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Why the pyro should have the lightning gun
posted in Videos
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#1
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#2
3 Frags +

dweeb

dweeb
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#3
73 Frags +

Why The Demoman Should Have A Shotgun

Why The Demoman Should Have A Shotgun
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#4
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#5
100 Frags +

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#6
28 Frags +

I gotchu
http://ratchetandclank.wikia.com/wiki/Lava_Gun
basically a flaccid lightgun
a literal lightgun wouldnt fit much with the pyro theme, even if it had limited range

I gotchu
http://ratchetandclank.wikia.com/wiki/Lava_Gun
basically a flaccid lightgun
a literal lightgun wouldnt fit much with the pyro theme, even if it had limited range
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#7
7 Frags +

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#8
21 Frags +

give demoman a glock

give demoman a glock
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#9
22 Frags +

give demoman a glock

give demoman a glock
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#10
27 Frags +

Hello Ninlop, Can You Post The Full Size Of Your Youtube Profile Picture?

Hello Ninlop, Can You Post The Full Size Of Your Youtube Profile Picture?
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#11
25 Frags +

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#12
-4 Frags +
NinlopTHEBILLDOZER http://imgur.com/gallery/Ool6r

on second thought nvm you can keep her

[quote=Ninlop][quote=THEBILLDOZER] http://imgur.com/gallery/Ool6r[/quote]
[/quote]
on second thought nvm you can keep her
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#13
9 Frags +

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#14
12 Frags +

just play quake
pyro having lg would be great but valve would never do it

just play quake
pyro having lg would be great but valve would never do it
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#15
3 Frags +

Give Demo A Glock

Give Demo A Glock
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#16
-3 Frags +

give demo a deag

give demo a deag
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#17
18 Frags +

pyro.cfg

bind mouse2 "explode"

pyro.cfg

bind mouse2 "explode"
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#18
98 Frags +

can you imagine how angry reddit would be if they found out they had to aim with pyro

can you imagine how angry reddit would be if they found out they had to aim with pyro
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#19
-5 Frags +

Give Demo A Glock

Give Demo A Glock
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#20
1 Frags +

https://youtu.be/mBP-j6HXw2I?t=37s

https://youtu.be/mBP-j6HXw2I?t=37s
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#21
10 Frags +

it seems like a great idea but i cant see valve being smart enough to overhaul pyro in that way. the most im expecting from the pyro update is fixing a few bugs and adding a new broken primary.

it seems like a great idea but i cant see valve being smart enough to overhaul pyro in that way. the most im expecting from the pyro update is fixing a few bugs and adding a new broken primary.
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#22
1 Frags +

pyro is designed to be easy for noobs with the flare guns/airblast as the increased skill cap stuff

good idea though it would be cool

pyro is designed to be easy for noobs with the flare guns/airblast as the increased skill cap stuff

good idea though it would be cool
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#23
8 Frags +

https://photos-3.dropbox.com/t/2/AACkwdlmgoccLNP5Y1T2VOeeZeKQvgaCJiWxsbXZHL7a7g/12/74774799/png/32x32/1/_/1/2/Screenshot_20170227-195136%20(1).png/EO6XhDoYHCAHKAc/rt53N822JiCtvWSu1jPwygMXyv6ABV_zaG520A0G4QY?size=640x480&size_mode=3

yay for glock, nay for shotgun

[img]https://photos-3.dropbox.com/t/2/AACkwdlmgoccLNP5Y1T2VOeeZeKQvgaCJiWxsbXZHL7a7g/12/74774799/png/32x32/1/_/1/2/Screenshot_20170227-195136%20(1).png/EO6XhDoYHCAHKAc/rt53N822JiCtvWSu1jPwygMXyv6ABV_zaG520A0G4QY?size=640x480&size_mode=3[/img]

yay for glock, nay for shotgun
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#24
19 Frags +

alright guys i thought of this good buff for the pyro

what if every time u get a kill, someone on the other team randomly dies? that would be cool

alright guys i thought of this good buff for the pyro

what if every time u get a kill, someone on the other team randomly dies? that would be cool
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#25
44 Frags +

pyro class is the devil

pyro class is the devil
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#26
7 Frags +

I've always loved the lightening gun idea for pyro but I think it would be best if it still felt like a flamethrower at least a little bit. For example, the center of the beam would act like a lightening gun and would have to be directly on the enemy to do any significant damage, but around that beam are little flame particles that do very little damage or set enemies on fire fore a brief moment.

I've always loved the lightening gun idea for pyro but I think it would be best if it still felt like a flamethrower at least a little bit. For example, the center of the beam would act like a lightening gun and would have to be directly on the enemy to do any significant damage, but around that beam are little flame particles that do very little damage or set enemies on fire fore a brief moment.
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#27
11 Frags +

as long as it doesn't have all the full capabilities of an LG it could work

as long as it doesn't have all the full capabilities of an LG it could work
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#28
4 Frags +

It could be cool if flamwthrower had more range, was more like the lg in accuracy, did more damage but had way less afterburn

It could be cool if flamwthrower had more range, was more like the lg in accuracy, did more damage but had way less afterburn
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#29
22 Frags +

just remove afterburn entirely please

just remove afterburn entirely please
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#30
21 Frags +
gemmcan you imagine how angry reddit would be if they found out they had to aim with pyro

If you're interested in a pyro main opinion:

I really want to have to aim with pyro. Most of all I want "being good at pyro" to be a meaningful sentence. This will sound retarded to a lot of you guys but I tried to be a good pyro in HL for a long time, trying to understand how to maximize the potential of this shitty class, and it's not a class where you put more hours and become better. All you can really do to improve is gamesense, shotgun aim and get a better internet so you can have 10 ping and insane range because the weapon is broken like that. None of those things are specific to pyro. Reflects are easy (although there are some mind games and prediction involved) and flamethrower aim is a joke.

I'm not sure if "simply the LG" is the way to go with pyro because the heavy already has a tracking-based primary (I'd want the flamethrower to have unique mechanics compared to other weapons), but the flamethrower being a skill-based weapon like a scattergun or rocket launcher would do a lot of good to the class. I'd be really excited to try and get good with it.

[quote=gemm]can you imagine how angry reddit would be if they found out they had to aim with pyro[/quote]

If you're interested in a pyro main opinion:

I really want to have to aim with pyro. Most of all I want "being good at pyro" to be a meaningful sentence. This will sound retarded to a lot of you guys but I tried to be a good pyro in HL for a long time, trying to understand how to maximize the potential of this shitty class, and it's not a class where you put more hours and become better. All you can really do to improve is gamesense, shotgun aim and get a better internet so you can have 10 ping and insane range because the weapon is broken like that. None of those things are specific to pyro. Reflects are easy (although there are some mind games and prediction involved) and flamethrower aim is a joke.

I'm not sure if "simply the LG" is the way to go with pyro because the heavy already has a tracking-based primary (I'd want the flamethrower to have unique mechanics compared to other weapons), but the flamethrower being a skill-based weapon like a scattergun or rocket launcher would do a lot of good to the class. I'd be really excited to try and get good with it.
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