joshuawnHey, big fan of your HUD here.
I was wondering if you could fix the quickplay resource files (lobbypanel.res, quickplaybusydialog.res, and quickplaydialog.res) to work with today's update that adds advanced features to matchmaking. Hopefully you're still interested in maintaining it.
Thanks for all you've done so far.
EDIT: Also looks like items are being displayed with %itemname% and %attriblist%
sure thing! I'll fix it when im free. thanks for telling me the res files that i need to edit too
[quote=joshuawn]Hey, big fan of your HUD here.
I was wondering if you could fix the quickplay resource files (lobbypanel.res, quickplaybusydialog.res, and quickplaydialog.res) to work with today's update that adds advanced features to matchmaking. Hopefully you're still interested in maintaining it.
Thanks for all you've done so far.
EDIT: Also looks like items are being displayed with %itemname% and %attriblist%[/quote]
sure thing! I'll fix it when im free. thanks for telling me the res files that i need to edit too
Did you fix the 5:4 thing?
Did you fix the 5:4 thing?
update 1.8 is out!
Big thanks to mixture for informing me of the need to update,joshuawn for telling me the files that are affected and doodles for helping me with the item names and descriptions not showing correctly!
Changelog:
-fixed item names and descriptions not showing correctly in loadout backpack etc
-fixed inspect panels having the unknown tag
-changed the freezepanel to match the rest of the hud design
-fixed crafting panels showing the %itemname%
-new quickplay support!
update 1.8 is out!
Big thanks to mixture for informing me of the need to update,joshuawn for telling me the files that are affected and doodles for helping me with the item names and descriptions not showing correctly!
Changelog:
-fixed item names and descriptions not showing correctly in loadout backpack etc
-fixed inspect panels having the unknown tag
-changed the freezepanel to match the rest of the hud design
-fixed crafting panels showing the %itemname%
-new quickplay support!
Pride_EdgeDid you fix the 5:4 thing?
I'll try replicating the 5:4 ratio but doing it on a small screen makes it harder to see the stuff properly
[quote=Pride_Edge]Did you fix the 5:4 thing?[/quote]
I'll try replicating the 5:4 ratio but doing it on a small screen makes it harder to see the stuff properly
Thank you so much!
I don't mean to be a bother, but if you have a moment, could you explain how you went about fixing the item & attribute descriptions?
EDIT: I'm seeing %itemname% appear within crafting tiles still:
http://i.imgur.com/wBrFw2T.png
EDIT 2: Another problem is that some of the spectators' weapons display an arbitrary [unknown] below the icon:
http://i.imgur.com/B8qavCN.png
Only some of the issues supposedly mentioned in the changelog seem addressed, so hopefully it's not something on my end.
Thank you so much!
I don't mean to be a bother, but if you have a moment, could you explain how you went about fixing the item & attribute descriptions?
EDIT: I'm seeing %itemname% appear within crafting tiles still:
[img]http://i.imgur.com/wBrFw2T.png[/img]
EDIT 2: Another problem is that some of the spectators' weapons display an arbitrary [unknown] below the icon:
[img]http://i.imgur.com/B8qavCN.png[/img]
Only some of the issues supposedly mentioned in the changelog seem addressed, so hopefully it's not something on my end.
I love this hud thank you for your amazing work
I love this hud thank you for your amazing work
joshuawnThank you so much!
I don't mean to be a bother, but if you have a moment, could you explain how you went about fixing the item & attribute descriptions?
EDIT: I'm seeing %itemname% appear within crafting tiles still:
http://i.imgur.com/wBrFw2T.png
EDIT 2: Another problem is that some of the spectators' weapons display an arbitrary [unknown] below the icon:
http://i.imgur.com/B8qavCN.png
Only some of the issues supposedly mentioned in the changelog seem addressed, so hopefully it's not something on my end.
Ah thanks for telling me this. It seemes that I didnt copy over files properly for the uploaded file. I'll be reuploading the files now.
Edit: I've reuploaded the files,guys. Sorry for the inconvenice. That was my fault.
[quote=joshuawn]Thank you so much!
I don't mean to be a bother, but if you have a moment, could you explain how you went about fixing the item & attribute descriptions?
EDIT: I'm seeing %itemname% appear within crafting tiles still:
[img]http://i.imgur.com/wBrFw2T.png[/img]
EDIT 2: Another problem is that some of the spectators' weapons display an arbitrary [unknown] below the icon:
[img]http://i.imgur.com/B8qavCN.png[/img]
Only some of the issues supposedly mentioned in the changelog seem addressed, so hopefully it's not something on my end.[/quote]
Ah thanks for telling me this. It seemes that I didnt copy over files properly for the uploaded file. I'll be reuploading the files now.
Edit: I've reuploaded the files,guys. Sorry for the inconvenice. That was my fault.
does the hud come with flat textures?
does the hud come with flat textures?
Thanks for the update! The engineer glitch is still happening. It's consistent but at the same time it doesn't remain. Happens a couple times after respawning, but never again. The best way to replicate it is spawn, build a gun, build a dispenser, have one destroyed, build it again. I actually got it to show more than one grey square over the build menu.. it disappeared immediately when it was taken out, when the menu was still open.
Again, awesome hud! Love it.
edit: example pic http://i.imgur.com/HclTA3s.png. Sometimes the boxes would be diagonal, sometimes just a small box (left), sometimes just a larger box (right)
Thanks for the update! The engineer glitch is still happening. It's consistent but at the same time it doesn't remain. Happens a couple times after respawning, but never again. The best way to replicate it is spawn, build a gun, build a dispenser, have one destroyed, build it again. I actually got it to show more than one grey square over the build menu.. it disappeared immediately when it was taken out, when the menu was still open.
Again, awesome hud! Love it.
edit: example pic http://i.imgur.com/HclTA3s.png. Sometimes the boxes would be diagonal, sometimes just a small box (left), sometimes just a larger box (right)
Hexpodoes the hud come with flat textures?
No it doesn't. Here's a link for it Solid/flat Textures
MelonThanks for the update! The engineer glitch is still happening. It's consistent but at the same time it doesn't remain. Happens a couple times after respawning, but never again. The best way to replicate it is spawn, build a gun, build a dispenser, have one destroyed, build it again. I actually got it to show more than one grey square over the build menu.. it disappeared immediately when it was taken out, when the menu was still open.
Again, awesome hud! Love it.
edit: example pic http://i.imgur.com/HclTA3s.png. Sometimes the boxes would be diagonal, sometimes just a small box (left), sometimes just a larger box (right)
Thanks for the help and info! I've been having trouble replicating this bug. Will look into working a fix into the next update.
[quote=Hexpo]does the hud come with flat textures?[/quote]
No it doesn't. Here's a link for it [url=http://www.mediafire.com/download/pilod1nip6tncxg/Solid+Color+Textures.rar]Solid/flat Textures[/url]
[quote=Melon]Thanks for the update! The engineer glitch is still happening. It's consistent but at the same time it doesn't remain. Happens a couple times after respawning, but never again. The best way to replicate it is spawn, build a gun, build a dispenser, have one destroyed, build it again. I actually got it to show more than one grey square over the build menu.. it disappeared immediately when it was taken out, when the menu was still open.
Again, awesome hud! Love it.
edit: example pic http://i.imgur.com/HclTA3s.png. Sometimes the boxes would be diagonal, sometimes just a small box (left), sometimes just a larger box (right)[/quote]
Thanks for the help and info! I've been having trouble replicating this bug. Will look into working a fix into the next update.
[img]http://puu.sh/6Pi6S.png[/img]
Loving this HUD, especially the font. Thank you so much <3
Loving this HUD, especially the font. Thank you so much <3
[quote=forever][img]http://puu.sh/6Pi6S.png[/img][/quote]
[img]http://www.quickmeme.com/img/ff/ff9f5e32c740758b89db7bbd7e4c1ae06b86bd12a4a8940a988ec03286ed3a9e.jpg[/img]
Thanks, I guess?
hud is nice
can you implement the adjust unusual effect slider bar, i cant adjust my unusual and thats not cool mate
hud is nice
can you implement the adjust unusual effect slider bar, i cant adjust my unusual and thats not cool mate
Bug with the bar. Is it possible to left align the text?
http://puu.sh/6QaEz.png
Bug with the bar. Is it possible to left align the text?
[img]http://puu.sh/6QaEz.png[/img]
How did you get your graphics to look like that?
Like I see the link. (http://www.mediafire.com/download/pilod1nip6tncxg/Solid+Color+Textures.rar) do I just put that into my materiels folder in tf?
How did you get your graphics to look like that?
Like I see the link. (http://www.mediafire.com/download/pilod1nip6tncxg/Solid+Color+Textures.rar) do I just put that into my materiels folder in tf?
miblikBug with the bar. Is it possible to left align the text?
http://puu.sh/6QaEz.png
never thought that any1 would enable that transparent box.
Anyway, you would want to open up hudplayerhealth.res in your resource/ui folder and then go to PlayerStatuesHealthValue.
Change the textalignment from "east" to "west"
After this, you would need to change the xpos to fit inside the box
[quote=miblik]Bug with the bar. Is it possible to left align the text?
[img]http://puu.sh/6QaEz.png[/img][/quote]
never thought that any1 would enable that transparent box.
Anyway, you would want to open up hudplayerhealth.res in your resource/ui folder and then go to PlayerStatuesHealthValue.
Change the textalignment from "east" to "west"
After this, you would need to change the xpos to fit inside the box
Still getting the weird characters on the items. Is there anything I need to do?
Still getting the weird characters on the items. Is there anything I need to do?
PringlesStill getting the weird characters on the items. Is there anything I need to do?
can you try re-downloading the latest file? pretty sure I fixed this and uploaded the right zip
[quote=Pringles]Still getting the weird characters on the items. Is there anything I need to do?[/quote]
can you try re-downloading the latest file? pretty sure I fixed this and uploaded the right zip
I seem to have a problem of getting a black circle around my crosshair, and it's really bugging me. Do you think you know how to fix it? http://steamcommunity.com/sharedfiles/filedetails/?id=229555366 The screenshots are there.
I seem to have a problem of getting a black circle around my crosshair, and it's really bugging me. Do you think you know how to fix it? http://steamcommunity.com/sharedfiles/filedetails/?id=229555366 The screenshots are there.
HighnessI seem to have a problem of getting a black circle around my crosshair, and it's really bugging me. Do you think you know how to fix it? http://steamcommunity.com/sharedfiles/filedetails/?id=229555366 The screenshots are there.
it's the HUD crosshair, if you know how to disable fog's crosshairs, its as simple as that, if you don't, go into the hudlayout.red in scripts, look for "xHairCircle" and where it says "visible" "1"
change the 1 to 0, and it should go away
[quote=Highness]I seem to have a problem of getting a black circle around my crosshair, and it's really bugging me. Do you think you know how to fix it? http://steamcommunity.com/sharedfiles/filedetails/?id=229555366 The screenshots are there.[/quote]
it's the HUD crosshair, if you know how to disable fog's crosshairs, its as simple as that, if you don't, go into the hudlayout.red in scripts, look for "xHairCircle" and where it says "visible" "1"
change the 1 to 0, and it should go away
AttakinBlakJakkHighnessI seem to have a problem of getting a black circle around my crosshair, and it's really bugging me. Do you think you know how to fix it? http://steamcommunity.com/sharedfiles/filedetails/?id=229555366 The screenshots are there.
it's the HUD crosshair, if you know how to disable fog's crosshairs, its as simple as that, if you don't, go into the hudlayout.red in scripts, look for "xHairCircle" and where it says "visible" "1"
change the 1 to 0, and it should go away
Its actually xhairspread, the first one. Thanks Jakk for helping Highness out.
[quote=AttakinBlakJakk][quote=Highness]I seem to have a problem of getting a black circle around my crosshair, and it's really bugging me. Do you think you know how to fix it? http://steamcommunity.com/sharedfiles/filedetails/?id=229555366 The screenshots are there.[/quote]
it's the HUD crosshair, if you know how to disable fog's crosshairs, its as simple as that, if you don't, go into the hudlayout.red in scripts, look for "xHairCircle" and where it says "visible" "1"
change the 1 to 0, and it should go away[/quote]
Its actually xhairspread, the first one. Thanks Jakk for helping Highness out.
AttakinBlakJakkHighnessI seem to have a problem of getting a black circle around my crosshair, and it's really bugging me. Do you think you know how to fix it? http://steamcommunity.com/sharedfiles/filedetails/?id=229555366 The screenshots are there.
it's the HUD crosshair, if you know how to disable fog's crosshairs, its as simple as that, if you don't, go into the hudlayout.red in scripts, look for "xHairCircle" and where it says "visible" "1"
change the 1 to 0, and it should go away
Do you mean hudlayout.res?
[quote=AttakinBlakJakk][quote=Highness]I seem to have a problem of getting a black circle around my crosshair, and it's really bugging me. Do you think you know how to fix it? http://steamcommunity.com/sharedfiles/filedetails/?id=229555366 The screenshots are there.[/quote]
it's the HUD crosshair, if you know how to disable fog's crosshairs, its as simple as that, if you don't, go into the hudlayout.red in scripts, look for "xHairCircle" and where it says "visible" "1"
change the 1 to 0, and it should go away[/quote]
Do you mean hudlayout.res?
I did, I need to start prroofreading my posts, but yes, that's what I meant
I did, I need to start prroofreading my posts, but yes, that's what I meant
Hello,
i really like the hud but is there a way to change the menu background back to the normal background rotation?
Ty
Mike
Hello,
i really like the hud but is there a way to change the menu background back to the normal background rotation?
Ty
Mike
CoCaMikeHello,
i really like the hud but is there a way to change the menu background back to the normal background rotation?
Ty
Mike
Edit chapterbackgrounds.txt in /scripts to change the rotation, if it's a custom picture you might need to remove your 'console' folder in /materials as well. you can find a default version of chapterbackgrounds if you don't know how to edit it here
[quote=CoCaMike]Hello,
i really like the hud but is there a way to change the menu background back to the normal background rotation?
Ty
Mike[/quote]
Edit chapterbackgrounds.txt in /scripts to change the rotation, if it's a custom picture you might need to remove your 'console' folder in /materials as well. you can find a default version of chapterbackgrounds if you don't know how to edit it [url=https://github.com/NULFLO/tf2basehud]here[/url]
hanbroloCoCaMikeHello,
i really like the hud but is there a way to change the menu background back to the normal background rotation?
Ty
Mike
Edit chapterbackgrounds.txt in /scripts to change the rotation, if it's a custom picture you might need to remove your 'console' folder in /materials as well. you can find a default version of chapterbackgrounds if you don't know how to edit it here
and how do i remove the flower?
[quote=hanbrolo][quote=CoCaMike]Hello,
i really like the hud but is there a way to change the menu background back to the normal background rotation?
Ty
Mike[/quote]
Edit chapterbackgrounds.txt in /scripts to change the rotation, if it's a custom picture you might need to remove your 'console' folder in /materials as well. you can find a default version of chapterbackgrounds if you don't know how to edit it [url=https://github.com/NULFLO/tf2basehud]here[/url][/quote]
and how do i remove the flower?
CoCaMikeand how do i remove the flower?
I don't actually use the hud so I'm not sure how he implemented it but it looks to me from the screenshot like a simple custom background in which case deleting your console folder (in materials in custom/userstuff or whatever you named it) should have done the trick. It's also possible he replaced the "character" vtf (the image of one of the classes when you open up the game) with that flower, although I've never heard of anybody doing that/ I'm not sure it's possible/ I don't know why he would do that.
If it is the latter then try replacing characterbackgrounds.txt also in script with default and make sure there's nothing weird in your materials folder.
If this doesn't work I'll try downloading the hud and doing it for you. Good luck.
[quote=CoCaMike]
and how do i remove the flower?[/quote]
I don't actually use the hud so I'm not sure how he implemented it but it looks to me from the screenshot like a simple custom background in which case deleting your console folder (in materials in custom/userstuff or whatever you named it) should have done the trick. It's also possible he replaced the "character" vtf (the image of one of the classes when you open up the game) with that flower, although I've never heard of anybody doing that/ I'm not sure it's possible/ I don't know why he would do that.
If it is the latter then try replacing characterbackgrounds.txt also in script with default and make sure there's nothing weird in your materials folder.
If this doesn't work I'll try downloading the hud and doing it for you. Good luck.
hanbroloCoCaMikeand how do i remove the flower?
I don't actually use the hud so I'm not sure how he implemented it but it looks to me from the screenshot like a simple custom background in which case deleting your console folder (in materials in custom/userstuff or whatever you named it) should have done the trick. It's also possible he replaced the "character" vtf (the image of one of the classes when you open up the game) with that flower, although I've never heard of anybody doing that/ I'm not sure it's possible/ I don't know why he would do that.
If it is the latter then try replacing characterbackgrounds.txt also in script with default and make sure there's nothing weird in your materials folder.
If this doesn't work I'll try downloading the hud and doing it for you. Good luck.
Works, thank u very much :)
[quote=hanbrolo][quote=CoCaMike]
and how do i remove the flower?[/quote]
I don't actually use the hud so I'm not sure how he implemented it but it looks to me from the screenshot like a simple custom background in which case deleting your console folder (in materials in custom/userstuff or whatever you named it) should have done the trick. It's also possible he replaced the "character" vtf (the image of one of the classes when you open up the game) with that flower, although I've never heard of anybody doing that/ I'm not sure it's possible/ I don't know why he would do that.
If it is the latter then try replacing characterbackgrounds.txt also in script with default and make sure there's nothing weird in your materials folder.
If this doesn't work I'll try downloading the hud and doing it for you. Good luck.[/quote]
Works, thank u very much :)
Sorry for being a scrub with huds and stuff,But where can i change the color of health and ammo?
Sorry for the stupid question.
CRINGE
Sorry for being a scrub with huds and stuff,But where can i change the color of health and ammo?
Sorry for the stupid question.
CRINGE