Upvote Upvoted 305 Downvote Downvoted
1 ⋅⋅ 84 85 86 87 88 89 90 ⋅⋅ 200
Show your HUD modifications!
posted in Customization
2581
#2581
-1 Frags +
VoloderFerduxSorry for my barrage of questions to this thread, but does anyone know how to get rid of the background on buttons so there is only text displayed?It's hard to know without the code. It could be an imagepanel, paintbackgroundtype, or a border. Please post the relevant code for the "ok" button from textwindow.res
"ok"
	{
		"ControlName"		"CTFButton"
		"fieldName"		"ok"
		"xpos"			"c-153"
		"ypos"			"r178"
		"zpos"			"3"
		"wide"			"306"
		"tall"			"20"
		"autoResize"	"0"
		"pinCorner"		"2"
		"visible"		"1"
		"enabled"		"1"
		"tabPosition"		"0"
		"labelText"		"CONTINUE"
		"textAlignment"		"center"
		"dulltext"		"0"
		"brighttext"		"0"
		"wrap"		"0"
		"command"		"okay"
		"default"		"1"
		"border_default"		""
		"border_armed"		""
		"paintbackground"	"0"
		"font"			"Museo14"
		"fgcolor"		"32 32 32 255"
		"defaultFgColor_override" "32 32 32 255"
		"armedFgColor_override" "62 62 62 255"
		"depressedFgColor_override" "32 32 32 255"
	}
[quote=Voloder][quote=Ferdux]Sorry for my barrage of questions to this thread, but does anyone know how to get rid of the background on buttons so there is only text displayed?[/quote]
It's hard to know without the code. It could be an imagepanel, paintbackgroundtype, or a border. Please post the relevant code for the "ok" button from textwindow.res[/quote]

[code]"ok"
{
"ControlName" "CTFButton"
"fieldName" "ok"
"xpos" "c-153"
"ypos" "r178"
"zpos" "3"
"wide" "306"
"tall" "20"
"autoResize" "0"
"pinCorner" "2"
"visible" "1"
"enabled" "1"
"tabPosition" "0"
"labelText" "CONTINUE"
"textAlignment" "center"
"dulltext" "0"
"brighttext" "0"
"wrap" "0"
"command" "okay"
"default" "1"
"border_default" ""
"border_armed" ""
"paintbackground" "0"
"font" "Museo14"
"fgcolor" "32 32 32 255"
"defaultFgColor_override" "32 32 32 255"
"armedFgColor_override" "62 62 62 255"
"depressedFgColor_override" "32 32 32 255"
}[/code]
2582
#2582
0 Frags +

I would say change border_default and border_armed from "" to "NoBorder". If that doesn't work, then there's an ImagePanel behind the button, so look around for that.

I would say change border_default and border_armed from "" to "NoBorder". If that doesn't work, then there's an ImagePanel behind the button, so look around for that.
2583
#2583
huds.tf
-1 Frags +

nvm

nvm
2584
#2584
-1 Frags +

I switched to Noborder with no changes what so ever with the button. Should the ImagePanel be in the textwindow.res or somewhere else? Cause there isn't an Imagepanel for the button in textwindow.res

I switched to Noborder with no changes what so ever with the button. Should the ImagePanel be in the textwindow.res or somewhere else? Cause there isn't an Imagepanel for the button in textwindow.res
2585
#2585
-1 Frags +
FerduxI switched to Noborder with no changes what so ever with the button. Should the ImagePanel be in the textwindow.res or somewhere else? Cause there isn't an Imagepanel for the button in textwindow.res

Try the same thing is textwindowcustom.res and look for the imagepanel there. If it's not, then I can't think of anything else because PaintBackgroundType is set to 0.

[quote=Ferdux]I switched to Noborder with no changes what so ever with the button. Should the ImagePanel be in the textwindow.res or somewhere else? Cause there isn't an Imagepanel for the button in textwindow.res[/quote]
Try the same thing is textwindowcustom.res and look for the imagepanel there. If it's not, then I can't think of anything else because PaintBackgroundType is set to 0.
2586
#2586
huds.tf
-1 Frags +

Try "paintborder" "0", see if that sorts it out.

Try "paintborder" "0", see if that sorts it out.
2587
#2587
0 Frags +

does anyone know how can i fix it ?

http://i.imgur.com/pENNQlG.jpg?1
http://i.imgur.com/FOdYx4P.jpg?1

does anyone know how can i fix it ?

http://i.imgur.com/pENNQlG.jpg?1
http://i.imgur.com/FOdYx4P.jpg?1
2588
#2588
38 Frags +

I've been working some more on the hud and I've finished the team and class selection menus. I realized that my math on some of the font glyphs was off so I'll be fixing that shortly. In the mean time, here's another set of pictures of my progress on the hud.

http://puu.sh/a8Dg6/c4117b4af3.jpg

http://puu.sh/a8DKq/19a9e172cc.jpg

I've been working some more on the hud and I've finished the team and class selection menus. I realized that my math on some of the font glyphs was off so I'll be fixing that shortly. In the mean time, here's another set of pictures of my progress on the hud.

[img]http://puu.sh/a8Dg6/c4117b4af3.jpg[/img]

[img]http://puu.sh/a8DKq/19a9e172cc.jpg[/img]
2589
#2589
7 Frags +

HOOOOOLY SHIT

HOOOOOLY SHIT
2590
#2590
1 Frags +
VoloderI've been working some more on the hud and I've finished the team and class selection menus. I realized that my math on some of the font glyphs was off so I'll be fixing that shortly. In the mean time, here's another set of pictures of my progress on the hud.

http://puu.sh/a8Dg6/c4117b4af3.jpg

http://puu.sh/a8DKq/19a9e172cc.jpg

Please for the love of god give us a download, because that is amazing.

[quote=Voloder]I've been working some more on the hud and I've finished the team and class selection menus. I realized that my math on some of the font glyphs was off so I'll be fixing that shortly. In the mean time, here's another set of pictures of my progress on the hud.

[img]http://puu.sh/a8Dg6/c4117b4af3.jpg[/img]

[img]http://puu.sh/a8DKq/19a9e172cc.jpg[/img][/quote]

Please for the love of god give us a download, because that is amazing.
2591
#2591
-10 Frags +
VoloderI've been working some more on the hud and I've finished the team and class selection menus. I realized that my math on some of the font glyphs was off so I'll be fixing that shortly. In the mean time, here's another set of pictures of my progress on the hud.

img

img

OMG i almost came

[quote=Voloder]I've been working some more on the hud and I've finished the team and class selection menus. I realized that my math on some of the font glyphs was off so I'll be fixing that shortly. In the mean time, here's another set of pictures of my progress on the hud.

[img]img[/img]

[img]img[/img][/quote]
OMG i almost came
2592
#2592
0 Frags +

It would be sick to have Hp Cross as AC's Social Status icons with animations (only 3 icon for buff normal and low hp). It may require a lot of effort to make this with animations however this would fit perfect.

It would be sick to have Hp Cross as [url=http://assassinscreed.wikia.com/wiki/Social_Stealth#Social_status_icon]AC's Social Status icons[/url] with animations (only 3 icon for buff normal and low hp). It may require a lot of effort to make this with animations however this would fit perfect.
2593
#2593
0 Frags +
redd0tIt would be sick to have Hp Cross as AC's Social Status icons with animations (only 3 icon for buff normal and low hp). It may require a lot of effort to make this with animations however this would fit perfect.

I think it would be perfectly possible if you used a custom font for the images. I'd love to see it if Voloder tries it.

[quote=redd0t]It would be sick to have Hp Cross as [url=http://assassinscreed.wikia.com/wiki/Social_Stealth#Social_status_icon]AC's Social Status icons[/url] with animations (only 3 icon for buff normal and low hp). It may require a lot of effort to make this with animations however this would fit perfect.[/quote]

I think it would be perfectly possible if you used a custom font for the images. I'd love to see it if Voloder tries it.
2594
#2594
-1 Frags +

hiya, just curious as to how to change the overheal colours for m0rehud, can't seem to find them in clientscheme or hudplayerhealth :/

hiya, just curious as to how to change the overheal colours for m0rehud, can't seem to find them in clientscheme or hudplayerhealth :/
2595
#2595
-1 Frags +

I have had this bug with the 3d player class image for a while. When the spy disguises, the model goes out of frame and disappears when you put down the disguise. Anyone have a fix?

It starts like this:

http://i.imgur.com/3iQ7w9J.png

and ends up like this when disguised:

http://i.imgur.com/POutmyz.png

I have found the fix. If you go into your hudanimations_tf.txt in scripts, find the spy disguise stuff. There can sometimes be a command that changes the position of the class image. Delete those and it will be fixed.

I have had this bug with the 3d player class image for a while. When the spy disguises, the model goes out of frame and disappears when you put down the disguise. Anyone have a fix?

It starts like this:
[IMG]http://i.imgur.com/3iQ7w9J.png[/IMG]
and ends up like this when disguised:
[IMG]http://i.imgur.com/POutmyz.png[/IMG]

[b]I have found the fix. If you go into your hudanimations_tf.txt in scripts, find the spy disguise stuff. There can sometimes be a command that changes the position of the class image. Delete those and it will be fixed. [/b]
2596
#2596
-1 Frags +
MoistMelonshiya, just curious as to how to change the overheal colours for m0rehud, can't seem to find them in clientscheme or hudplayerhealth :/

Its in scripts. The file named hudanimations_tf.res and you need to ctrl+f "Health Bonus Pulse"

[quote=MoistMelons]hiya, just curious as to how to change the overheal colours for m0rehud, can't seem to find them in clientscheme or hudplayerhealth :/[/quote]
Its in scripts. The file named hudanimations_tf.res and you need to ctrl+f "Health Bonus Pulse"
2597
#2597
huds.tf
1 Frags +

Had a few people message me in the last few weeks about the CS:GO HUD I started making. Truth be told, I couldn't be bothered to finish it. Here's what I got to if anybody wanted to finish it.

https://www.dropbox.com/s/fwk8g7swt4r9g6f/csgohud.rar

Had a few people message me in the last few weeks about the CS:GO HUD I started making. Truth be told, I couldn't be bothered to finish it. Here's what I got to if anybody wanted to finish it.

https://www.dropbox.com/s/fwk8g7swt4r9g6f/csgohud.rar
2598
#2598
-1 Frags +

pictures?

pictures?
2599
#2599
-9 Frags +

CS:GO HUDS are allowed? I thought Valve gets mad and bans players who use this

CS:GO HUDS are allowed? I thought Valve gets mad and bans players who use this
2600
#2600
0 Frags +
TimoCS:GO HUDS are allowed? I thought Valve gets mad and bans players who use this

It's a tf2 hud with csgo style

[quote=Timo]CS:GO HUDS are allowed? I thought Valve gets mad and bans players who use this[/quote]

It's a tf2 hud with csgo style
2601
#2601
1 Frags +

well that explains a lot.

well that explains a lot.
2602
#2602
huds.tf
0 Frags +
Trigpictures?

http://i.imgur.com/BuRZSef.png

That's what I started

[quote=Trig]pictures?[/quote]
[img]http://i.imgur.com/BuRZSef.png[/img]
That's what I started
2603
#2603
-1 Frags +

In what file can you change the colors of the kill-feed BG ?

In what file can you change the colors of the kill-feed BG ?
2604
#2604
2 Frags +

hudlayout.res
huddeathnotice
"BaseBackgroundColor" background for other's actions
"LocalBackgroundColor" background for your actions

hudlayout.res
huddeathnotice
"BaseBackgroundColor" background for other's actions
"LocalBackgroundColor" background for your actions
2605
#2605
7 Frags +

I was been working on an unreleased WIP hud. Problems became rougher when I tried to customize the loadout page. I ranted about the major problem, which was the panel containing the buttons that control your current loadout preset. I was told by an (probably fellow) user that this is the right place to get help for HUDs.

So I state the problem. I cannot control the position of the "loadout_present_panel" in "classloadoutpanel.res". Regardless of manually adding the xpos and ypos. Attempts to change it using with overrides wasn't been successful.

http://i.imgur.com/kULyenj.png

I was been working on an unreleased WIP hud. Problems became rougher when I tried to customize the loadout page. I ranted about the major problem, which was the panel containing the buttons that control your current loadout preset. I was told by an (probably fellow) user that this is the right place to get help for HUDs.

So I state the problem. I cannot control the position of the "loadout_present_panel" in "classloadoutpanel.res". Regardless of manually adding the xpos and ypos. Attempts to change it using with overrides wasn't been successful.

http://i.imgur.com/kULyenj.png
2606
#2606
huds.tf
5 Frags +
dromI was been working on an unreleased WIP hud. Problems became rougher when I tried to customize the loadout page. I ranted about the major problem, which was the panel containing the buttons that control your current loadout preset. I was told by an (probably fellow) user that this is the right place to get help for HUDs.

So I state the problem. I cannot control the position of the "loadout_present_panel" in "classloadoutpanel.res". Regardless of manually adding the xpos and ypos. Attempts to change it using with overrides wasn't been successful.

http://i.imgur.com/kULyenj.png

That is hands down the best loadout screen I have ever seen.

[quote=drom]I was been working on an unreleased WIP hud. Problems became rougher when I tried to customize the loadout page. I ranted about the major problem, which was the panel containing the buttons that control your current loadout preset. I was told by an (probably fellow) user that this is the right place to get help for HUDs.

So I state the problem. I cannot control the position of the "loadout_present_panel" in "classloadoutpanel.res". Regardless of manually adding the xpos and ypos. Attempts to change it using with overrides wasn't been successful.

http://i.imgur.com/kULyenj.png[/quote]
That is hands down the best loadout screen I have ever seen.
2607
#2607
3 Frags +
omniThat is hands down the best loadout screen I have ever seen.

Thanks.

Since you guys seem interested in my custom hud. I got only least two menus finished. It's the loadout and the menu where you can either select a class to edit their loadouts or trade.

Loadout:
Taunt: http://i.imgur.com/7iX8lBl.png
1: http://i.imgur.com/FCfOMJr.png
2: http://i.imgur.com/hDEoTvh.png to demonstrate the one of the two only downsides of the preview size.
3: http://i.imgur.com/d1tNUt3.png

Yes. The icon for the "Loadout" is disgusting. A new (bigger) version of it actually being in my to-do-list.

Items:
1: http://i.imgur.com/Zvw62SA.png

The heavy emblem is a demonstration of when happens when you hover your mouse over one of them.

In-Game
1: http://i.imgur.com/HMVz8SJ.jpg (Old!)

This is an old preview of the in-game hud. Which, yet, are the only modified parts of the in-game HUD. Aside from the streak counter and few chargebars which are not seen. I actually have plans to swap out the red colors to TF2 orange. Aiming for a more TF2 achievement-stylized HUD.

It's currently called DromHUD, formerly "DHUD". Long story. But let's say DD for abbreviation.
I'm open for suggestions for a better name!

[quote=omni]That is hands down the best loadout screen I have ever seen.[/quote]

Thanks.

Since you guys seem interested in my custom hud. I got only least two menus finished. It's the loadout and the menu where you can either select a class to edit their loadouts or trade.

Loadout:
Taunt: http://i.imgur.com/7iX8lBl.png
1: http://i.imgur.com/FCfOMJr.png
2: http://i.imgur.com/hDEoTvh.png to demonstrate the one of the two only downsides of the preview size.
3: http://i.imgur.com/d1tNUt3.png

Yes. The icon for the "Loadout" is disgusting. A new (bigger) version of it actually being in my to-do-list.

Items:
1: http://i.imgur.com/Zvw62SA.png

The heavy emblem is a demonstration of when happens when you hover your mouse over one of them.

In-Game
1: http://i.imgur.com/HMVz8SJ.jpg (Old!)

This is an old preview of the in-game hud. Which, yet, are the only modified parts of the in-game HUD. Aside from the streak counter and few chargebars which are not seen. I actually have plans to swap out the red colors to TF2 orange. Aiming for a more TF2 achievement-stylized HUD.

It's currently called DromHUD, formerly "DHUD". Long story. But let's say DD for abbreviation.
I'm open for suggestions for a better name!
2608
#2608
huds.tf
2 Frags +

Keep us posted on the development of this, I'm loving it.

Keep us posted on the development of this, I'm loving it.
2609
#2609
0 Frags +

What is the best way to line my health and ammo?

http://i.imgur.com/vkklSXj.jpg

http://i.imgur.com/kE0NJMn.jpg

http://i.imgur.com/8i14FsH.jpg

What is the best way to line my health and ammo?

[img]http://i.imgur.com/vkklSXj.jpg[/img]
[img]http://i.imgur.com/kE0NJMn.jpg[/img]
[img]http://i.imgur.com/8i14FsH.jpg[/img]
2610
#2610
-1 Frags +

Just position until you feel alot comfortable to read them while you focus on your target and objective. Just make sure that they don't overlap or obscure anything vital, such as the objective indicators (CTF counter and intel pointer, payload progress and etc.).

Just position until you feel alot comfortable to read them while you focus on your target and objective. Just make sure that they don't overlap or obscure anything vital, such as the objective indicators (CTF counter and intel pointer, payload progress and etc.).
1 ⋅⋅ 84 85 86 87 88 89 90 ⋅⋅ 200
Please sign in through STEAM to post a comment.