• Fixed railings in Lobby and last to have disabled collision for bullets and projectiles
PRAISE BE
• Everything else
WHAT THE FUCK
Account Details | |
---|---|
SteamID64 | 76561197994749697 |
SteamID3 | [U:1:34483969] |
SteamID32 | STEAM_0:1:17241984 |
Country | United States |
Signed Up | April 1, 2014 |
Last Posted | July 5, 2024 at 6:46 PM |
Posts | 2137 (0.5 per day) |
Game Settings | |
---|---|
In-game Sensitivity | 6.0 |
Windows Sensitivity | 6/11 |
Raw Input | 1 |
DPI |
1600 |
Resolution |
1920x1080 |
Refresh Rate |
144Hz |
Hardware Peripherals | |
---|---|
Mouse | Logitech MX Master |
Keyboard | Ducky 9008G2 Pro Limited Edition (PBT, MX Greens) |
Mousepad | Razer Sphex |
Headphones | Philips SHP9500 |
Monitor | HP L1925 (vert), BenQ XL2420Z, Apple Monitor II |
• Fixed railings in Lobby and last to have disabled collision for bullets and projectiles
PRAISE BE
• Everything else
WHAT THE FUCK
mr64bit_SoapDM automatically unloads all the stock plugins when the game starts, then reloads them when it's done. You can change what gets loaded/unload in cfg/sourcemod/soap_live.cfg and cfg/sourcemod/soap_notlive.cfg. (they're just cfgs that get exec'd, so you can put other stuff in there if you want)
This. Just remove
sm plugins unload adminmenu
sm plugins unload basecommands
from cfg/sourcemod/soap_live.cfg.
adminmenu handles the admin menu itself, and all functions present through the admin menu. basecommands handles those same commands from the command line (cvar changing, kicking, map changing - only for admins). You don't need to keep basecommands loaded if you only use the in-game admin menu, though, since it isn't a dependency.
The sourcemod admin panel should not normally unload when in tournament mode.
What plugins do you have installed?
gloryYo, what is this? http://puu.sh/npfpy/ae68425dc2.jpg compared to the original http://puu.sh/npfrG/4c59d895f6.jpg
i think it's an element added recently that shows weapon names, i'll take a look later
ignoring how it isn't technically feasible and breaks pyro
what if it completely replaced airblast, and if projectiles were caught in the suction blast, they would be redirected (like an airblast) towards the pyro? meaning if a rocket wasn't going for you, it would be now. you'd have to be way more careful using an ability like that, plus it gets rid of airblast. situational and still has its downsides
sorsaThe same thing just happened in skyrim, which I'm running in fullscreen.
It's not a TF2 issue, it's a Windows issue.
Did you try kKaltUu's suggestion?
marrrlowehaven't they already tried this though, and decided it wasn't good after playtesting it?
http://www.teamfortress.com/post.php?id=13542
this blog post is exactly what came to mind when i saw the title of this thread
not only does it suck gameplay wise, but it fucks up interpolation as well, so it looks like shit technical-wise
ComangliaName the downsides of the Cozy Camper, Razorback, and Jarate. Other than you don't have an SMG there really isn't any.
oh yeah I forgot they buffed the camper
do we need to buff the shooty smig?
the difference is that after this long we still actually like badlands
ComangliaFor the topic at hand though this is what I'd like to see a DDS do
+25HP
-80% afterburn duration maybe higher (would make afterburn last about 2s)
-50% explosive knockback
idk making it more of pyro counter/juggling counter makes it a whole lot less toxic but still useful than it currently is.
did you just list no downsides
Go play dm and have a listen!
you know me so well
sorsakKaltUuAre you running in windowed mode or full screen?
Windowed fullscreen. I also have 2 monitors(if that makes a difference)
Windowed fullscreen using -window -noborder?
try renaming your entire cfg folder and then running autoconfig at the same time.
Can you post a log?
Sounds to me like the VM has multiple network adapters and you need to force the server to bind to the non-default one by forcing the IP, like you suggested.
Screen does not act like a VM and would not cause this. I've used both Screen and Byobu with TF2 servers before without issue.
It's available internally because it's bindingto the internal adapter rather than the external one.
Are you using Virtualbox or VMWare?