doesnt everyone except banny hate villa
doesnt everyone except banny hate villa
Villa looks like doodoo sunshine but tbf it seems more and more playable with each update, seems to have an interesting mid at the very least.
Villa looks like doodoo sunshine but tbf it seems more and more playable with each update, seems to have an interesting mid at the very least.
why is iron bomber not banned ?
why is iron bomber not banned ?
coyo_geezerwhy is iron bomber not banned ?
please dont make demo worse than he already is in teamfights
[quote=coyo_geezer]why is iron bomber not banned ?[/quote]
please dont make demo worse than he already is in teamfights
coyo_geezerwhy is iron bomber market gardener not banned ?
much better.
[quote=coyo_geezer]why is [s]iron bomber[/s] market gardener not banned ?[/quote]
much better.
While we are talking about bans:
Can we ban the fucking jag already?
While we are talking about bans:
Can we ban the fucking jag already?
dbkplease dont make demo worse than he already is in teamfights
guys.. the class that is limited to one because he is the strongest combat class in the game with the highest realistic DPS cap is BAD in teamfights. you are a fucking lunatic lol
[quote=dbk]
please dont make demo worse than he already is in teamfights[/quote]
guys.. the class that is limited to one because he is the [b]strongest combat class in the game[/b] with the highest realistic DPS cap is [b]BAD[/b] in teamfights. you are a fucking lunatic lol
DomoCatFacecoyo_geezerwhy is iron bomber market gardener not banned ?
much better.
why not both ?
[quote=DomoCatFace][quote=coyo_geezer]why is [s]iron bomber[/s] market gardener not banned ?[/quote]
much better.[/quote]
why not both ?
dbkcoyo_geezerwhy is iron bomber not banned ?
please dont make demo worse than he already is in teamfights
Ban this shit im sick of dying across the map to shit that misses me T_T
[quote=dbk][quote=coyo_geezer]why is iron bomber not banned ?[/quote]
please dont make demo worse than he already is in teamfights[/quote]
Ban this shit im sick of dying across the map to shit that misses me T_T
Imagine thinking that 4 fucking hammer units of size is what is making pipes hit you more often, the scout class moves 4 hammer units in literally 0.01 seconds
Imagine thinking that 4 fucking hammer units of size is what is making pipes hit you more often, the scout class moves 4 hammer units in literally 0.01 seconds
U cant even see this shit when you are in close range - u just insta die. i can see stock pipes
U cant even see this shit when you are in close range - u just insta die. i can see stock pipes
dbkcoyo_geezerwhy is iron bomber not banned ?
please dont make demo worse than he already is in teamfights
spamming heavy-sized hitboxes across a control point counts as teamfight?
weapon perk is already the much more useful rollers
[quote=dbk][quote=coyo_geezer]why is iron bomber not banned ?[/quote]
please dont make demo worse than he already is in teamfights[/quote]
spamming heavy-sized hitboxes across a control point counts as teamfight?
weapon perk is already the much more useful rollers
Solemn Vow banned?
Seems kinda OP/dumb to have a weapon that removes an aspect of counting ubers, judging health advantage, and risk when making decisions.
Solemn Vow banned?
Seems kinda OP/dumb to have a weapon that removes an aspect of counting ubers, judging health advantage, and risk when making decisions.
PheaaImagine thinking that 4 fucking hammer units of size is what is making pipes hit you more often, the scout class moves 4 hammer units in literally 0.01 seconds
The horizontal axis isn't what matters it's the fact that an iron bomber pipe literally hits you before a stock pipe would (even if both are aimed straight at the guy and both are "fair" hits). It extends towards the player too and that's what makes it unfun and unfair to get hit by.
[quote=Pheaa]Imagine thinking that 4 fucking hammer units of size is what is making pipes hit you more often, the scout class moves 4 hammer units in literally 0.01 seconds[/quote]
The horizontal axis isn't what matters it's the fact that an iron bomber pipe literally hits you before a stock pipe would (even if both are aimed straight at the guy and both are "fair" hits). It extends towards the player too and that's what makes it unfun and unfair to get hit by.
https://imgur.com/a/VVVLoMi
if only I had 0.0000001 more seconds to react to a pipe maybe i wouldnt get hit by it we need to ban this weapon guys!!!1!
if only I had 0.0000001 more seconds to react to a pipe maybe i wouldnt get hit by it we need to ban this weapon guys!!!1!
if you think the slightly larger hitbox doesn't change anything then why do you care whether it gets banned?
if you think the slightly larger hitbox doesn't change anything then why do you care whether it gets banned?
[quote=det-]no[/quote]
stfu furry
Also, can we get rid of this shite where winning Product 3-2 is counted as a Golden Cap win?
Makes no sense.
Also, can we get rid of this shite where winning Product 3-2 is counted as a Golden Cap win?
Makes no sense.
Just get rid of golden caps in the main season. No reason, during a round robin/swiss format to have them. Just have draws, each team gets 1 point.
I see 2 arguments against this "each match should have a winner" ok, well why is 3-3 possible then? drawing maps is but drawing ON a map isn't? Or "then some teams won't have as many points as others available!". Using this logic teams that lose don't have as many points available as others too since they don't get any points from a loss.
Also noone really cares about x/y axis (left/right or up/down) of iron bomber size, most people I know care about the z axis (the forwards and backwards) since it results in the pipe hitting you clearly before the model does, which is just frustrating. It is also VERY noticeable, why I used to think it was just a smaller model than hitbox (partly true, but I didn't think hitbox was so much larger).
Just get rid of golden caps in the main season. No reason, during a round robin/swiss format to have them. Just have draws, each team gets 1 point.
I see 2 arguments against this "each match should have a winner" ok, well why is 3-3 possible then? drawing maps is but drawing ON a map isn't? Or "then some teams won't have as many points as others available!". Using this logic teams that lose don't have as many points available as others too since they don't get any points from a loss.
Also noone really cares about x/y axis (left/right or up/down) of iron bomber size, most people I know care about the z axis (the forwards and backwards) since it results in the pipe hitting you clearly before the model does, which is just frustrating. It is also VERY noticeable, why I used to think it was just a smaller model than hitbox (partly true, but I didn't think hitbox was so much larger).
You have these 3 untested maps which may be good in their own right but no consideration of adding badlands back in? Weird.
You have these 3 untested maps which may be good in their own right but no consideration of adding badlands back in? Weird.
Please keep either Metal or Gran in! I don't think its very beneficial to switch out 2 maps which have an unique flow and interesting class imbalances for another scout centered map like reckoner...
I get if we want to have two koth maps in order to add more importance to this gamemode, but pls only removing one of these maps for one new map!
Also would be very cool if etf2l could release the data from the survey they took, I'd be really interested on what they base their decisions on when it comes to maps and unlocks :).
Please keep either Metal or Gran in! I don't think its very beneficial to switch out 2 maps which have an unique flow and interesting class imbalances for another scout centered map like reckoner...
I get if we want to have two koth maps in order to add more importance to this gamemode, but pls only removing one of these maps for one new map!
Also would be very cool if etf2l could release the data from the survey they took, I'd be really interested on what they base their decisions on when it comes to maps and unlocks :).
DoughyJust get rid of golden caps in the main season. No reason, during a round robin/swiss format to have them. Just have draws, each team gets 1 point.
I see 2 arguments against this "each match should have a winner" ok, well why is 3-3 possible then? drawing maps is but drawing ON a map isn't? Or "then some teams won't have as many points as others available!". Using this logic teams that lose don't have as many points available as others too since they don't get any points from a loss.
Also noone really cares about x/y axis (left/right or up/down) of iron bomber size, most people I know care about the z axis (the forwards and backwards) since it results in the pipe hitting you clearly before the model does, which is just frustrating. It is also VERY noticeable, why I used to think it was just a smaller model than hitbox (partly true, but I didn't think hitbox was so much larger).
tbh it's unlikely to happen because you get 3 points for every map
[quote=Doughy]Just get rid of golden caps in the main season. No reason, during a round robin/swiss format to have them. Just have draws, each team gets 1 point.
I see 2 arguments against this "each match should have a winner" ok, well why is 3-3 possible then? drawing maps is but drawing ON a map isn't? Or "then some teams won't have as many points as others available!". Using this logic teams that lose don't have as many points available as others too since they don't get any points from a loss.
Also noone really cares about x/y axis (left/right or up/down) of iron bomber size, most people I know care about the z axis (the forwards and backwards) since it results in the pipe hitting you clearly before the model does, which is just frustrating. It is also VERY noticeable, why I used to think it was just a smaller model than hitbox (partly true, but I didn't think hitbox was so much larger).[/quote]
tbh it's unlikely to happen because you get 3 points for every map
I was enjoying finally playing a season where one of the maps wasn't clearly a lot worse than the other 6
I was enjoying finally playing a season where one of the maps wasn't clearly a lot worse than the other 6