TobNot even trying to meme:
They could buff pyro mechanics to a point were almost every last hold will use a pyro in 6s because it'd be stupid not to.
If the core mechanics of pyro become absolute aids not even the global whitelist can save us unless stock pyro gets banned which will never happen.
That's the worst case scenario.
Whoops, prematurely posted.
Was gonna say: Most people who are actually decent at pyro want flames/airblast to be harder and more skill-indexed so they can also add something else to the class, such as mobility. If they go the opposite route I think most people would obviously be disappointed. I don't know what will happen though, as most of their previous changes to pyro have actually made the class more one-dimensional =\
[quote=Tob]Not even trying to meme:
They could buff pyro mechanics to a point were almost every last hold will use a pyro in 6s because it'd be stupid not to.
If the core mechanics of pyro become absolute aids not even the global whitelist can save us unless stock pyro gets banned which will never happen.
That's the worst case scenario.
[/quote]
Whoops, prematurely posted.
Was gonna say: Most people who are actually decent at pyro want flames/airblast to be harder and more skill-indexed so they can also add something else to the class, such as mobility. If they go the opposite route I think most people would obviously be disappointed. I don't know what will happen though, as most of their previous changes to pyro have actually made the class more one-dimensional =\
[quote=rowpieces][img]https://wiki.teamfortress.com/w/images/d/d6/TF2dog.png?t=20111215044234[/img][/quote]
he was asking for the worst not the best
TobI'm hopeful though. They listen to sigsegv and he made a mod for cone shaped airblasts with actual physics. They also mentioned http://frompyrowithlove.com/ in their blog post.
The fuck is a 'top pyro', let alone one argued for with hours played? There's people out there with 2k hours as heavy exclusively who still just ram their head against the wall.
[quote=Tob]
I'm hopeful though. They listen to sigsegv and he made a mod for [url=https://www.youtube.com/watch?v=kXM32e4cNgA]cone shaped airblasts with actual physics[/url]. They also mentioned http://frompyrowithlove.com/ in their blog post.
[/quote]
The fuck is a 'top pyro', let alone one argued for with hours played? There's people out there with 2k hours as heavy exclusively who still just ram their head against the wall.
-Sticky Nerfs reverted
-Rocket Jumping Removed
-Splash damage radius increased for all explosive weapons
-Scout moves at Engineer Speed
-Headshots Removed
-Ubercharge Removed
-Sticky Nerfs reverted
-Rocket Jumping Removed
-Splash damage radius increased for all explosive weapons
-Scout moves at Engineer Speed
-Headshots Removed
-Ubercharge Removed
Make Pyro "viable" at midrange.
-airblast cost decreased by 75%
-airblast range increased by 100%
-flamethrower particle speed increased by 100%
-flamethrower range increased by 100%
-flamethrower ammo consumption decreased by 75%
-flamethrower firing speed increased by 100%
-flamethrower damage per particle increased by 100%
And that's just one weapon.
Make Pyro "viable" at midrange.
-airblast cost decreased by 75%
-airblast range increased by 100%
-flamethrower particle speed increased by 100%
-flamethrower range increased by 100%
-flamethrower ammo consumption decreased by 75%
-flamethrower firing speed increased by 100%
-flamethrower damage per particle increased by 100%
And that's just one weapon.
Scout:
Automatically killed if you see a scout, he is now invulnerable if you are a P2P.
Soldier:
Soldier now only has 1 weapon, which is his shovel.
Pyro:
Pyro is now as fast as a scout, has a sniper rifle, +70 hp per second, ramps up to full heal every second, and pyro now has 700 hp.
Demoman:
Demoman still has 3 weps, but if he pulls out his primary or secondary, he immediately suicides.
Heavy
You can only play heavy if there is a medic on your team, however, the heavy cannot be healed at all, and if he misses AT ALL with any bullets in his minigun or shotgun, he suicides.
Engineer
Engineer now no longer needs metal to make buildings. He can make an infinite amount of buildings for no cost. Also, if you kill an engineer building, the engineer automatically gets kritz for the rest of the round.
Medic
Medic can now 1 shot with 1 NEEDLE and his needle also heals players to full health. Ubercharge automatically kills all players (Unless players are invulnerable)
Sniper
Sniper now has aimbot is he has a premium account, and if you have an unusuals with a sniper, you are invulnerable for 10 secs every 2 secs.
Spy:
Removed spy, it was considered a crutch. (idk if that's good or bad)
I spent wayyy too long on this,
[b]Scout:[/b]
Automatically killed if you see a scout, he is now invulnerable if you are a P2P.
[b]Soldier:[/b]
Soldier now only has 1 weapon, which is his shovel.
[b]Pyro:
[/b]
Pyro is now as fast as a scout, has a sniper rifle, +70 hp per second, ramps up to full heal every second, and pyro now has 700 hp.
[b]Demoman:[/b]
Demoman still has 3 weps, but if he pulls out his primary or secondary, he immediately suicides.
[b]Heavy[/b]
You can only play heavy if there is a medic on your team, however, the heavy cannot be healed at all, and if he misses AT ALL with any bullets in his minigun or shotgun, he suicides.
[b]Engineer[/b]
Engineer now no longer needs metal to make buildings. He can make an infinite amount of buildings for no cost. Also, if you kill an engineer building, the engineer automatically gets kritz for the rest of the round.
[b]Medic[/b]
Medic can now 1 shot with 1 NEEDLE and his needle also heals players to full health. Ubercharge automatically kills all players (Unless players are invulnerable)
[b]Sniper[/b]
Sniper now has aimbot is he has a premium account, and if you have an unusuals with a sniper, you are invulnerable for 10 secs every 2 secs.
[b]Spy:[/b]
Removed spy, it was considered a crutch. (idk if that's good or bad)
I spent wayyy too long on this,
[quote=damneasy]no update[/quote]
:)
I jinxed it
or are we talking about the pyro update? im not sure xd
I jinxed it
or are we talking about the pyro update? im not sure xd