[img]http://i.imgur.com/gPtUdah.png[/img]
true freedom
This doesn't surprise me considering the fiasco in November 2013
This doesn't surprise me considering the fiasco in November 2013
NATF2L when?
Seriously couldn't we just merge our communities and piggyback off the already existing ETF2L infrastructure? More consistent rules across the board, a more homogeneous community, and lack of league fees seems nice. Now that we don't have LAN i don't see anything to loose.
NATF2L when?
Seriously couldn't we just merge our communities and piggyback off the already existing ETF2L infrastructure? More consistent rules across the board, a more homogeneous community, and lack of league fees seems nice. Now that we don't have LAN i don't see anything to loose.
OLMAO I CNAT PAY ESEA IS DOWN
OLMAO I CNAT PAY ESEA IS DOWN
ScrewballNow that we don't have LAN i don't see anything to loose.
You shouldn't count out a $16k prize pool that we don't have to fund ourselves.
[quote=Screwball]Now that we don't have LAN i don't see anything to loose.[/quote]
You shouldn't count out a $16k prize pool that we don't have to fund ourselves.
[img]https://i.imgur.com/uDPnIQ1.jpg[/img]
tscYou shouldn't count out a $16k prize pool that we don't have to fund ourselves.
That 99% of the community will never see.
Face the music. Nobody plays TF2 for the money and the EU scene is in a healthier state than we are.
If we REALLY need them new mousepads i am certain we could arrange a 5-15 USD buy-in for higher divs.
[quote=tsc]You shouldn't count out a $16k prize pool that we don't have to fund ourselves.[/quote]
That 99% of the community will never see.
Face the music. Nobody plays TF2 for the money and the EU scene is in a healthier state than we are.
If we REALLY need them new mousepads i am certain we could arrange a 5-15 USD buy-in for higher divs.
ScrewballThat 99% of the community will never see.
not a good point
if you play any competitive game you always risk a chance of getting nothing in return
the prize pool does help fuel competition and is a factor in some people's choice to play the game
[quote=Screwball]
That 99% of the community will never see.
[/quote]
not a good point
if you play any competitive game you always risk a chance of getting nothing in return
the prize pool does help fuel competition and is a factor in some people's choice to play the game
There are so many deeper issues going through this thread than just the client, aren't there.
Are we still working on how to "grow" tf2?
How is Ipkane going to define "success" from the matchmaking update?
What is a high-tier competitive league? how is it useful? what are its functions supposed to be?
There are so many deeper issues going through this thread than just the client, aren't there.
Are we still working on how to "grow" tf2?
How is Ipkane going to define "success" from the matchmaking update?
What is a high-tier competitive league? how is it useful? what are its functions supposed to be?
kevScrewballThat 99% of the community will never see.
not a good point
if you play any competitive game you always risk a chance of getting nothing in return
the prize pool does help fuel competition and is a factor in some people's choice to play the game
I've been confused by this thinking for awhile now and I hope someone could clarify it for me.
I don't understand why our scene has to justify sticking with ESEA because it has prize pools or 'professional' organization or that it had a LAN. If you truly find TF2 competitively appealing and enjoyable the prize money that barely covers the cost of league fees and Premium should not even be a major consideration for playing.
With how obvious it is that TF2 is an after-thought to ESEA maybe it's time to consider that there's a likely possibility that the ESEA client for CS:GO is a much higher quality anti-cheat than what could very well be an anti-cheat for TF2 that hasn't actually been updated for years. At this point even the UGC admins have caught and banned more cheaters than the client has and that's a very important fact to me.
I don't have anything against ESEA, but I don't understand where this sense of dependency on them comes from. I have enough of a passion for this game and the level of teamwork it requires to play at a top level that I don't need any other incentive to continue being a part of the competition. I have a great time playing TF2 competitively in Highlander and 6's while taking it very seriously because they both boil down to the same rewarding experience for me. I don't need a pocket change prize pool or an outdated client to take this game seriously or justify my passion for playing.
We do have the capability as a community to run our own servers, hunt down cheaters, and create our own league. I'm not even going to mention CEVO at this point. I've played in UGC Highlander for two years and while the admins have definitely made mistakes and questionable decisions, they have made a lot of efforts lately catering to more competition in Platinum, more cheaters being caught, and more growth for the league. I don't see how the 6's community is incapable of achieving the same thing with some independence of their own for once.
[quote=kev][quote=Screwball]
That 99% of the community will never see.
[/quote]
not a good point
if you play any competitive game you always risk a chance of getting nothing in return
the prize pool does help fuel competition and is a factor in some people's choice to play the game[/quote]
I've been confused by this thinking for awhile now and I hope someone could clarify it for me.
I don't understand why our scene has to justify sticking with ESEA because it has prize pools or 'professional' organization or that it had a LAN. If you truly find TF2 competitively appealing and enjoyable the prize money that barely covers the cost of league fees and Premium should not even be a major consideration for playing.
With how obvious it is that TF2 is an after-thought to ESEA maybe it's time to consider that there's a likely possibility that the ESEA client for CS:GO is a much higher quality anti-cheat than what could very well be an anti-cheat for TF2 that hasn't actually been updated for years. At this point even the UGC admins have caught and banned more cheaters than the client has and that's a very important fact to me.
I don't have anything against ESEA, but I don't understand where this sense of dependency on them comes from. I have enough of a passion for this game and the level of teamwork it requires to play at a top level that I don't need any other incentive to continue being a part of the competition. I have a great time playing TF2 competitively in Highlander and 6's while taking it very seriously because they both boil down to the same rewarding experience for me. I don't need a pocket change prize pool or an outdated client to take this game seriously or justify my passion for playing.
We do have the capability as a community to run our own servers, hunt down cheaters, and create our own league. I'm not even going to mention CEVO at this point. I've played in UGC Highlander for two years and while the admins have definitely made mistakes and questionable decisions, they have made a lot of efforts lately catering to more competition in Platinum, more cheaters being caught, and more growth for the league. I don't see how the 6's community is incapable of achieving the same thing with some independence of their own for once.
[img]http://i.gyazo.com/92cda7e2c1bd0c4252cc6b63a9beed37.gif[/img]
people aren't leaving ESEA because no other league is as good as it
whenever someone makes a league better than ESEA, people will leave
it isnt hard
people aren't leaving ESEA because no other league is as good as it
whenever someone makes a league better than ESEA, people will leave
it isnt hard
Whether or not the AC works for TF2, whether or not you benefit from a prizepool directly or not, whether or not the client is a piece of shit doesn't really matter.
It will always be the best option overall because it's a professional league with a good prizepool, and gives NA TF2 legitimacy. If you drop ESEA now in favour of something that benefits you in the short-term, it's a signal to all other leagues that might be interested in TF2 once MM comes out that we're not capable of sustaining an actual league. Gotta look as attractive as possible so that when (if) TF2 ever becomes a bit bigger after MM, we have a position to work from.
Whether or not the AC works for TF2, whether or not you benefit from a prizepool directly or not, whether or not the client is a piece of shit [i]doesn't really matter[/i].
It will always be the best option overall because it's a professional league with a good prizepool, and gives NA TF2 legitimacy. If you drop ESEA now in favour of something that benefits you in the short-term, it's a signal to all other leagues that might be interested in TF2 once MM comes out that we're not capable of sustaining an actual league. Gotta look as attractive as possible so that when (if) TF2 ever becomes a bit bigger after MM, we have a position to work from.
I know it's reddit, but still. Top post on r/GlobalOffensive :
http://www.reddit.com/r/GlobalOffensive/comments/36o0c9/boycott_esea/
Sideshow once MM comes out
VALVE TIME
I am not holding my breath for this.
Seems like you people got Stockholm syndrome for ESEA. I am sick of our community being a afterthought for a scummy league.
[quote=Sideshow] once MM comes out [/quote]
VALVE TIME
I am not holding my breath for this.
Seems like you people got Stockholm syndrome for ESEA. I am sick of our community being a afterthought for a scummy league.
vibhavpI know it's reddit, but still. Top post on r/GlobalOffensive :
http://www.reddit.com/r/GlobalOffensive/comments/36o0c9/boycott_esea/
will be really effective for all the GN3s on reddit to not buy ESEA i guess
the people who are playing ESEA for CS are doing it because they're interested in taking the game very seriously. A lot of the Main+ players are maneuvering to try and play the game professionally. The average pub/pug player isn't a concern of ESEA tbh.
[quote=vibhavp]I know it's reddit, but still. Top post on r/GlobalOffensive :
http://www.reddit.com/r/GlobalOffensive/comments/36o0c9/boycott_esea/[/quote]
will be really effective for all the GN3s on reddit to not buy ESEA i guess
the people who are playing ESEA for CS are doing it because they're interested in taking the game very seriously. A lot of the Main+ players are maneuvering to try and play the game professionally. The average pub/pug player isn't a concern of ESEA tbh.
bowswer5kevScrewballThat 99% of the community will never see.
not a good point
if you play any competitive game you always risk a chance of getting nothing in return
the prize pool does help fuel competition and is a factor in some people's choice to play the game
I've been confused by this thinking for awhile now and I hope someone could clarify it for me.
I don't understand why our scene has to justify sticking with ESEA because it has prize pools or 'professional' organization or that it had a LAN. If you truly find TF2 competitively appealing and enjoyable the prize money that barely covers the cost of league fees and Premium should not even be a major consideration for playing.
With how obvious it is that TF2 is an after-thought to ESEA maybe it's time to consider that there's a likely possibility that the ESEA client for CS:GO is a much higher quality anti-cheat than what could very well be an anti-cheat for TF2 that hasn't actually been updated for years. At this point even the UGC admins have caught and banned more cheaters than the client has and that's a very important fact to me.
I don't have anything against ESEA, but I don't understand where this sense of dependency on them comes from. I have enough of a passion for this game and the level of teamwork it requires to play at a top level that I don't need any other incentive to continue being a part of the competition. I have a great time playing TF2 competitively in Highlander and 6's while taking it very seriously because they both boil down to the same rewarding experience for me. I don't need a pocket change prize pool or an outdated client to take this game seriously or justify my passion for playing.
We do have the capability as a community to run our own servers, hunt down cheaters, and create our own league. I'm not even going to mention CEVO at this point. I've played in UGC Highlander for two years and while the admins have definitely made mistakes and questionable decisions, they have made a lot of efforts lately catering to more competition in Platinum, more cheaters being caught, and more growth for the league. I don't see how the 6's community is incapable of achieving the same thing with some independence of their own for once.
It's nice of you to be as committed as you are, as I feel most players who are improving and are new should be. But you have to understand players like myself, most of my team, mix^, even much of elevate, have been playing this game for FUCKING AGES. The game will always be "fun" to me. It's fun to click on things and it's definitely pleasing when you get some money out of it. But for older players, to keep them around you need some real competition.
When there's no money involved, competition is generally less intense. There's less incentive to improve, and there's less aspirations to which you can start building. ESEA did a great job over the years of offering money to the winners. I'm sorry, I don't care how much money you make, but a $900 check or so is always going to look nice when you had fun doing it. And we stuck around for the small amount of money and competition it generated, hoping that at some point in the future, things would change. It seems it was a good idea to wait around and keep playing, because now matchmaking is confirmed, and it could propel TF2 and its players to new heights.
But if there was never any money? I seriously would not be still playing this game. When I first started, it was never about the money. Much like any hobby you start, you want to get better at it, and you dedicate time to it. But after a while, they get old if there's not much you can aspire to have. My friends and I used to play ultimate frisbee once or twice every week when I was 18. Do we still do it? Not really. My friends that were really serious about it started playing it in college, where there's some money involved and thus greater competition. When you look at CS, players have been playing for 15 years. Because it was fun when it started as a hobby, and because of competition, money, and leagues, they were able to keep playing by improving themselves. More money, more competition, more reason to be better.
The honeymoon period of TF2 doesn't last 7 years.
[quote=bowswer5][quote=kev][quote=Screwball]
That 99% of the community will never see.
[/quote]
not a good point
if you play any competitive game you always risk a chance of getting nothing in return
the prize pool does help fuel competition and is a factor in some people's choice to play the game[/quote]
I've been confused by this thinking for awhile now and I hope someone could clarify it for me.
I don't understand why our scene has to justify sticking with ESEA because it has prize pools or 'professional' organization or that it had a LAN. If you truly find TF2 competitively appealing and enjoyable the prize money that barely covers the cost of league fees and Premium should not even be a major consideration for playing.
With how obvious it is that TF2 is an after-thought to ESEA maybe it's time to consider that there's a likely possibility that the ESEA client for CS:GO is a much higher quality anti-cheat than what could very well be an anti-cheat for TF2 that hasn't actually been updated for years. At this point even the UGC admins have caught and banned more cheaters than the client has and that's a very important fact to me.
I don't have anything against ESEA, but I don't understand where this sense of dependency on them comes from. I have enough of a passion for this game and the level of teamwork it requires to play at a top level that I don't need any other incentive to continue being a part of the competition. I have a great time playing TF2 competitively in Highlander and 6's while taking it very seriously because they both boil down to the same rewarding experience for me. I don't need a pocket change prize pool or an outdated client to take this game seriously or justify my passion for playing.
We do have the capability as a community to run our own servers, hunt down cheaters, and create our own league. I'm not even going to mention CEVO at this point. I've played in UGC Highlander for two years and while the admins have definitely made mistakes and questionable decisions, they have made a lot of efforts lately catering to more competition in Platinum, more cheaters being caught, and more growth for the league. I don't see how the 6's community is incapable of achieving the same thing with some independence of their own for once.[/quote]
It's nice of you to be as committed as you are, as I feel most players who are improving and are new should be. But you have to understand players like myself, most of my team, mix^, even much of elevate, have been playing this game for [i]FUCKING AGES[/i]. The game will always be "fun" to me. It's fun to click on things and it's definitely pleasing when you get some money out of it. But for older players, to keep them around you need some real competition.
When there's no money involved, competition is generally less intense. There's less incentive to improve, and there's less aspirations to which you can start building. ESEA did a great job over the years of offering money to the winners. I'm sorry, I don't care how much money you make, but a $900 check or so is always going to look nice when you had fun doing it. And we stuck around for the small amount of money and competition it generated, hoping that [i]at some point in the future[/i], things would change. It seems it was a good idea to wait around and keep playing, because now matchmaking is confirmed, and it could propel TF2 and its players to new heights.
But if there was never any money? I seriously would not be still playing this game. When I first started, it was never about the money. Much like any hobby you start, you want to get better at it, and you dedicate time to it. But after a while, they get old if there's not much you can aspire to have. My friends and I used to play ultimate frisbee once or twice every week when I was 18. Do we still do it? Not really. My friends that were really serious about it started playing it in college, where there's some money involved and thus greater competition. When you look at CS, players have been playing for [i]15 years[/i]. Because it was fun when it started as a hobby, and because of competition, money, and leagues, they were able to keep playing by improving themselves. More money, more competition, more reason to be better.
The honeymoon period of TF2 doesn't last 7 years.
lpkane seems to hold you by the balls guys
lpkane seems to hold you by the balls guys
Twiggylpkane seems to hold you by the balls guys
Where there is money involved people will do anything and i mean ANYTHING.
[quote=Twiggy]lpkane seems to hold you by the balls guys[/quote] Where there is money involved people will do anything and i mean ANYTHING.
if having me by the balls means keeping tf2 afloat until matchmaking's inception, he can swallow my nuts whole
if having me by the balls means keeping tf2 afloat until matchmaking's inception, he can swallow my nuts whole
as far as I know this means that the ESEA client now allows the e$ea dudes to have access to your files and shit
i saw it on a csgo reddit thread, not the most reliable
correct me if im wrong, ty
as far as I know this means that the ESEA client now allows the e$ea dudes to have access to your files and shit
i saw it on a csgo reddit thread, not the most reliable
correct me if im wrong, ty
Woogiebugas far as I know this means that the ESEA client now allows the e$ea dudes to have access to your files and shit
i saw it on a csgo reddit thread, not the most reliable
correct me if im wrong, ty
PapaSmurf323#119
No
#118
all of this is known. The point about "copy files from end-users" is they upload the binaries that they flag as cheat executables so they can reverse engineer them. VAC is known to send md5 hashes of the binaries instead.
[quote=Woogiebug]as far as I know this means that the ESEA client now allows the e$ea dudes to have access to your files and shit
i saw it on a csgo reddit thread, not the most reliable
correct me if im wrong, ty[/quote]
[quote=PapaSmurf323]#119
No
#118
all of this is known. The point about "copy files from end-users" is they upload the binaries that they flag as cheat executables so they can reverse engineer them. VAC is known to send md5 hashes of the binaries instead.[/quote]
I don't care if this client enables kane to melt my gpu while simultaneously ogling the shemale porn on my hard drive; I just wanna look at my goddamn damage stats from my match tonight is that too much to ask
Pls stop the ddoseroni
I don't care if this client enables kane to melt my gpu while simultaneously ogling the shemale porn on my hard drive; I just wanna look at my goddamn damage stats from my match tonight is that too much to ask
Pls stop the ddoseroni
what is the point of the picture...
what is the point of the picture...
aim-what is the point of the picture...
amusement
[quote=aim-]what is the point of the picture...[/quote]
amusement
Thanks for protecting us tf.tv admins
Thanks for protecting us tf.tv admins
you didn't want to see it anyways
you didn't want to see it anyways
Real talk tho, has esea released some sort of statement about the ddos and when the site will return
Real talk tho, has esea released some sort of statement about the ddos and when the site will return