I am updating M0rehud right now. please check the end of the thread for user updates.
Heres some screenshots
http://imgur.com/a/t1XI4
github:
https://github.com/gunblademate/m0rehudgunblade
Special Thanks : M0re for making the hud,zimmy for updating it recently and termo for helping with decisions as well as community members for updating this hud in my absence
Massive Thanks to Termo! for helping me with decisions to make with editing the hud, and also providing me with the Mission Ticket stuff so I can edit that.
[size=16][b]I am updating M0rehud right now[/b][/size]. please check the end of the thread for user updates.
Heres some screenshots
http://imgur.com/a/t1XI4
github:
https://github.com/gunblademate/m0rehudgunblade
Special Thanks : M0re for making the hud,zimmy for updating it recently and termo for helping with decisions as well as community members for updating this hud in my absence
[b]Massive Thanks to Termo![/b] for helping me with decisions to make with editing the hud, and also providing me with the Mission Ticket stuff so I can edit that.
Nice, maybe talk to zimmy to see, maybe you can both finish it?
Nice, maybe talk to zimmy to see, maybe you can both finish it?
Have you included the "refund upgrades" button on the shop window ? A lot of custom huds seem to neglect it
Have you included the "refund upgrades" button on the shop window ? A lot of custom huds seem to neglect it
LtSteveHave you included the "refund upgrades" button on the shop window ? A lot of custom huds seem to neglect it
As far as I know, that is a game glitch considering that there is no file to edit the shop window as of yet.
Good job on this revamp though :>
[quote=LtSteve]Have you included the "refund upgrades" button on the shop window ? A lot of custom huds seem to neglect it[/quote]
As far as I know, that is a game glitch considering that there is no file to edit the shop window as of yet.
Good job on this revamp though :>
is there supposed to be more in the download?
is there supposed to be more in the download?
man, server time left, last damage done, class image, AND mvm, this is real nice
man, server time left, last damage done, class image, AND mvm, this is real nice
cage-is there supposed to be more in the download?
It's a patch. you are supposed to apply it to an existing m0rehud copy. in future I will bundle it.
BUNDLED AS A STANDALONE HUD download from OP
[quote=cage-]is there supposed to be more in the download?[/quote]
It's a patch. you are supposed to apply it to an existing m0rehud copy. [s]in future I will bundle it.[/s]
BUNDLED AS A STANDALONE HUD download from OP
Hi. I had plans to eventually work on MVM, but if you want to work on it by all means go ahead. I've got 21 credit hours this semester (bad idea) so I probably wouldn't have gotten to work on it as much as I had liked anyhow. If you would like to add me on Steam if you ever need help or whatever feel free. Good luck, looks good so far!
Hi. I had plans to eventually work on MVM, but if you want to work on it by all means go ahead. I've got 21 credit hours this semester (bad idea) so I probably wouldn't have gotten to work on it as much as I had liked anyhow. If you would like to add me on Steam if you ever need help or whatever feel free. Good luck, looks good so far!
ZimmyHi. I had plans to eventually work on MVM, but if you want to work on it by all means go ahead. I've got 21 credit hours this semester (bad idea) so I probably wouldn't have gotten to work on it as much as I had liked anyhow. If you would like to add me on Steam if you ever need help or whatever feel free. Good luck, looks good so far!
:) will do man.
annnnd Notes!
Fixed clipping on mvm giant health
Bundled files into one pack instead of a patch.
Added a MvM button to the main menu. - Thanks Zen
Fixed the bomb carrier panel
Removed (for now) that white box above the wave info
Added in those cool m0rehud tournament mode bg's
Look at the Original post for the updated DL
Please help me out via testing out MVM for yourself. This has been made for 16:9 resolutions.
Screenshots
http://cloud-4.steampowered.com/ugc/3389257750806135363/911A9F35FFB1D6AC9FF11DB3C25A23D6DA2E2633/
http://cloud-4.steampowered.com/ugc/3389257750806117462/36CA4810A96C80788E87EC041327EF0217E773C7/
Coming in the next update....
Stylised Text (YOU'LL SEE)
[quote=Zimmy]Hi. I had plans to eventually work on MVM, but if you want to work on it by all means go ahead. I've got 21 credit hours this semester (bad idea) so I probably wouldn't have gotten to work on it as much as I had liked anyhow. If you would like to add me on Steam if you ever need help or whatever feel free. Good luck, looks good so far![/quote]
:) will do man.
annnnd Notes!
[list]Fixed clipping on mvm giant health
[/list]
[list]Tank Health bar working
[/list]
[list]Bundled files into one pack instead of a patch.
[/list]
[list]Added a MvM button to the main menu. - Thanks Zen
[/list]
[list] Fixed the bomb carrier panel
[/list]
[list] Removed (for now) that white box above the wave info
[/list]
[list] Added in those cool m0rehud tournament mode bg's
[/list]
Look at the Original post for the updated DL
[b]Please[/b] help me out via testing out MVM for yourself. This has been made for 16:9 resolutions.
Screenshots
[img]http://cloud-4.steampowered.com/ugc/3389257750806135363/911A9F35FFB1D6AC9FF11DB3C25A23D6DA2E2633/[/img]
[img]http://cloud-4.steampowered.com/ugc/3389257750806117462/36CA4810A96C80788E87EC041327EF0217E773C7/[/img]
Coming in the next update....
[list]Stylised Text (YOU'LL SEE)
[/list]
flatlineLtSteveHave you included the "refund upgrades" button on the shop window ? A lot of custom huds seem to neglect it
As far as I know, that is a game glitch considering that there is no file to edit the shop window as of yet.
Good job on this revamp though :>
No, no, no! My HUD has a slightly customized shop window!
...I mean, no, I couldn't find the file either. I think it's not editable. Yeah. Yeah.
[quote=flatline][quote=LtSteve]Have you included the "refund upgrades" button on the shop window ? A lot of custom huds seem to neglect it[/quote]
As far as I know, that is a game glitch considering that there is no file to edit the shop window as of yet.
Good job on this revamp though :>[/quote]
No, no, no! My HUD has a slightly customized shop window!
...I mean, no, I couldn't find the file either. I think it's not editable. Yeah. Yeah.
Has anyone been using this and run into any issues? please. post them if so :)
Has anyone been using this and run into any issues? please. post them if so :)
if this is for 16:9 the scoreboard (pings and what not) are messed up.
and something else ill edit the post if I remember
if this is for 16:9 the scoreboard (pings and what not) are messed up.
and something else ill edit the post if I remember
uhh is this for mvm? im assuming so. I know about this and am unsure how to go about it XD
uhh is this for mvm? im assuming so. I know about this and am unsure how to go about it XD
Updated to Version 3!. Here are the notes
Fixed clipping with the spycicle meter and disguise target id
Cleaned up and smartened up the disguise,destroy and build menus to make them less cluttered and sharper
Tweaked other small areas that wont matter
Updated to Version 3!. Here are the notes
[list] Fixed clipping with the spycicle meter and disguise target id
[/list]
[list] Cleaned up and smartened up the disguise,destroy and build menus to make them less cluttered and sharper
[/list]
[list] Tweaked other small areas that wont matter
[/list]
love this a lot, thanks :)
love this a lot, thanks :)
Hey, did some MvM today with the latest version plus some screwing around and noticed a few things :
http://imgur.com/owpCZiM,zYIduCk,LYAJyph,IDhxt8K
The first image shows that there is no head counter for the eyelander. I had around 2 heads at the time of screencap.
The second one shows the large blue and red bars at the top of the screen. It also shows "$200" in the lower left when the game hadn't started and I had no money left.
The third one is just the scoreboard, but all those issues are known. (the cutting off of values)
And the fourth one shows the wave tracking panel at the top covering over the respawn counter and buyback alert. Not a huge issue, but would be better if the black box wasn't there on respawn.
Sorry if some of these are known, or not really helpful, just a few things noticed here and there. Great work though, and thank you SO much for that work. M0rehud is one of my favorites ever.
Hey, did some MvM today with the latest version plus some screwing around and noticed a few things :
http://imgur.com/owpCZiM,zYIduCk,LYAJyph,IDhxt8K
The first image shows that there is no head counter for the eyelander. I had around 2 heads at the time of screencap.
The second one shows the large blue and red bars at the top of the screen. It also shows "$200" in the lower left when the game hadn't started and I had no money left.
The third one is just the scoreboard, but all those issues are known. (the cutting off of values)
And the fourth one shows the wave tracking panel at the top covering over the respawn counter and buyback alert. Not a huge issue, but would be better if the black box wasn't there on respawn.
Sorry if some of these are known, or not really helpful, just a few things noticed here and there. Great work though, and thank you SO much for that work. M0rehud is one of my favorites ever.
cool. will work on the eyelander bug and the wave tracker panel. from what ive seen the money bug is strictly an MvM bug.
if_mvm is my friend
cool. will work on the eyelander bug and the wave tracker panel. from what ive seen the money bug is strictly an MvM bug.
[b]if_mvm is my friend[/b]
Updated again to version 4
Quick notes
- Fixed demoman charge bar clipping with healer ID
- Fixed Eyelander Headcount not displaying
- Attempted to (but not fixed) wave panel issues with respawn timer and buyback notice.
- Smartened up the chat window.
- Changed M0rehud 2.0 on menu to M0rehud 3.0
Updated again to version 4
Quick notes
- Fixed demoman charge bar clipping with healer ID
- Fixed Eyelander Headcount not displaying
- Attempted to (but not fixed) wave panel issues with respawn timer and buyback notice.
- Smartened up the chat window.
- Changed M0rehud 2.0 on menu to M0rehud 3.0
Is it possible to fix that marked for death symbol with escape plan? It is clipping with HP numbers. Also, how can I turn off that "3D character model thing"? When I put "cl_hud_playerclass_use_playermodel 0" to console, that thing is still staying there, but without 3D character just with drawn character.
Is it possible to fix that marked for death symbol with escape plan? It is clipping with HP numbers. Also, how can I turn off that "3D character model thing"? When I put "cl_hud_playerclass_use_playermodel 0" to console, that thing is still staying there, but without 3D character just with drawn character.
JakubIs it possible to fix that marked for death symbol with escape plan? It is clipping with HP numbers. Also, how can I turn off that "3D character model thing"? When I put "cl_hud_playerclass_use_playermodel 0" to console, that thing is still staying there, but without 3D character just with drawn character.
there is a file in resource/ui called hudplayerclass. change the name to hudplayerclass_3d
and rename hudplayerclass_no3d to hudplayerclass
I'll work on the symbols clipping.
[quote=Jakub]Is it possible to fix that marked for death symbol with escape plan? It is clipping with HP numbers. Also, how can I turn off that "3D character model thing"? When I put "cl_hud_playerclass_use_playermodel 0" to console, that thing is still staying there, but without 3D character just with drawn character.[/quote]
there is a file in resource/ui called hudplayerclass. change the name to hudplayerclass_3d
and rename hudplayerclass_no3d to hudplayerclass
I'll work on the symbols clipping.
Updated to Version 5
Restored Uber charge color back to the purple-ish pinkish colour from blue.
http://i.imgur.com/BgZDaUk.jpg
Fixed Marked for Death symbol clipping hp
http://i.imgur.com/5jJs6i4.jpg
Removed bleed icon (you know when you are bleeding)
http://i.imgur.com/WgF1Qlc.jpg
Updated to Version 5
[list] Restored Uber charge color back to the purple-ish pinkish colour from blue.
[/list][img]http://i.imgur.com/BgZDaUk.jpg[/img]
[list] Fixed Marked for Death symbol clipping hp
[/list][img]http://i.imgur.com/5jJs6i4.jpg[/img]
[list]Removed bleed icon (you know when you are bleeding)
[/list][img]http://i.imgur.com/WgF1Qlc.jpg[/img]
should I add in fogs crosshairs (v3) into this hud? keep in mind we already have broeselhud ones.
should I add in fogs crosshairs (v3) into this hud? keep in mind we already have broeselhud ones.
Thanks a lot for all these things, this was all I wanted :D
Thanks a lot for all these things, this was all I wanted :D
Thanks to valves great idea of "Overly Long Name Botkiller Medigun Version 3.541" the healers target ID overlaps with the HP number. Any way to fix this?
Thanks to valves great idea of "Overly Long Name Botkiller Medigun Version 3.541" the healers target ID overlaps with the HP number. Any way to fix this?
Gunbladeshould I add in fogs crosshairs (v3) into this hud? keep in mind we already have broeselhud ones.
Yes.
[quote=Gunblade]should I add in fogs crosshairs (v3) into this hud? keep in mind we already have broeselhud ones.[/quote]
Yes.