Astrin_what's the file in resource/ui that controls the taunt menu?
hudmenutauntselection.res and hudmenutauntselection in hudlayout too.
[quote=Astrin_]what's the file in resource/ui that controls the taunt menu?[/quote]
hudmenutauntselection.res and hudmenutauntselection in hudlayout too.
Does anyone have an updated grape hud as well as grapes default hud?
Also how do I move the in game chat?
Does anyone have an updated grape hud as well as grapes default hud?
Also how do I move the in game chat?
STOGEConcordiaHey guys, I'm using notoHUD, how to change the main menu background?
Go to clientscheme.res and change the last value of "NotoMenuBackground" to 0 (70 130 180 0 for example)
Thanks! :D Let's say I already did what you told me, and I have this picture that I want to be the main menu background. May I ask how?
[quote=STOGE][quote=Concordia]Hey guys, I'm using notoHUD, how to change the main menu background?[/quote]
Go to clientscheme.res and change the last value of "NotoMenuBackground" to 0 (70 130 180 0 for example)[/quote]
Thanks! :D Let's say I already did what you told me, and I have this picture that I want to be the main menu background. May I ask how?
flyingbuddyDoes anyone have an updated grape hud as well as grapes default hud?
Also how do I move the in game chat?
By edit Basechat.ref file (custom > my_stuff > resource > ui). There are some codes, choose one and copy and paste in your file. 1 - Top corner. 2 - Middle. 3 - Bottom corner.
Show Content
"Resource/UI/BaseChat.res"
{
"HudChat"
{
"ControlName" "EditablePanel"
"fieldName" "HudChat"
"visible" "1"
"enabled" "1"
"xpos" "1"
"ypos" "0" //around 150 for center
"wide" "242"
"tall" "120"
"fgcolor" "Garm3nWhite"
"PaintBackgroundType" "2"
}
ChatInputLine
{
"ControlName" "EditablePanel"
"fieldName" "ChatInputLine"
"visible" "1"
"enabled" "1"
"xpos" "7"
"ypos" "395"
"wide" "228"
"tall" "2"
"PaintBackgroundType" "0"
}
"ChatFiltersButton"
{
"ControlName" "Button"
"fieldName" "ChatFiltersButton"
"xpos" "208"
"ypos" "0"
"wide" "27"
"tall" "8"
"autoResize" "1"
"pinCorner" "0"
"visible" "1"
"enabled" "1"
"tabPosition" "0"
"labelText" "#chat_filterbutton"
"textAlignment" "center"
"dulltext" "0"
"brighttext" "0"
"Default" "0"
}
"HudChatHistory"
{
"ControlName" "RichText"
"fieldName" "HudChatHistory"
"xpos" "7"
"ypos" "8"
"wide" "228"
"tall" "75"
"wrap" "1"
"autoResize" "1"
"pinCorner" "1"
"visible" "1"
"enabled" "1"
"labelText" ""
"textAlignment" "south-west"
"font" "ChatFont"
"maxchars" "-1"
}
}
Show Content
"Resource/UI/BaseChat.res"
{
"HudChat"
{
"ControlName" "EditablePanel"
"fieldName" "HudChat"
"visible" "1"
"enabled" "1"
"xpos" "1"
"ypos" "209"
"wide" "242"
"tall" "120"
"fgcolor" "Garm3nWhite"
"PaintBackgroundType" "2"
}
ChatInputLine
{
"ControlName" "EditablePanel"
"fieldName" "ChatInputLine"
"visible" "1"
"enabled" "1"
"xpos" "7"
"ypos" "395"
"wide" "228"
"tall" "2"
"PaintBackgroundType" "0"
}
"ChatFiltersButton"
{
"ControlName" "Button"
"fieldName" "ChatFiltersButton"
"xpos" "208"
"ypos" "0"
"wide" "27"
"tall" "8"
"autoResize" "1"
"pinCorner" "0"
"visible" "1"
"enabled" "1"
"tabPosition" "0"
"labelText" "#chat_filterbutton"
"textAlignment" "center"
"dulltext" "0"
"brighttext" "0"
"Default" "0"
}
"HudChatHistory"
{
"ControlName" "RichText"
"fieldName" "HudChatHistory"
"xpos" "7"
"ypos" "8"
"wide" "228"
"tall" "75"
"wrap" "1"
"autoResize" "1"
"pinCorner" "1"
"visible" "1"
"enabled" "1"
"labelText" ""
"textAlignment" "south-west"
"font" "ChatFont"
"maxchars" "-1"
}
}
Show Content
"Resource/UI/BaseChat.res"
{
"HudChat"
{
"ControlName" "EditablePanel"
"fieldName" "HudChat"
"visible" "1"
"enabled" "1"
"xpos" "1"
"ypos" "359"
"wide" "242"
"tall" "120"
"fgcolor" "Garm3nWhite"
"PaintBackgroundType" "2"
}
ChatInputLine
{
"ControlName" "EditablePanel"
"fieldName" "ChatInputLine"
"visible" "1"
"enabled" "1"
"xpos" "7"
"ypos" "395"
"wide" "228"
"tall" "2"
"PaintBackgroundType" "0"
}
"ChatFiltersButton"
{
"ControlName" "Button"
"fieldName" "ChatFiltersButton"
"xpos" "208"
"ypos" "0"
"wide" "27"
"tall" "8"
"autoResize" "1"
"pinCorner" "0"
"visible" "1"
"enabled" "1"
"tabPosition" "0"
"labelText" "#chat_filterbutton"
"textAlignment" "center"
"dulltext" "0"
"brighttext" "0"
"Default" "0"
}
"HudChatHistory"
{
"ControlName" "RichText"
"fieldName" "HudChatHistory"
"xpos" "7"
"ypos" "8"
"wide" "228"
"tall" "75"
"wrap" "1"
"autoResize" "1"
"pinCorner" "1"
"visible" "1"
"enabled" "1"
"labelText" ""
"textAlignment" "south-west"
"font" "ChatFont"
"maxchars" "-1"
}
}
[quote=flyingbuddy]Does anyone have an updated grape hud as well as grapes default hud?
Also how do I move the in game chat?[/quote]
By edit Basechat.ref file (custom > my_stuff > resource > ui). There are some codes, choose one and copy and paste in your file. 1 - Top corner. 2 - Middle. 3 - Bottom corner.
[Spoiler]"Resource/UI/BaseChat.res"
{
"HudChat"
{
"ControlName" "EditablePanel"
"fieldName" "HudChat"
"visible" "1"
"enabled" "1"
"xpos" "1"
"ypos" "0" //around 150 for center
"wide" "242"
"tall" "120"
"fgcolor" "Garm3nWhite"
"PaintBackgroundType" "2"
}
ChatInputLine
{
"ControlName" "EditablePanel"
"fieldName" "ChatInputLine"
"visible" "1"
"enabled" "1"
"xpos" "7"
"ypos" "395"
"wide" "228"
"tall" "2"
"PaintBackgroundType" "0"
}
"ChatFiltersButton"
{
"ControlName" "Button"
"fieldName" "ChatFiltersButton"
"xpos" "208"
"ypos" "0"
"wide" "27"
"tall" "8"
"autoResize" "1"
"pinCorner" "0"
"visible" "1"
"enabled" "1"
"tabPosition" "0"
"labelText" "#chat_filterbutton"
"textAlignment" "center"
"dulltext" "0"
"brighttext" "0"
"Default" "0"
}
"HudChatHistory"
{
"ControlName" "RichText"
"fieldName" "HudChatHistory"
"xpos" "7"
"ypos" "8"
"wide" "228"
"tall" "75"
"wrap" "1"
"autoResize" "1"
"pinCorner" "1"
"visible" "1"
"enabled" "1"
"labelText" ""
"textAlignment" "south-west"
"font" "ChatFont"
"maxchars" "-1"
}
}
[/spoiler]
[Spoiler]"Resource/UI/BaseChat.res"
{
"HudChat"
{
"ControlName" "EditablePanel"
"fieldName" "HudChat"
"visible" "1"
"enabled" "1"
"xpos" "1"
"ypos" "209"
"wide" "242"
"tall" "120"
"fgcolor" "Garm3nWhite"
"PaintBackgroundType" "2"
}
ChatInputLine
{
"ControlName" "EditablePanel"
"fieldName" "ChatInputLine"
"visible" "1"
"enabled" "1"
"xpos" "7"
"ypos" "395"
"wide" "228"
"tall" "2"
"PaintBackgroundType" "0"
}
"ChatFiltersButton"
{
"ControlName" "Button"
"fieldName" "ChatFiltersButton"
"xpos" "208"
"ypos" "0"
"wide" "27"
"tall" "8"
"autoResize" "1"
"pinCorner" "0"
"visible" "1"
"enabled" "1"
"tabPosition" "0"
"labelText" "#chat_filterbutton"
"textAlignment" "center"
"dulltext" "0"
"brighttext" "0"
"Default" "0"
}
"HudChatHistory"
{
"ControlName" "RichText"
"fieldName" "HudChatHistory"
"xpos" "7"
"ypos" "8"
"wide" "228"
"tall" "75"
"wrap" "1"
"autoResize" "1"
"pinCorner" "1"
"visible" "1"
"enabled" "1"
"labelText" ""
"textAlignment" "south-west"
"font" "ChatFont"
"maxchars" "-1"
}
}
[/spoiler]
[Spoiler]"Resource/UI/BaseChat.res"
{
"HudChat"
{
"ControlName" "EditablePanel"
"fieldName" "HudChat"
"visible" "1"
"enabled" "1"
"xpos" "1"
"ypos" "359"
"wide" "242"
"tall" "120"
"fgcolor" "Garm3nWhite"
"PaintBackgroundType" "2"
}
ChatInputLine
{
"ControlName" "EditablePanel"
"fieldName" "ChatInputLine"
"visible" "1"
"enabled" "1"
"xpos" "7"
"ypos" "395"
"wide" "228"
"tall" "2"
"PaintBackgroundType" "0"
}
"ChatFiltersButton"
{
"ControlName" "Button"
"fieldName" "ChatFiltersButton"
"xpos" "208"
"ypos" "0"
"wide" "27"
"tall" "8"
"autoResize" "1"
"pinCorner" "0"
"visible" "1"
"enabled" "1"
"tabPosition" "0"
"labelText" "#chat_filterbutton"
"textAlignment" "center"
"dulltext" "0"
"brighttext" "0"
"Default" "0"
}
"HudChatHistory"
{
"ControlName" "RichText"
"fieldName" "HudChatHistory"
"xpos" "7"
"ypos" "8"
"wide" "228"
"tall" "75"
"wrap" "1"
"autoResize" "1"
"pinCorner" "1"
"visible" "1"
"enabled" "1"
"labelText" ""
"textAlignment" "south-west"
"font" "ChatFont"
"maxchars" "-1"
}
}
[/spoiler]
Smesihttp://i.imgur.com/S4qeXFZ.png
Where can i move these?
Also,is there any way to make borders thicker?
charinfopanel.res and then go to tabskv
[quote=Smesi][img]http://i.imgur.com/S4qeXFZ.png[/img]
Where can i move these?
Also,is there any way to make borders thicker?[/quote]
charinfopanel.res and then go to tabskv
What are the files for the team choose, class choose, and the kill cam weapon panel?
What are the files for the team choose, class choose, and the kill cam weapon panel?
vermsWhat are the files for the team choose, class choose, and the kill cam weapon panel?
ClassSelection.res TeamSelection.res FreezePanel_Basic.res
[quote=verms]What are the files for the team choose, class choose, and the kill cam weapon panel?[/quote]
ClassSelection.res TeamSelection.res FreezePanel_Basic.res
FIGURED IT OUT MYSELF THANKS
FIGURED IT OUT MYSELF THANKS
[img]http://images.akamai.steamusercontent.com/ugc/396676045214945765/F5B66A9532F7C1278ED74F376A8501B2CD9DFF19/[/img]
How do i fix the item panel?
How would I flip this "border_default" "MainMenuSubButtonBorder" upside down? so that the rounded edge is on the bottom and not the top
How would I flip this "border_default" "MainMenuSubButtonBorder" upside down? so that the rounded edge is on the bottom and not the top
What causes health to remain the damaged color?
For instance If it's normally white, but orange when low health, Why will I respawn with it orange again?
My PlayerStatusHealthValue has color set to "Health Normal" (Defined within Clientscheme.res), however It will still sometimes revert back to damaged.
What causes health to remain the damaged color?
For instance If it's normally white, but orange when low health, Why will I respawn with it orange again?
My PlayerStatusHealthValue has color set to "Health Normal" (Defined within Clientscheme.res), however It will still sometimes revert back to damaged.
if the trigger for the animation to reset the color doesnt occur on the client, that will occassionally happen, theres no fix other than to bind a key to hud_reloadscheme (which i think everyone should have bound tbh)
if the trigger for the animation to reset the color doesnt occur on the client, that will occassionally happen, theres no fix other than to bind a key to hud_reloadscheme (which i think everyone should have bound tbh)
My hud dosen't have the 'quick play' button to play a pub in the main menu help :c, i'm using m0re hud
My hud dosen't have the 'quick play' button to play a pub in the main menu help :c, i'm using m0re hud
AvaMy hud dosen't have the 'quick play' button to play a pub in the main menu help :c, i'm using m0re hud
https://github.com/gunblademate/m0rehudgunblade/blob/master/resource/ui/MainMenuOverride.res
Copy this in to your MainMenuOverride.res file (tf > custom > my_stuff > resource > ui > mainmenuoverride.res)
[quote=Ava]My hud dosen't have the 'quick play' button to play a pub in the main menu help :c, i'm using m0re hud[/quote]
https://github.com/gunblademate/m0rehudgunblade/blob/master/resource/ui/MainMenuOverride.res
Copy this in to your MainMenuOverride.res file (tf > custom > my_stuff > resource > ui > mainmenuoverride.res)
Hey, I have a small issue with some overlap while in mvm.
I'm trying to use the "if_mvm" option on the item effect meters to move them a bit higher up if mvm is being played, however no matter what I try it does not work. Anyone have any ideas? (BTW: The meter im trying to move is huditemeffectmeter.res)
Hey, I have a small issue with some overlap while in mvm.
I'm trying to use the "if_mvm" option on the item effect meters to move them a bit higher up if mvm is being played, however no matter what I try it does not work. Anyone have any ideas? (BTW: The meter im trying to move is huditemeffectmeter.res)
LuigiHey, I have a small issue with some overlap while in mvm.
I'm trying to use the "if_mvm" option on the item effect meters to move them a bit higher up if mvm is being played, however no matter what I try it does not work. Anyone have any ideas? (BTW: The meter im trying to move is huditemeffectmeter.res)
if_mvm doesn't work for all HUD elements, so assume this is one of them.
[quote=Luigi]Hey, I have a small issue with some overlap while in mvm.
I'm trying to use the "if_mvm" option on the item effect meters to move them a bit higher up if mvm is being played, however no matter what I try it does not work. Anyone have any ideas? (BTW: The meter im trying to move is huditemeffectmeter.res)[/quote]
if_mvm doesn't work for all HUD elements, so assume this is one of them.
How do I move the engineer metal count?
How do I move the engineer metal count?
how do i get a player model only when i am disguised? Right now i never have a player model and i would like to be able to see it just when i am disguised. I am using flamehud if it helps
how do i get a player model only when i am disguised? Right now i never have a player model and i would like to be able to see it just when i am disguised. I am using flamehud if it helps
sombrezHow do I move the engineer metal count?
HudAccountPanel.res
Panda-how do i get a player model only when i am disguised? Right now i never have a player model and i would like to be able to see it just when i am disguised. I am using flamehud if it helps
I think that you can either run 3D Players Models full time or not use them,I'm not really sure tho.
[quote=sombrez]How do I move the engineer metal count?[/quote]
HudAccountPanel.res
[quote=Panda-]how do i get a player model only when i am disguised? Right now i never have a player model and i would like to be able to see it just when i am disguised. I am using flamehud if it helps[/quote]
I think that you can either run 3D Players Models full time or not use them,I'm not really sure tho.
Panda-how do i get a player model only when i am disguised? Right now i never have a player model and i would like to be able to see it just when i am disguised. I am using flamehud if it helps
Make PlayerStatusClassImage xpos 9999 and PlayerStatusSpyImage whatever the normal one is. The 3d panel should only show up when you're spy.
[quote=Panda-]how do i get a player model only when i am disguised? Right now i never have a player model and i would like to be able to see it just when i am disguised. I am using flamehud if it helps[/quote]
Make PlayerStatusClassImage xpos 9999 and PlayerStatusSpyImage whatever the normal one is. The 3d panel should only show up when you're spy.
How do I change the chat font?
How do I change the chat font?
_KermitMake PlayerStatusClassImage xpos 9999
Just r0 please, way cleaner and works on any resolution/element.
[quote=_Kermit]Make PlayerStatusClassImage xpos 9999[/quote]
Just [i]r0[/i] please, way cleaner and works on any resolution/element.
Ever since the Halloween update and them releasing manpower into an official game mode I have had that damn unused warlock icon stuck over my health, anyone know where the manpower hud elements are located or whatever controls that because it is annoying as fuck.
Ever since the Halloween update and them releasing manpower into an official game mode I have had that damn unused warlock icon stuck over my health, anyone know where the manpower hud elements are located or whatever controls that because it is annoying as fuck.
LuigiEver since the Halloween update and them releasing manpower into an official game mode I have had that damn unused warlock icon stuck over my health, anyone know where the manpower hud elements are located or whatever controls that because it is annoying as fuck.
HudPlayerHealth.res
[quote=Luigi]Ever since the Halloween update and them releasing manpower into an official game mode I have had that damn unused warlock icon stuck over my health, anyone know where the manpower hud elements are located or whatever controls that because it is annoying as fuck.[/quote]
HudPlayerHealth.res
Question about knuckles Crosses I've done everything in his tutorial and its still not working if someone could help it'd be amazing!
https://www.dropbox.com/s/hxrauhnvq45rqra/tripz%20hud_.rar?dl=0
Question about knuckles Crosses I've done everything in his tutorial and its still not working if someone could help it'd be amazing!
https://www.dropbox.com/s/hxrauhnvq45rqra/tripz%20hud_.rar?dl=0
how do i get rid of the halloween 2015 main menu background
how do i get rid of the halloween 2015 main menu background
In the crafting menu, how do you move the "crafting items" "common items" "rare items" and "special" icons? Like which file is it in and whats it under.. I cnat find it.
In the crafting menu, how do you move the "crafting items" "common items" "rare items" and "special" icons? Like which file is it in and whats it under.. I cnat find it.
Okay, so I started to use Rayshud/Raysfiyah. I customized it to the max, but I want this certain Health Cross Image from another HUD called 7Hud.
Here is the thing I am talking about:
Health Cross Images(Top Rayshud/Bottom 7Hud): http://imgur.com/a/r0Zmj
Reply to me as soon as possible.
Okay, so I started to use Rayshud/Raysfiyah. I customized it to the max, but I want this certain Health Cross Image from another HUD called 7Hud.
Here is the thing I am talking about:
Health Cross Images(Top Rayshud/Bottom 7Hud): http://imgur.com/a/r0Zmj
Reply to me as soon as possible.
how do i edit http://prntscr.com/953p2h to mkae it that when i have low health it will flash on the health not the health cross
how do i edit http://prntscr.com/953p2h to mkae it that when i have low health it will flash on the health not the health cross