Anyone know how to fix maps being shows as "[unknown]" on scoreboards?
I'm using Foster's scoreboard (http://teamfortress.tv/thread/1010/) with broeselhud_blue.
http://imgur.com/wZ5GYDA
Anyone know how to fix maps being shows as "[unknown]" on scoreboards?
I'm using Foster's scoreboard (http://teamfortress.tv/thread/1010/) with broeselhud_blue.
http://imgur.com/wZ5GYDA
TaroAnyone know how to fix maps being shows as "[unknown]" on scoreboards?
I'm using Foster's scoreboard (http://teamfortress.tv/thread/1010/) with broeselhud_blue.
http://imgur.com/wZ5GYDA
delete mapname and gametype sections from scoreboard.res
[quote=Taro]Anyone know how to fix maps being shows as "[unknown]" on scoreboards?
I'm using Foster's scoreboard (http://teamfortress.tv/thread/1010/) with broeselhud_blue.
http://imgur.com/wZ5GYDA[/quote]
delete mapname and gametype sections from scoreboard.res
http://i.imgur.com/WfhSoHH.png
Modified yahud spectator hud to be slightly more compact since I felt it was a little too large. Also tailored StatusSpec mediguninfo.res to fit with this version.
Download yahud smaller spechud (Replace SpectatorTournament.res and SpectatorTournamentGUIHealth.res in /custom/yahud/resource/ui/)
StatusSpec mediguninfo.res for smaller yahud spechud (Place in custom/statusspec/resource/ui). Currently set for 6s. Change xpos under "mediguninfo" from 111 to 75 to tailor it to HL.
Only tested on 1920x1200 resolution (16:10), but it should work fine on others.
Likely going to move the far right column (health) to the far left, add uber% and respawn time to the far right like other huds to make more space when I get a chance. Sad to say it took several hours for something that looked so small, but I learned a lot.
[URL=http://imgur.com/WfhSoHH][IMG]http://i.imgur.com/WfhSoHH.png[/IMG][/URL]
Modified yahud spectator hud to be slightly more compact since I felt it was a little too large. Also tailored [url=http://teamfortress.tv/thread/17560/statusspec/]StatusSpec[/url] mediguninfo.res to fit with this version.
[url=https://www.dropbox.com/s/vxqwy4e15tzzegb/takspecyahudedit.zip]Download[/url] yahud smaller spechud (Replace SpectatorTournament.res and SpectatorTournamentGUIHealth.res in /custom/yahud/resource/ui/)
StatusSpec [url=https://www.dropbox.com/s/sfir1l26lwt4n1y/mediguninfo.res]mediguninfo.res[/url] for smaller yahud spechud (Place in custom/statusspec/resource/ui). Currently set for 6s. Change xpos under "mediguninfo" from 111 to 75 to tailor it to HL.
Only tested on 1920x1200 resolution (16:10), but it should work fine on others.
Likely going to move the far right column (health) to the far left, add uber% and respawn time to the far right like other huds to make more space when I get a chance. Sad to say it took several hours for something that looked so small, but I learned a lot.
jonazTaroAnyone know how to fix maps being shows as "[unknown]" on scoreboards?
I'm using Foster's scoreboard (http://teamfortress.tv/thread/1010/) with broeselhud_blue.
http://imgur.com/wZ5GYDA
delete mapname and gametype sections from scoreboard.res
Is there no way to get it to display the map name? That just removes it completely..
[quote=jonaz][quote=Taro]Anyone know how to fix maps being shows as "[unknown]" on scoreboards?
I'm using Foster's scoreboard (http://teamfortress.tv/thread/1010/) with broeselhud_blue.
http://imgur.com/wZ5GYDA[/quote]
delete mapname and gametype sections from scoreboard.res[/quote]
Is there no way to get it to display the map name? That just removes it completely..
Small edit of Garm3n 8MG, still working on it:
http://i.imgur.com/6OcZBou.png
More screenshots here: http://imgur.com/a/AOc0j
Small edit of Garm3n 8MG, still working on it:
[img]http://i.imgur.com/6OcZBou.png[/img]
More screenshots here: http://imgur.com/a/AOc0j
TarojonazTaroSomething.
Something else.
Is there no way to get it to display the map name? That just removes it completely..
You have to move the MapName section outside of LocalPlayerStatsPanel.
Like so.
[quote=Taro][quote=jonaz][quote=Taro]Something.[/quote]
Something else.[/quote]
Is there no way to get it to display the map name? That just removes it completely..[/quote]
You have to move the MapName section outside of LocalPlayerStatsPanel.
[url=http://i.imgur.com/AE3hzON.png]Like so.[/url]
SeransSmall edit of Garm3n 8MG, still working on it:
http://i.imgur.com/6OcZBou.png
More screenshots here: http://imgur.com/a/AOc0j
finish pls
[quote=Serans]Small edit of Garm3n 8MG, still working on it:
[img]http://i.imgur.com/6OcZBou.png[/img]
More screenshots here: http://imgur.com/a/AOc0j[/quote]
finish pls
I added low/buffed health borders, I saw it in another thread but figured I'd post here.
http://i.imgur.com/Bdf34mb.jpg
Both here
Red/white border when low health and blue/white when buffed.
I added low/buffed health borders, I saw it in another thread but figured I'd post here. [img]http://i.imgur.com/Bdf34mb.jpg[/img]
[url=http://imgur.com/a/wqA21]Both here[/url]
Red/white border when low health and blue/white when buffed.
_KermitI added low/buffed health borders, I saw it in another thread but figured I'd post here. http://i.imgur.com/Bdf34mb.jpg
Both here
Red/white border when low health and blue/white when buffed.
dl, plox?
[quote=_Kermit]I added low/buffed health borders, I saw it in another thread but figured I'd post here. [img]http://i.imgur.com/Bdf34mb.jpg[/img]
[url=http://imgur.com/a/wqA21]Both here[/url]
Red/white border when low health and blue/white when buffed.[/quote]
dl, plox?
hey guys, i am using the original yahud and i've got a little question, can one of you tell me which files i have to add/change to get the tauntmenu when i press "g"?
hey guys, i am using the original yahud and i've got a little question, can one of you tell me which files i have to add/change to get the tauntmenu when i press "g"?
Thoomsnhey guys, i am using the original yahud and i've got a little question, can one of you tell me which files i have to add/change to get the tauntmenu when i press "g"?
put this in the bottom of hudlayout.res:
"HudMenuTauntSelection"
{
"fieldName" "HudMenuTauntSelection"
"visible" "1"
"enabled" "1"
"xpos" "c-130"
"zpos" "100"
"ypos" "c-12"
"wide" "243"
"tall" "170"
"xpos_minmode" "c-240"
"ypos_minmode" "r150"
"wide_minmode" "463"
"tall_minmode" "99"
"PaintBackgroundType" "0"
}
and this file in resource/ui:
http://www.mediafire.com/download/3n1bg25dr5fmd3d/HudMenuTauntSelection.res
[quote=Thoomsn]hey guys, i am using the original yahud and i've got a little question, can one of you tell me which files i have to add/change to get the tauntmenu when i press "g"?[/quote]
put this in the bottom of hudlayout.res:
"HudMenuTauntSelection"
{
"fieldName" "HudMenuTauntSelection"
"visible" "1"
"enabled" "1"
"xpos" "c-130"
"zpos" "100"
"ypos" "c-12"
"wide" "243"
"tall" "170"
"xpos_minmode" "c-240"
"ypos_minmode" "r150"
"wide_minmode" "463"
"tall_minmode" "99"
"PaintBackgroundType" "0"
}
and this file in resource/ui:
http://www.mediafire.com/download/3n1bg25dr5fmd3d/HudMenuTauntSelection.res
staticThoomsnhey guys, i am using the original yahud and i've got a little question, can one of you tell me which files i have to add/change to get the tauntmenu when i press "g"?
put this in the bottom of hudlayout.res:
"HudMenuTauntSelection"
{
"fieldName" "HudMenuTauntSelection"
"visible" "1"
"enabled" "1"
"xpos" "c-130"
"zpos" "100"
"ypos" "c-12"
"wide" "243"
"tall" "170"
"xpos_minmode" "c-240"
"ypos_minmode" "r150"
"wide_minmode" "463"
"tall_minmode" "99"
"PaintBackgroundType" "0"
}
and this file in resource/ui:
http://www.mediafire.com/download/3n1bg25dr5fmd3d/HudMenuTauntSelection.res
thank you a lot :)
[quote=static][quote=Thoomsn]hey guys, i am using the original yahud and i've got a little question, can one of you tell me which files i have to add/change to get the tauntmenu when i press "g"?[/quote]
put this in the bottom of hudlayout.res:
"HudMenuTauntSelection"
{
"fieldName" "HudMenuTauntSelection"
"visible" "1"
"enabled" "1"
"xpos" "c-130"
"zpos" "100"
"ypos" "c-12"
"wide" "243"
"tall" "170"
"xpos_minmode" "c-240"
"ypos_minmode" "r150"
"wide_minmode" "463"
"tall_minmode" "99"
"PaintBackgroundType" "0"
}
and this file in resource/ui:
http://www.mediafire.com/download/3n1bg25dr5fmd3d/HudMenuTauntSelection.res[/quote]
thank you a lot :)
This has probably been asked a billion times but where can you find the HP color values in m0rehud ? Can't find em' anywhere.
This has probably been asked a billion times but where can you find the HP color values in m0rehud ? Can't find em' anywhere.
Here's something I've been working on for a couple months. Took me awhile to learn what I was doing, make the fonts, and make the icons. Still working on the rest of the hud, but (aside from maybe turning icons into a font and tweaking tooltips) the main menu is done.
Here it is:
http://puu.sh/a1qOn/8e7cc5978d.jpg
http://puu.sh/a1qO3/083dd45fd4.jpg
Here's something I've been working on for a couple months. Took me awhile to learn what I was doing, make the fonts, and make the icons. Still working on the rest of the hud, but (aside from maybe turning icons into a font and tweaking tooltips) the main menu is done.
Here it is:
[img]http://puu.sh/a1qOn/8e7cc5978d.jpg[/img]
[img]http://puu.sh/a1qO3/083dd45fd4.jpg[/img]
VoloderHere's something I've been working on for a couple months. Took me awhile to learn what I was doing, make the fonts, and make the icons. Still working on the rest of the hud, but (aside from maybe turning icons into a font and tweaking tooltips) the main menu is done.
Here it is:
http://puu.sh/a1qOn/8e7cc5978d.jpg
http://puu.sh/a1qO3/083dd45fd4.jpg
I hope you release a public version of this once you finish. Looks very promising and unique.
[quote=Voloder]Here's something I've been working on for a couple months. Took me awhile to learn what I was doing, make the fonts, and make the icons. Still working on the rest of the hud, but (aside from maybe turning icons into a font and tweaking tooltips) the main menu is done.
Here it is:
[img]http://puu.sh/a1qOn/8e7cc5978d.jpg[/img]
[img]http://puu.sh/a1qO3/083dd45fd4.jpg[/img][/quote]
I hope you release a public version of this once you finish. Looks very promising and unique.
VoloderHere's something I've been working on for a couple months. Took me awhile to learn what I was doing, make the fonts, and make the icons. Still working on the rest of the hud, but (aside from maybe turning icons into a font and tweaking tooltips) the main menu is done.
Here it is:
-img-
-img-
I was working on a menu like that. Looks god damn nice. Mine wouldn't have looked as good with the fonts though.
[quote=Voloder]Here's something I've been working on for a couple months. Took me awhile to learn what I was doing, make the fonts, and make the icons. Still working on the rest of the hud, but (aside from maybe turning icons into a font and tweaking tooltips) the main menu is done.
Here it is:
-img-
-img-[/quote]
I was working on a menu like that. Looks god damn nice. Mine wouldn't have looked as good with the fonts though.
Hate to ask questions here, but does anyone know how to change the shield meter for Medic in MVM? Seems to not be in hudmediccharge.res or any of the huditemeffectmeter files.
Hate to ask questions here, but does anyone know how to change the shield meter for Medic in MVM? Seems to not be in hudmediccharge.res or any of the huditemeffectmeter files.
http://i.imgur.com/HTytOYw.jpg
What file controls the player ready up box for mvm?
EDIT: Found it, it is located in HudTournament.res
[IMG]http://i.imgur.com/HTytOYw.jpg[/IMG]
What file controls the player ready up box for mvm?
EDIT: Found it, it is located in HudTournament.res
sfanHate to ask questions here, but does anyone know how to change the shield meter for Medic in MVM? Seems to not be in hudmediccharge.res or any of the huditemeffectmeter files.
I believe it's huditemeffectmeter_heavy
[quote=sfan]Hate to ask questions here, but does anyone know how to change the shield meter for Medic in MVM? Seems to not be in hudmediccharge.res or any of the huditemeffectmeter files.[/quote]
I believe it's huditemeffectmeter_heavy
omnisfanHate to ask questions here, but does anyone know how to change the shield meter for Medic in MVM? Seems to not be in hudmediccharge.res or any of the huditemeffectmeter files.
I believe it's huditemeffectmeter_heavy
Thank you thank you.
[quote=omni][quote=sfan]Hate to ask questions here, but does anyone know how to change the shield meter for Medic in MVM? Seems to not be in hudmediccharge.res or any of the huditemeffectmeter files.[/quote]
I believe it's huditemeffectmeter_heavy[/quote]
Thank you thank you.
VoloderHere's something I've been working on for a couple months. Took me awhile to learn what I was doing, make the fonts, and make the icons. Still working on the rest of the hud, but (aside from maybe turning icons into a font and tweaking tooltips) the main menu is done.
Here it is:
http://puu.sh/a1qOn/8e7cc5978d.jpg
http://puu.sh/a1qO3/083dd45fd4.jpg
Holy Shit
[quote=Voloder]Here's something I've been working on for a couple months. Took me awhile to learn what I was doing, make the fonts, and make the icons. Still working on the rest of the hud, but (aside from maybe turning icons into a font and tweaking tooltips) the main menu is done.
Here it is:
[img]http://puu.sh/a1qOn/8e7cc5978d.jpg[/img]
[img]http://puu.sh/a1qO3/083dd45fd4.jpg[/img][/quote]
Holy Shit
Can you, and if so, how do you edit (what files) the server selection screen (with favorites and blacklist, etc) and your console?
Can you, and if so, how do you edit (what files) the server selection screen (with favorites and blacklist, etc) and your console?
What do i have to do again to remove the 'Unknown' parts from the scoreboard AND the inspected weapons?
What do i have to do again to remove the 'Unknown' parts from the scoreboard AND the inspected weapons?
RyanCan you, and if so, how do you edit (what files) the server selection screen (with favorites and blacklist, etc) and your console?
sourcescheme.res in your resource folder. Just play around with it; change certain values to 255 0 0 255 and see what it changes until you get the hang of it. You need to restart the game after each edit though.
[quote=Ryan]Can you, and if so, how do you edit (what files) the server selection screen (with favorites and blacklist, etc) and your console?[/quote]
sourcescheme.res in your resource folder. Just play around with it; change certain values to 255 0 0 255 and see what it changes until you get the hang of it. You need to restart the game after each edit though.
http://i.imgur.com/Jb1DUz9.jpg
Anyone know how to change the borders so that they are not curved? I can't seem to find it in HudTournament.res.
EDIT: Found the fix, it wasn't TFThinLineBorder, it was TFFatLineBorderRedBG. Thanks Omni and Kermit for your help though!
[IMG]http://i.imgur.com/Jb1DUz9.jpg[/IMG]
Anyone know how to change the borders so that they are not curved? I can't seem to find it in HudTournament.res.
EDIT: Found the fix, it wasn't TFThinLineBorder, it was TFFatLineBorderRedBG. Thanks Omni and Kermit for your help though!
Ferdux[IMG]http://i.imgur.com/Jb1DUz9.jpg[/IMG]
Anyone know how to change the borders so that they are not curved? I can't seem to find it in HudTournament.res.
Isn't it "HudTournamentBG"? I haven't touched that file in a long time, but I believe it's that. Change "draw_corner_width" and "draw_corner_height" to "0"
[quote=Ferdux][IMG]http://i.imgur.com/Jb1DUz9.jpg[/IMG]
Anyone know how to change the borders so that they are not curved? I can't seem to find it in HudTournament.res.[/quote]
Isn't it "HudTournamentBG"? I haven't touched that file in a long time, but I believe it's that. Change "draw_corner_width" and "draw_corner_height" to "0"
omniFerduximage
Anyone know how to change the borders so that they are not curved? I can't seem to find it in HudTournament.res.
Isn't it "HudTournamentBG"? I haven't touched that file in a long time, but I believe it's that. Change "draw_corner_width" and "draw_corner_height" to "0"
It isn't, changing HudTournamentBG doesn't affect the borders.
[quote=omni][quote=Ferdux]image
Anyone know how to change the borders so that they are not curved? I can't seem to find it in HudTournament.res.[/quote]
Isn't it "HudTournamentBG"? I haven't touched that file in a long time, but I believe it's that. Change "draw_corner_width" and "draw_corner_height" to "0"[/quote]
It isn't, changing HudTournamentBG doesn't affect the borders.
FerduxomniFerduximage
Anyone know how to change the borders so that they are not curved? I can't seem to find it in HudTournament.res.
Isn't it "HudTournamentBG"? I haven't touched that file in a long time, but I believe it's that. Change "draw_corner_width" and "draw_corner_height" to "0"
It isn't, changing HudTournamentBG doesn't affect the borders.
To change this I went into clientscheme and removed every border basically from the game.
Go into clientscheme and look for TFThinLineBorder, I'm not sure which one it is but I just changed
"draw_corner_width" "0"
"draw_corner_height" "0"
from their default values to 0. The greybox ones above the one I used as an example is the tournament spec hud boxes that show when people are dead. It's not the best approach but it worked.
[quote=Ferdux][quote=omni][quote=Ferdux]image
Anyone know how to change the borders so that they are not curved? I can't seem to find it in HudTournament.res.[/quote]
Isn't it "HudTournamentBG"? I haven't touched that file in a long time, but I believe it's that. Change "draw_corner_width" and "draw_corner_height" to "0"[/quote]
It isn't, changing HudTournamentBG doesn't affect the borders.[/quote]
To change this I went into clientscheme and removed every border basically from the game.
Go into clientscheme and look for TFThinLineBorder, I'm not sure which one it is but I just changed
"draw_corner_width" "0"
"draw_corner_height" "0"
from their default values to 0. The greybox ones above the one I used as an example is the tournament spec hud boxes that show when people are dead. It's not the best approach but it worked.