a few issues in certain areas, like bad seams and weird color changes. I was just gunna clean it up for you but if you want to do that yourself, that's fine. It should be much higher res or vectorized though, yeah - printing this kind of thing on a tshirt means you need it to be much higher res.
devamar_10ok here is probably my final design
do you have this vectorized in a PSD?
cirloWow, I really like that one! What's the name?
Lemon/Milk Regular, it's a premium font but if you give me the original PSD I can do a high res render with it
edit: it's apparently donationware now? this is new
http://www.dafont.com/lemon-milk.font
trying a new font, but this is still cirlo's and all credit goes to him
cirloI think this version is the best:
http://i.imgur.com/wGT4xeL.png
Here are the other 2 variants
honestly the best here
wonder what other fonts might work though
http://puu.sh/hSv1I/f99e5aa3e1.png
this one is shit but i'm working on a better one
The Q6600 uses DDR2.
I've never heard of DDM.
Additionally, yes, you'll need to upgrade to a 64bit OS to use more than 3.5GB.
RainofLightI don't know if this has been mentioned yet but in-game settings to turn off/on viewmodels and change crosshairs for specific weapon slots on specific classes would be a god send that'd fix the bugs that occur when you use configs/scripts to do it instead
class_slot configs on top of class configs
ex scout.cfg, scout_1.cfg, scout_2.cfg, scout_3.cfg, for class/primary/secondary/melee respectively.
insanely easy to implement and would fix the one issue with the current config setups, which is that slot configs break when a weapon changes automatically (out of ammo) or when using the scroll wheel.