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Show your HUD modifications!
posted in Customization
4141
#4141
0 Frags +
Geknaiirdtnjkeehttp://i.imgur.com/o45mLDZ.jpg
just another shitty attempt to recreate skappa's hud
if it's functional for 6s can i get a dl?

https://www.dropbox.com/s/ojfotyc76lz74cz/userstuff.rar?dl=0

[quote=Geknaiir][quote=dtnjkee][img]http://i.imgur.com/o45mLDZ.jpg[/img]
just another shitty attempt to recreate skappa's hud[/quote]
if it's functional for 6s can i get a dl?[/quote]
https://www.dropbox.com/s/ojfotyc76lz74cz/userstuff.rar?dl=0
4142
#4142
0 Frags +
dtnjkeeGeknaiirdtnjkeehttp://i.imgur.com/o45mLDZ.jpg
just another shitty attempt to recreate skappa's hud
if it's functional for 6s can i get a dl?
https://www.dropbox.com/s/ojfotyc76lz74cz/userstuff.rar?dl=0

Hey I downloaded it but the only problem is the hp and ammo numbers are super small how can I fix that? It's an awesome HUD so I'd appreciate if you could help me! Thanks :]

[quote=dtnjkee][quote=Geknaiir][quote=dtnjkee][img]http://i.imgur.com/o45mLDZ.jpg[/img]
just another shitty attempt to recreate skappa's hud[/quote]
if it's functional for 6s can i get a dl?[/quote]
https://www.dropbox.com/s/ojfotyc76lz74cz/userstuff.rar?dl=0[/quote]

Hey I downloaded it but the only problem is the hp and ammo numbers are super small how can I fix that? It's an awesome HUD so I'd appreciate if you could help me! Thanks :]
4143
#4143
1 Frags +
ZayneTheMaynedtnjkeeGeknaiirdtnjkeehttp://i.imgur.com/o45mLDZ.jpg
just another shitty attempt to recreate skappa's hud
if it's functional for 6s can i get a dl?
https://www.dropbox.com/s/ojfotyc76lz74cz/userstuff.rar?dl=0

Hey I downloaded it but the only problem is the hp and ammo numbers are super small how can I fix that? It's an awesome HUD so I'd appreciate if you could help me! Thanks :]

happened to me and i just set hud minmode to 0

[quote=ZayneTheMayne][quote=dtnjkee][quote=Geknaiir][quote=dtnjkee][img]http://i.imgur.com/o45mLDZ.jpg[/img]
just another shitty attempt to recreate skappa's hud[/quote]
if it's functional for 6s can i get a dl?[/quote]
https://www.dropbox.com/s/ojfotyc76lz74cz/userstuff.rar?dl=0[/quote]

Hey I downloaded it but the only problem is the hp and ammo numbers are super small how can I fix that? It's an awesome HUD so I'd appreciate if you could help me! Thanks :][/quote]
happened to me and i just set hud minmode to 0
4144
#4144
0 Frags +
GeknaiirZayneTheMaynedtnjkeeGeknaiirdtnjkeehttp://i.imgur.com/o45mLDZ.jpg
just another shitty attempt to recreate skappa's hud
if it's functional for 6s can i get a dl?
https://www.dropbox.com/s/ojfotyc76lz74cz/userstuff.rar?dl=0

Hey I downloaded it but the only problem is the hp and ammo numbers are super small how can I fix that? It's an awesome HUD so I'd appreciate if you could help me! Thanks :]
happened to me and i just set hud minmode to 0

Was that the solution? Do I put that in my console?

** EDIT ** Okay I got it to look normal now, thanks! Now I can't see any of my stats like damage , K/D, people's pings nothing @_@ Damn... Is their a way to fix that?

[quote=Geknaiir][quote=ZayneTheMayne][quote=dtnjkee][quote=Geknaiir][quote=dtnjkee][img]http://i.imgur.com/o45mLDZ.jpg[/img]
just another shitty attempt to recreate skappa's hud[/quote]
if it's functional for 6s can i get a dl?[/quote]
https://www.dropbox.com/s/ojfotyc76lz74cz/userstuff.rar?dl=0[/quote]

Hey I downloaded it but the only problem is the hp and ammo numbers are super small how can I fix that? It's an awesome HUD so I'd appreciate if you could help me! Thanks :][/quote]
happened to me and i just set hud minmode to 0[/quote]

Was that the solution? Do I put that in my console?

** EDIT ** Okay I got it to look normal now, thanks! Now I can't see any of my stats like damage , K/D, people's pings nothing @_@ Damn... Is their a way to fix that?
4145
#4145
0 Frags +
** EDIT ** Okay I got it to look normal now, thanks! Now I can't see any of my stats like damage , K/D, people's pings nothing @_@ Damn... Is their a way to fix that?

Its fosters scoreboard, my personal preference. I can replace it with m0res one for example.

[quote]** EDIT ** Okay I got it to look normal now, thanks! Now I can't see any of my stats like damage , K/D, people's pings nothing @_@ Damn... Is their a way to fix that?[/quote]

Its fosters scoreboard, my personal preference. I can replace it with m0res one for example.
4146
#4146
1 Frags +
PigbyMessed around with various new spectator HUD configurations for HL. Quick, dirty, and unpolished.

http://i.imgur.com/AFcwUQV.png

http://i.imgur.com/8hNFVIS.png

I like the first one because it's easy to compare classes to classes, but the second one blocks less important things, so I'm somewhat torn between both.
PigbyDanceNumberDamn dude, those are some really nice spec panels. Are they part of a full hud or just a mod?
It's a personal HUD.
Show Content

This is the most recent screenshot I have of it, and I've actually changed the Medic charge bar since then. :/

I've been using your initial release of your hud since and would love if you linked your updated version of it

[quote=Pigby]Messed around with various new spectator HUD configurations for HL. Quick, dirty, and unpolished.

[img]http://i.imgur.com/AFcwUQV.png[/img]

[img]http://i.imgur.com/8hNFVIS.png[/img]


I like the first one because it's easy to compare classes to classes, but the second one blocks less important things, so I'm somewhat torn between both.[/quote]

[quote=Pigby][quote=DanceNumber]Damn dude, those are some really nice spec panels. Are they part of a full hud or just a mod?[/quote]

It's a personal HUD.

[spoiler][img]http://i.imgur.com/ahiiYhx.png[/img][/spoiler]

This is the most recent screenshot I have of it, and I've actually changed the Medic charge bar since then. :/[/quote]

I've been using your initial release of your hud since and would love if you linked your updated version of it
4147
#4147
4 Frags +

Never really done any HUD editing before the past few days - how on Earth people do such amazing things with such an awkward system I'll never know, mad respect to the people with the patience to make HUDs from scratch.

Shitty yahud edit as everyone and their dog has done at some point, using yayahud as the base - mainly an experiment in the idea of a bottom-right killfeed, which I think I like as much as if not more than the default after some time to get used to it.

http://imgur.com/a/EadA9

(teeny-tiny number in the bottom right is killstreak, I don't like it being too visible)

Next steps: find new font, stop being lazy and make the hurt effect on the health box act on the bottom half so it's opposite to the buff effect like I've been meaning to, figure out how to actually do notable things

Never really done any HUD editing before the past few days - how on Earth people do such amazing things with such an awkward system I'll never know, mad respect to the people with the patience to make HUDs from scratch.

Shitty yahud edit as everyone and their dog has done at some point, using yayahud as the base - mainly an experiment in the idea of a bottom-right killfeed, which I think I like as much as if not more than the default after some time to get used to it.

http://imgur.com/a/EadA9

(teeny-tiny number in the bottom right is killstreak, I don't like it being too visible)

Next steps: find new font, stop being lazy and make the hurt effect on the health box act on the bottom half so it's opposite to the buff effect like I've been meaning to, figure out how to actually do notable things
4148
#4148
2 Frags +
VanguardDLKNever really done any HUD editing before the past few days

I would love a download to this so much. It truly looks amazing, especially for your first edit!

[quote=VanguardDLK]Never really done any HUD editing before the past few days[/quote]

I would love a download to this so much. It truly looks [b]amazing[/b], especially for your first edit!
4149
#4149
11 Frags +

https://www.youtube.com/watch?v=E2k_D-tQTXU
Progress on dota hud o:
Also does this looks better than the vid? https://dl.dropboxusercontent.com/u/149728952/TF2/1hud-dota.png
Big thanks to JarateKing for figuring out how to code the cards transitioning, guy knows how to code vmts (meaning he can add transitions and animations to anything without using hudanimations.txt which is insane) and for generally being a wizard

https://www.youtube.com/watch?v=E2k_D-tQTXU
Progress on dota hud o:
Also does this looks better than the vid? https://dl.dropboxusercontent.com/u/149728952/TF2/1hud-dota.png
Big thanks to JarateKing for figuring out how to code the cards transitioning, guy knows how to code vmts (meaning he can add transitions and animations to anything without using hudanimations.txt which is insane) and for generally being a wizard
4150
#4150
1 Frags +

---

---
4151
#4151
6 Frags +

Anyone mind reviving this HUD or fixing it? the taunt and spectator item images seem to be the only thing wrong with it

https://code.google.com/p/collection-huds-tf2-bass/downloads/detail?name=SKHUD.zip&can=2&q=

https://www.youtube.com/watch?v=RtGWZe3W14A <-- min mode version

It's a great HUD :D

https://www.youtube.com/watch?v=QCCgQONvdSY <-- non minmode version

Anyone mind reviving this HUD or fixing it? the taunt and spectator item images seem to be the only thing wrong with it

https://code.google.com/p/collection-huds-tf2-bass/downloads/detail?name=SKHUD.zip&can=2&q=

https://www.youtube.com/watch?v=RtGWZe3W14A <-- min mode version

It's a great HUD :D

https://www.youtube.com/watch?v=QCCgQONvdSY <-- non minmode version
4152
#4152
8 Frags +

redesigned a scoreboard
new: http://i.imgur.com/dLHeTZ5.jpg
old: http://i.imgur.com/YTzmWnN.jpg

redesigned a scoreboard
new: http://i.imgur.com/dLHeTZ5.jpg
old: http://i.imgur.com/YTzmWnN.jpg
4153
#4153
0 Frags +
Rawrsorredesigned a scoreboard
new: http://i.imgur.com/dLHeTZ5.jpg
old: http://i.imgur.com/YTzmWnN.jpg

I honestly like the old one but it needs a tiny bit of transparency in my opinion.

[quote=Rawrsor]redesigned a scoreboard
new: http://i.imgur.com/dLHeTZ5.jpg
old: http://i.imgur.com/YTzmWnN.jpg[/quote]
I honestly like the old one but it needs a tiny bit of transparency in my opinion.
4154
#4154
1 Frags +
Rawrsorredesigned a scoreboard
new: http://i.imgur.com/dLHeTZ5.jpg
old: http://i.imgur.com/YTzmWnN.jpg

sick job mate

[quote=Rawrsor]redesigned a scoreboard
new: http://i.imgur.com/dLHeTZ5.jpg
old: http://i.imgur.com/YTzmWnN.jpg[/quote]


sick job mate
4155
#4155
-3 Frags +
seiterseiter1Rawrsorredesigned a scoreboard
new: http://i.imgur.com/dLHeTZ5.jpg
old: http://i.imgur.com/YTzmWnN.jpg
I honestly like the old one but it needs a tiny bit of transparency in my opinion.

Agree. its odd seeing opaque scoreboards at this point.

[quote=seiterseiter1][quote=Rawrsor]redesigned a scoreboard
new: http://i.imgur.com/dLHeTZ5.jpg
old: http://i.imgur.com/YTzmWnN.jpg[/quote]
I honestly like the old one but it needs a tiny bit of transparency in my opinion.[/quote]

Agree. its odd seeing opaque scoreboards at this point.
4156
#4156
0 Frags +
Xanderqixterseiterseiter1Rawrsorredesigned a scoreboard
new: http://i.imgur.com/dLHeTZ5.jpg
old: http://i.imgur.com/YTzmWnN.jpg
I honestly like the old one but it needs a tiny bit of transparency in my opinion.

Agree. its odd seeing opaque scoreboards at this point.

I think it looks pretty damn good. Is this your own hud Rawrsor? If so I'de like to see pics of the rest.

[quote=Xanderqixter][quote=seiterseiter1][quote=Rawrsor]redesigned a scoreboard
new: http://i.imgur.com/dLHeTZ5.jpg
old: http://i.imgur.com/YTzmWnN.jpg[/quote]
I honestly like the old one but it needs a tiny bit of transparency in my opinion.[/quote]

Agree. its odd seeing opaque scoreboards at this point.[/quote]

I think it looks pretty damn good. Is this your own hud Rawrsor? If so I'de like to see pics of the rest.
4157
#4157
0 Frags +
TroopoI think it looks pretty damn good. Is this your own hud Rawrsor? If so I'de like to see pics of the rest.

He is still progressing on this

Rawrsorredesigned a scoreboard
new: http://i.imgur.com/dLHeTZ5.jpg
old: http://i.imgur.com/YTzmWnN.jpg

I think the new one is better because the old one was more cluster-looking.

[quote=Troopo]I think it looks pretty damn good. Is this your own hud Rawrsor? If so I'de like to see pics of the rest.[/quote]

[url=http://imgur.com/a/DE54e#0]He is still progressing on this[/url]

[quote=Rawrsor]redesigned a scoreboard
new: http://i.imgur.com/dLHeTZ5.jpg
old: http://i.imgur.com/YTzmWnN.jpg[/quote]

I think the new one is better because the old one was more cluster-looking.
4158
#4158
0 Frags +
TroopoXanderqixterseiterseiter1Rawrsorredesigned a scoreboard
new: http://i.imgur.com/dLHeTZ5.jpg
old: http://i.imgur.com/YTzmWnN.jpg
I honestly like the old one but it needs a tiny bit of transparency in my opinion.

Agree. its odd seeing opaque scoreboards at this point.

I think it looks pretty damn good. Is this your own hud Rawrsor? If so I'de like to see pics of the rest.

Yeah it is. Here's an album of what I've done so far (excluding circle health cross) http://imgur.com/a/EQa9t

[quote=Troopo][quote=Xanderqixter][quote=seiterseiter1][quote=Rawrsor]redesigned a scoreboard
new: http://i.imgur.com/dLHeTZ5.jpg
old: http://i.imgur.com/YTzmWnN.jpg[/quote]
I honestly like the old one but it needs a tiny bit of transparency in my opinion.[/quote]

Agree. its odd seeing opaque scoreboards at this point.[/quote]

I think it looks pretty damn good. Is this your own hud Rawrsor? If so I'de like to see pics of the rest.[/quote]

Yeah it is. Here's an album of what I've done so far (excluding circle health cross) http://imgur.com/a/EQa9t
4159
#4159
0 Frags +
RawrsorTroopoXanderqixterseiterseiter1Rawrsorredesigned a scoreboard
new: http://i.imgur.com/dLHeTZ5.jpg
old: http://i.imgur.com/YTzmWnN.jpg
I honestly like the old one but it needs a tiny bit of transparency in my opinion.

Agree. its odd seeing opaque scoreboards at this point.

I think it looks pretty damn good. Is this your own hud Rawrsor? If so I'de like to see pics of the rest.

Yeah it is. Here's an album of what I've done so far (excluding circle health cross) http://imgur.com/a/EQa9t

oh my god that disguise menu is amazing

[quote=Rawrsor][quote=Troopo][quote=Xanderqixter][quote=seiterseiter1][quote=Rawrsor]redesigned a scoreboard
new: http://i.imgur.com/dLHeTZ5.jpg
old: http://i.imgur.com/YTzmWnN.jpg[/quote]
I honestly like the old one but it needs a tiny bit of transparency in my opinion.[/quote]

Agree. its odd seeing opaque scoreboards at this point.[/quote]

I think it looks pretty damn good. Is this your own hud Rawrsor? If so I'de like to see pics of the rest.[/quote]

Yeah it is. Here's an album of what I've done so far (excluding circle health cross) http://imgur.com/a/EQa9t[/quote]
oh my god that disguise menu is amazing
4160
#4160
-3 Frags +
RawrsorTroopoXanderqixterseiterseiter1Rawrsorredesigned a scoreboard
new: http://i.imgur.com/dLHeTZ5.jpg
old: http://i.imgur.com/YTzmWnN.jpg
I honestly like the old one but it needs a tiny bit of transparency in my opinion.

Agree. its odd seeing opaque scoreboards at this point.

I think it looks pretty damn good. Is this your own hud Rawrsor? If so I'de like to see pics of the rest.

Please add download or github page so we can test and use it?
Yeah it is. Here's an album of what I've done so far (excluding circle health cross) http://imgur.com/a/EQa9t
[quote=Rawrsor][quote=Troopo][quote=Xanderqixter][quote=seiterseiter1][quote=Rawrsor]redesigned a scoreboard
new: http://i.imgur.com/dLHeTZ5.jpg
old: http://i.imgur.com/YTzmWnN.jpg[/quote]
I honestly like the old one but it needs a tiny bit of transparency in my opinion.[/quote]

Agree. its odd seeing opaque scoreboards at this point.[/quote]

I think it looks pretty damn good. Is this your own hud Rawrsor? If so I'de like to see pics of the rest.[/quote]

Please add download or github page so we can test and use it?
Yeah it is. Here's an album of what I've done so far (excluding circle health cross) http://imgur.com/a/EQa9t[/quote]
4161
#4161
0 Frags +
seiterseiter1Please add download or github page so we can test and use it?

https://github.com/Rawrsor/BubbleHUD

[quote=seiterseiter1]Please add download or github page so we can test and use it?[/quote]
https://github.com/Rawrsor/BubbleHUD
4162
#4162
0 Frags +
Rawrsorseiterseiter1Please add download or github page so we can test and use it?https://github.com/Rawrsor/BubbleHUD

ily

[quote=Rawrsor][quote=seiterseiter1]Please add download or github page so we can test and use it?[/quote]
https://github.com/Rawrsor/BubbleHUD[/quote]

ily
4163
#4163
0 Frags +
Rawrsorseiterseiter1Please add download or github page so we can test and use it?https://github.com/Rawrsor/BubbleHUD

http://puu.sh/jfCoT/d7ff3ded74.jpg

srsly default dmg numbers

rest of the hud looks great tho ily <3

[quote=Rawrsor][quote=seiterseiter1]Please add download or github page so we can test and use it?[/quote]
https://github.com/Rawrsor/BubbleHUD[/quote]

[img]http://puu.sh/jfCoT/d7ff3ded74.jpg[/img]

srsly default dmg numbers

[size=10]rest of the hud looks great tho ily <3[/size]
4164
#4164
0 Frags +
Makatf2Rawrsorseiterseiter1Please add download or github page so we can test and use it?https://github.com/Rawrsor/BubbleHUD
http://puu.sh/jfCoT/d7ff3ded74.jpg

srsly default dmg numbers

rest of the hud looks great tho ily <3

fix'd https://github.com/Rawrsor/BubbleHUD
http://puu.sh/jfHD5/7dcc24de3d.jpg

[quote=Makatf2][quote=Rawrsor][quote=seiterseiter1]Please add download or github page so we can test and use it?[/quote]
https://github.com/Rawrsor/BubbleHUD[/quote]

[img]http://puu.sh/jfCoT/d7ff3ded74.jpg[/img]

srsly default dmg numbers

[size=10]rest of the hud looks great tho ily <3[/size][/quote]
fix'd https://github.com/Rawrsor/BubbleHUD
http://puu.sh/jfHD5/7dcc24de3d.jpg
4165
#4165
6 Frags +

[snip]
Nothing to see here. Carry on with your thread-stalking, looking for new HUDs and new HUD concepts and innovation you might have missed. I do the same too. Shoutout to you one time.

[snip]
Nothing to see here. Carry on with your thread-stalking, looking for new HUDs and new HUD concepts and innovation you might have missed. I do the same too. Shoutout to you one time.
4166
#4166
5 Frags +

working on trying some experimental stuff

http://i.imgur.com/K5p3Nf0.png

more screenies

working on trying some experimental stuff
[img]http://i.imgur.com/K5p3Nf0.png[/img]
[url=http://imgur.com/a/DByh9]more screenies[/url]
4167
#4167
0 Frags +
JarateKingworking on trying some experimental stuff
http://i.imgur.com/K5p3Nf0.png
more screenies

TEAM COLORED TEXT??? if you're doing what I think and having a text file be the inverse of the desired text so it covers the entirety of a team-colored image panel then you're amazing: I had that idea forever ago but was too lazy to try it and I wasn't confident I could make a fixed-width font that would look good. how did you get around that problem? it doesn't look like your font is fixed-width, does the team-colored background resize somehow as well?

[quote=JarateKing]working on trying some experimental stuff
[img]http://i.imgur.com/K5p3Nf0.png[/img]
[url=http://imgur.com/a/DByh9]more screenies[/url][/quote]

TEAM COLORED TEXT??? if you're doing what I think and having a text file be the inverse of the desired text so it covers the entirety of a team-colored image panel then you're amazing: I had that idea forever ago but was too lazy to try it and I wasn't confident I could make a fixed-width font that would look good. how did you get around that problem? it doesn't look like your font is fixed-width, does the team-colored background resize somehow as well?
4168
#4168
1 Frags +
komorebiJarateKingworking on trying some experimental stuff
http://i.imgur.com/K5p3Nf0.png
more screenies

TEAM COLORED TEXT??? if you're doing what I think and having a text file be the inverse of the desired text so it covers the entirety of a team-colored image panel then you're amazing: I had that idea forever ago but was too lazy to try it and I wasn't confident I could make a fixed-width font that would look good. how did you get around that problem? it doesn't look like your font is fixed-width, does the team-colored background resize somehow as well?

That's pretty much exactly it actually. I just edited OpenSans and covered everything with a rectangle in the font (inverting it) so that it'd cover the surrounding area, threw it on top of a teamcolored imagepanel, and then edited tf_english to pad it for more/less digits or whatever making sure that the covered area extends past the healthpanel's edges. The background doesn't resize any, but at the same time it doesn't need to be a fixed-length font either.

It's easier to explain with a working example so here's the dl: https://www.dropbox.com/s/7567upgq58dfhgw/_HuevosHUD.zip?dl=1
To install you need to also take _HuevosHUD/localization/health.txt and copy what's in there to the end of tf/resource/tf_english.txt so that the labels work properly. I'm still trying to get something better working for this but I can't quite get something to do that automatically.
Keep in mind it's made for scout with the ammobar (full at 6, so a rocketlauncher would always be partially down since its max clip is 4) and it's far from done but it should work fine in any case. Disabling the ammobar wouldn't be difficult too and then it'd work equally across all classes.

[quote=komorebi][quote=JarateKing]working on trying some experimental stuff
[img]http://i.imgur.com/K5p3Nf0.png[/img]
[url=http://imgur.com/a/DByh9]more screenies[/url][/quote]

TEAM COLORED TEXT??? if you're doing what I think and having a text file be the inverse of the desired text so it covers the entirety of a team-colored image panel then you're amazing: I had that idea forever ago but was too lazy to try it and I wasn't confident I could make a fixed-width font that would look good. how did you get around that problem? it doesn't look like your font is fixed-width, does the team-colored background resize somehow as well?[/quote]
That's pretty much exactly it actually. I just edited OpenSans and covered everything with a rectangle in the font (inverting it) so that it'd cover the surrounding area, threw it on top of a teamcolored imagepanel, and then edited tf_english to pad it for more/less digits or whatever making sure that the covered area extends past the healthpanel's edges. The background doesn't resize any, but at the same time it doesn't need to be a fixed-length font either.

It's easier to explain with a working example so here's the dl: https://www.dropbox.com/s/7567upgq58dfhgw/_HuevosHUD.zip?dl=1
To install you need to also take _HuevosHUD/localization/health.txt and copy what's in there to the end of tf/resource/tf_english.txt so that the labels work properly. I'm still trying to get something better working for this but I can't quite get something to do that automatically.
Keep in mind it's made for scout with the ammobar (full at 6, so a rocketlauncher would always be partially down since its max clip is 4) and it's far from done but it should work fine in any case. Disabling the ammobar wouldn't be difficult too and then it'd work equally across all classes.
4169
#4169
0 Frags +
JarateKing -snip-

Interesting, I wasn't aware that you could use tf_english to 'pad' a font. Have you tried at all to figure out a way to get different buff/low health colors depending on team? You could do that with a team-dependent/colored refract below the font (toggled on or off in hud_animations) right? If so that would be even cooler.

Regardless I'm interested in playing around with this later. Which font editor did you use, and how long did it take, out of curiosity?

[quote=JarateKing] -snip- [/quote]

Interesting, I wasn't aware that you could use tf_english to 'pad' a font. Have you tried at all to figure out a way to get different buff/low health colors depending on team? You could do that with a team-dependent/colored refract below the font (toggled on or off in hud_animations) right? If so that would be even cooler.

Regardless I'm interested in playing around with this later. Which font editor did you use, and how long did it take, out of curiosity?
4170
#4170
0 Frags +
komorebiJarateKing -snip-
Interesting, I wasn't aware that you could use tf_english to 'pad' a font. Have you tried at all to figure out a way to get different buff/low health colors depending on team? You could do that with a team-dependent/colored refract below the font (toggled on or off in hud_animations) right? If so that would be even cooler.

Regardless I'm interested in playing around with this later. Which font editor did you use, and how long did it take, out of curiosity?

Normally you can't have the labeltext be dynamic with additional text. So no "your health is: %health%" or anything like that, you're stuck with "%health%". For some reason it does work fine if you do that in tf_english though. "Padding" is really just doing something like "-%health%-" that way to cover both ends of it.

Getting buffed health to be teamcolored, that'd be simple since the green is just an imagepanel anyway. Low health because of it also acting like a healthcross wouldn't really be possible (with the way I did it, technically 100% health is "damaged" in order to get things to work, so you never get a color change you just get a healthbar). If I went with just plain numbers though, it'd definitely be possible.

I used type light (I'm poor), though this was pretty simple and any font editor would've been fine. The whole thing was a few days just to sort things out and tweak and whatnot, but just getting the font working took minutes.

[quote=komorebi][quote=JarateKing] -snip- [/quote]

Interesting, I wasn't aware that you could use tf_english to 'pad' a font. Have you tried at all to figure out a way to get different buff/low health colors depending on team? You could do that with a team-dependent/colored refract below the font (toggled on or off in hud_animations) right? If so that would be even cooler.

Regardless I'm interested in playing around with this later. Which font editor did you use, and how long did it take, out of curiosity?[/quote]
Normally you can't have the labeltext be dynamic with additional text. So no "your health is: %health%" or anything like that, you're stuck with "%health%". For some reason it does work fine if you do that in tf_english though. "Padding" is really just doing something like "-%health%-" that way to cover both ends of it.

Getting buffed health to be teamcolored, that'd be simple since the green is just an imagepanel anyway. Low health because of it also acting like a healthcross wouldn't really be possible (with the way I did it, technically 100% health is "damaged" in order to get things to work, so you never get a color change you just get a healthbar). If I went with just plain numbers though, it'd definitely be possible.

I used type light (I'm poor), though this was pretty simple and any font editor would've been fine. The whole thing was a few days just to sort things out and tweak and whatnot, but just getting the font working took minutes.
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