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Good commands?
1
#1
0 Frags +

Ive recently decided to make my own config/auto exec and i was wondering if anyone had good commands
(not like performance my computer can run tf2 just fine)

Ive recently decided to make my own config/auto exec and i was wondering if anyone had good commands
(not like performance my computer can run tf2 just fine)
2
#2
5 Frags +

r_drawothermodels 1

r_drawothermodels 1
3
#3
18 Frags +

sv_cheats 1 is good command it can hack the game bro

sv_cheats 1 is good command it can hack the game bro
4
#4
-1 Frags +

+helpme calls for medic

+helpme calls for medic
5
#5
2 Frags +

Here's some of the things i like having, you'll have to change the bound key and whatever flavor junk you want inside the quotes. By no means everything or the best things to have, just things i enjoy. Put under spoiler because it got a bit long.

Show Content
//viewmodel/lerp junk (change the numbers as needed)
viewmodel_fov 90
fov_desired 90
cl_interp_ratio 1
rate 66000
cl_interp .0152


//killbind (mostly useful for like ulti but still good to have)
bind "p" "kill; say_team h*ck"


//toggle viewmodels, will turn them on/off completely for every weapon, if you only want them off on certain weapons on certain classes dm me.
bind "m" "incrementvar r_drawviewmodel 0 1 1"

//Null movement script of your choice, just like google it?

//"B4nny bind" <--- people call it this idk
bind F1 "load_itempreset 0"
allows you to resup in spawn automatically without running to the cabinets or to forward/back spawn
For medic specifically i have each medigun set to a different item set, so my bind on my medic cfg is
bind F1 "load_itempreset 0; say_team On Stock!"
bind F2 "load_itempreset 1; say_team On Kritz!"
bind f3 "load_itempreset 2; say_team On Vacc!"
bind f5 "load_itempreset 3; say_team On QF!"


//b4nny's class change (if you have a num pad keyboard, ideal for those pesky scout offclasses)
bind "KP_END" "join_class scout"
bind "KP_DOWNARROW" "join_class soldier"
bind "KP_PGDN" "join_class pyro"
bind "KP_LEFTARROW" "join_class demoman"
bind "KP_5" "join_class heavyweapons"
bind "KP_RIGHTARROW" "join_class engineer"
bind "KP_HOME" "join_class medic"
bind "KP_UPARROW" "join_class sniper"
bind "KP_PGUP" "join_class spy"


//CROUCH JUMP (Air gave me this one, makes it so you auto crouch when jumping some of the time, not super consistent i've found, but it's good when you're first learning)
alias +rj "spec_mode;-duck;+cr;alias checkrj +cr";
alias -rj "-cr;checkduck;alias checkrj none";
alias +crouch "-cr;+duck;alias checkduck +duck";
alias -crouch "-duck;checkrj;alias checkduck none";
alias checkduck none;
alias checkrj none;
alias +cr "+jump;+duck";
alias -cr "-duck;-jump";
alias none "";
bind space +rj;
bind ctrl +crouch;


\\insta uber with mask and call, whenever you press your m2, automatically switches to medigun, pops uber, uses the masking voice call, and says to your team that you used. So if you have like your saw out you pull your medigun out instantly whenever you click m2 (sometimes i find i have to click it twice quickly so that's not ideal but it works for me)
alias +charge "slot2;+attack2;dropitem;voicemenu 2 5;say_team Uber Used <3;"
alias -charge "-attack2"
bind mouse2 +charge

hope that helps! Gl!

Here's some of the things i like having, you'll have to change the bound key and whatever flavor junk you want inside the quotes. By no means everything or the best things to have, just things i enjoy. Put under spoiler because it got a bit long.

[spoiler]
//viewmodel/lerp junk (change the numbers as needed)
[b]viewmodel_fov 90
fov_desired 90
cl_interp_ratio 1
rate 66000
cl_interp .0152
[/b]

//killbind (mostly useful for like ulti but still good to have)
[b]bind "p" "kill; say_team h*ck"
[/b]

//toggle viewmodels, will turn them on/off completely for every weapon, if you only want them off on certain weapons on certain classes dm me.
[b]bind "m" "incrementvar r_drawviewmodel 0 1 1"[/b]

//Null movement script of your choice, just like google it?

//"B4nny bind" <--- people call it this idk
[b]bind F1 "load_itempreset 0" [/b]
allows you to resup in spawn automatically without running to the cabinets or to forward/back spawn
For medic specifically i have each medigun set to a different item set, so my bind on my medic cfg is
[b]bind F1 "load_itempreset 0; say_team On Stock!"
bind F2 "load_itempreset 1; say_team On Kritz!"
bind f3 "load_itempreset 2; say_team On Vacc!"
bind f5 "load_itempreset 3; say_team On QF!"[/b]

//b4nny's class change (if you have a num pad keyboard, ideal for those pesky scout offclasses)
[b]bind "KP_END" "join_class scout"
bind "KP_DOWNARROW" "join_class soldier"
bind "KP_PGDN" "join_class pyro"
bind "KP_LEFTARROW" "join_class demoman"
bind "KP_5" "join_class heavyweapons"
bind "KP_RIGHTARROW" "join_class engineer"
bind "KP_HOME" "join_class medic"
bind "KP_UPARROW" "join_class sniper"
bind "KP_PGUP" "join_class spy"[/b]

//CROUCH JUMP (Air gave me this one, makes it so you auto crouch when jumping some of the time, not super consistent i've found, but it's good when you're first learning)
[b]alias +rj "spec_mode;-duck;+cr;alias checkrj +cr";
alias -rj "-cr;checkduck;alias checkrj none";
alias +crouch "-cr;+duck;alias checkduck +duck";
alias -crouch "-duck;checkrj;alias checkduck none";
alias checkduck none;
alias checkrj none;
alias +cr "+jump;+duck";
alias -cr "-duck;-jump";
alias none "";
bind space +rj;
bind ctrl +crouch;[/b]

\\insta uber with mask and call, whenever you press your m2, automatically switches to medigun, pops uber, uses the masking voice call, and says to your team that you used. So if you have like your saw out you pull your medigun out instantly whenever you click m2 (sometimes i find i have to click it twice quickly so that's not ideal but it works for me)
[b]alias +charge "slot2;+attack2;dropitem;voicemenu 2 5;say_team Uber Used <3;"
alias -charge "-attack2"
bind mouse2 +charge[/b]


[/spoiler]

hope that helps! Gl!
6
#6
7 Frags +

+forward
+attack

Guaranteed to win you the game

+forward
+attack

Guaranteed to win you the game
7
#7
9 Frags +

bind s kill

bind s kill
8
#8
2 Frags +

fov_desired 90

fov_desired 90
9
#9
3 Frags +

u should ask Mitarsu

u should ask Mitarsu
10
#10
0 Frags +
Show Content
alias say_random1 "voicemenu 0 0; move_random"
alias say_random2 "voicemenu 0 1; move_random"
alias say_random3 "voicemenu 0 2; move_random"
alias say_random4 "voicemenu 0 3; move_random"
alias say_random5 "voicemenu 0 4; move_random"
alias say_random6 "voicemenu 0 5; move_random"
alias say_random7 "voicemenu 0 6; move_random"
alias say_random8 "voicemenu 0 7; move_random"
alias say_random9 "voicemenu 1 0; move_random"
alias say_random10 "voicemenu 1 1; move_random"
alias say_random11 "voicemenu 1 2; move_random"
alias say_random12 "voicemenu 1 3; move_random"
alias say_random13 "voicemenu 1 4; move_random"
alias say_random14 "voicemenu 1 5; move_random"
alias say_random15 "voicemenu 1 6; move_random"
alias say_random16 "voicemenu 1 7; move_random"
alias say_random17 "voicemenu 2 0; move_random"
alias say_random18 "voicemenu 2 1; move_random"
alias say_random19 "voicemenu 2 2; move_random"
alias say_random20 "voicemenu 2 3; move_random"
alias say_random21 "voicemenu 2 4; move_random"
alias say_random22 "voicemenu 2 5; move_random"
alias say_random23 "voicemenu 2 6; move_random"
alias say_random24 "voicemenu 2 7; move_random"

alias move_random1 "alias say_random say_random2; alias move_random move_random2"
alias move_random2 "alias say_random say_random3; alias move_random move_random3"
alias move_random3 "alias say_random say_random4; alias move_random move_random4"
alias move_random4 "alias say_random say_random5; alias move_random move_random5"
alias move_random5 "alias say_random say_random6; alias move_random move_random6"
alias move_random6 "alias say_random say_random7; alias move_random move_random7"
alias move_random7 "alias say_random say_random8; alias move_random move_random8"
alias move_random8 "alias say_random say_random9; alias move_random move_random9"
alias move_random9 "alias say_random say_random10; alias move_random move_random10"
alias move_random10 "alias say_random say_random11; alias move_random move_random11"
alias move_random11 "alias say_random say_random12; alias move_random move_random12"
alias move_random12 "alias say_random say_random13; alias move_random move_random13"
alias move_random13 "alias say_random say_random14; alias move_random move_random14"
alias move_random14 "alias say_random say_random15; alias move_random move_random15"
alias move_random15 "alias say_random say_random16; alias move_random move_random16"
alias move_random16 "alias say_random say_random17; alias move_random move_random17"
alias move_random17 "alias say_random say_random18; alias move_random move_random18"
alias move_random18 "alias say_random say_random19; alias move_random move_random19"
alias move_random19 "alias say_random say_random20; alias move_random move_random20"
alias move_random20 "alias say_random say_random21; alias move_random move_random21"
alias move_random21 "alias say_random say_random22; alias move_random move_random22"
alias move_random22 "alias say_random say_random23; alias move_random move_random23"
alias move_random23 "alias say_random say_random24; alias move_random move_random24"
alias move_random24 "alias say_random say_random1; alias move_random move_random1"
alias "randomvoice" "random"
move_random24

bind MOUSE4 "say_random"
[spoiler]alias say_random1 "voicemenu 0 0; move_random"
alias say_random2 "voicemenu 0 1; move_random"
alias say_random3 "voicemenu 0 2; move_random"
alias say_random4 "voicemenu 0 3; move_random"
alias say_random5 "voicemenu 0 4; move_random"
alias say_random6 "voicemenu 0 5; move_random"
alias say_random7 "voicemenu 0 6; move_random"
alias say_random8 "voicemenu 0 7; move_random"
alias say_random9 "voicemenu 1 0; move_random"
alias say_random10 "voicemenu 1 1; move_random"
alias say_random11 "voicemenu 1 2; move_random"
alias say_random12 "voicemenu 1 3; move_random"
alias say_random13 "voicemenu 1 4; move_random"
alias say_random14 "voicemenu 1 5; move_random"
alias say_random15 "voicemenu 1 6; move_random"
alias say_random16 "voicemenu 1 7; move_random"
alias say_random17 "voicemenu 2 0; move_random"
alias say_random18 "voicemenu 2 1; move_random"
alias say_random19 "voicemenu 2 2; move_random"
alias say_random20 "voicemenu 2 3; move_random"
alias say_random21 "voicemenu 2 4; move_random"
alias say_random22 "voicemenu 2 5; move_random"
alias say_random23 "voicemenu 2 6; move_random"
alias say_random24 "voicemenu 2 7; move_random"

alias move_random1 "alias say_random say_random2; alias move_random move_random2"
alias move_random2 "alias say_random say_random3; alias move_random move_random3"
alias move_random3 "alias say_random say_random4; alias move_random move_random4"
alias move_random4 "alias say_random say_random5; alias move_random move_random5"
alias move_random5 "alias say_random say_random6; alias move_random move_random6"
alias move_random6 "alias say_random say_random7; alias move_random move_random7"
alias move_random7 "alias say_random say_random8; alias move_random move_random8"
alias move_random8 "alias say_random say_random9; alias move_random move_random9"
alias move_random9 "alias say_random say_random10; alias move_random move_random10"
alias move_random10 "alias say_random say_random11; alias move_random move_random11"
alias move_random11 "alias say_random say_random12; alias move_random move_random12"
alias move_random12 "alias say_random say_random13; alias move_random move_random13"
alias move_random13 "alias say_random say_random14; alias move_random move_random14"
alias move_random14 "alias say_random say_random15; alias move_random move_random15"
alias move_random15 "alias say_random say_random16; alias move_random move_random16"
alias move_random16 "alias say_random say_random17; alias move_random move_random17"
alias move_random17 "alias say_random say_random18; alias move_random move_random18"
alias move_random18 "alias say_random say_random19; alias move_random move_random19"
alias move_random19 "alias say_random say_random20; alias move_random move_random20"
alias move_random20 "alias say_random say_random21; alias move_random move_random21"
alias move_random21 "alias say_random say_random22; alias move_random move_random22"
alias move_random22 "alias say_random say_random23; alias move_random move_random23"
alias move_random23 "alias say_random say_random24; alias move_random move_random24"
alias move_random24 "alias say_random say_random1; alias move_random move_random1"
alias "randomvoice" "random"
move_random24

bind MOUSE4 "say_random"[/spoiler]
11
#11
-2 Frags +

Not really the case for certain tf2 classes or other Valve FPS's, but the Null-Movement script can be very useful

bind w +mfwd
bind s +mback
bind a +mleft
bind d +mright

alias +mfwd "-back;+forward;alias checkfwd +forward"
alias +mback "-forward;+back;alias checkback +back"
alias +mleft "-moveright;+moveleft;alias checkleft +moveleft"
alias +mright "-moveleft;+moveright;alias checkright +moveright"
alias -mfwd "-forward;checkback;alias checkfwd none"
alias -mback "-back;checkfwd;alias checkback none"
alias -mleft "-moveleft;checkright;alias checkleft none"
alias -mright "-moveright;checkleft;alias checkright none"
alias checkfwd none
alias checkback none
alias checkleft none
alias checkright none
alias none ""

Not really the case for certain tf2 classes or other Valve FPS's, but the Null-Movement script can be very useful

bind w +mfwd
bind s +mback
bind a +mleft
bind d +mright

alias +mfwd "-back;+forward;alias checkfwd +forward"
alias +mback "-forward;+back;alias checkback +back"
alias +mleft "-moveright;+moveleft;alias checkleft +moveleft"
alias +mright "-moveleft;+moveright;alias checkright +moveright"
alias -mfwd "-forward;checkback;alias checkfwd none"
alias -mback "-back;checkfwd;alias checkback none"
alias -mleft "-moveleft;checkright;alias checkleft none"
alias -mright "-moveright;checkleft;alias checkright none"
alias checkfwd none
alias checkback none
alias checkleft none
alias checkright none
alias none ""
12
#12
2 Frags +

cl_showtextmsg 0

it filters all the voice command spam in chat, which is usually full of "MEDIC!". i see no point in having that shit there

cl_showtextmsg 0

it filters all the voice command spam in chat, which is usually full of "MEDIC!". i see no point in having that shit there
13
#13
0 Frags +
discotribbleHere's some of the things i like having, you'll have to change the bound key and whatever flavor junk you want inside the quotes. By no means everything or the best things to have, just things i enjoy. Put under spoiler because it got a bit long.
Show Content
//viewmodel/lerp junk (change the numbers as needed)
viewmodel_fov 90
fov_desired 90
cl_interp_ratio 1
rate 66000
cl_interp .0152


//killbind (mostly useful for like ulti but still good to have)
bind "p" "kill; say_team h*ck"


//toggle viewmodels, will turn them on/off completely for every weapon, if you only want them off on certain weapons on certain classes dm me.
bind "m" "incrementvar r_drawviewmodel 0 1 1"

//Null movement script of your choice, just like google it?

//"B4nny bind" <--- people call it this idk
bind F1 "load_itempreset 0"
allows you to resup in spawn automatically without running to the cabinets or to forward/back spawn
For medic specifically i have each medigun set to a different item set, so my bind on my medic cfg is
bind F1 "load_itempreset 0; say_team On Stock!"
bind F2 "load_itempreset 1; say_team On Kritz!"
bind f3 "load_itempreset 2; say_team On Vacc!"
bind f5 "load_itempreset 3; say_team On QF!"


//b4nny's class change (if you have a num pad keyboard, ideal for those pesky scout offclasses)
bind "KP_END" "join_class scout"
bind "KP_DOWNARROW" "join_class soldier"
bind "KP_PGDN" "join_class pyro"
bind "KP_LEFTARROW" "join_class demoman"
bind "KP_5" "join_class heavyweapons"
bind "KP_RIGHTARROW" "join_class engineer"
bind "KP_HOME" "join_class medic"
bind "KP_UPARROW" "join_class sniper"
bind "KP_PGUP" "join_class spy"


//CROUCH JUMP (Air gave me this one, makes it so you auto crouch when jumping some of the time, not super consistent i've found, but it's good when you're first learning)
alias +rj "spec_mode;-duck;+cr;alias checkrj +cr";
alias -rj "-cr;checkduck;alias checkrj none";
alias +crouch "-cr;+duck;alias checkduck +duck";
alias -crouch "-duck;checkrj;alias checkduck none";
alias checkduck none;
alias checkrj none;
alias +cr "+jump;+duck";
alias -cr "-duck;-jump";
alias none "";
bind space +rj;
bind ctrl +crouch;


\\insta uber with mask and call, whenever you press your m2, automatically switches to medigun, pops uber, uses the masking voice call, and says to your team that you used. So if you have like your saw out you pull your medigun out instantly whenever you click m2 (sometimes i find i have to click it twice quickly so that's not ideal but it works for me)
alias +charge "slot2;+attack2;dropitem;voicemenu 2 5;say_team Uber Used <3;"
alias -charge "-attack2"
bind mouse2 +charge


hope that helps! Gl!

Thank you :)

[quote=discotribble]Here's some of the things i like having, you'll have to change the bound key and whatever flavor junk you want inside the quotes. By no means everything or the best things to have, just things i enjoy. Put under spoiler because it got a bit long.

[spoiler]
//viewmodel/lerp junk (change the numbers as needed)
[b]viewmodel_fov 90
fov_desired 90
cl_interp_ratio 1
rate 66000
cl_interp .0152
[/b]

//killbind (mostly useful for like ulti but still good to have)
[b]bind "p" "kill; say_team h*ck"
[/b]

//toggle viewmodels, will turn them on/off completely for every weapon, if you only want them off on certain weapons on certain classes dm me.
[b]bind "m" "incrementvar r_drawviewmodel 0 1 1"[/b]

//Null movement script of your choice, just like google it?

//"B4nny bind" <--- people call it this idk
[b]bind F1 "load_itempreset 0" [/b]
allows you to resup in spawn automatically without running to the cabinets or to forward/back spawn
For medic specifically i have each medigun set to a different item set, so my bind on my medic cfg is
[b]bind F1 "load_itempreset 0; say_team On Stock!"
bind F2 "load_itempreset 1; say_team On Kritz!"
bind f3 "load_itempreset 2; say_team On Vacc!"
bind f5 "load_itempreset 3; say_team On QF!"[/b]

//b4nny's class change (if you have a num pad keyboard, ideal for those pesky scout offclasses)
[b]bind "KP_END" "join_class scout"
bind "KP_DOWNARROW" "join_class soldier"
bind "KP_PGDN" "join_class pyro"
bind "KP_LEFTARROW" "join_class demoman"
bind "KP_5" "join_class heavyweapons"
bind "KP_RIGHTARROW" "join_class engineer"
bind "KP_HOME" "join_class medic"
bind "KP_UPARROW" "join_class sniper"
bind "KP_PGUP" "join_class spy"[/b]

//CROUCH JUMP (Air gave me this one, makes it so you auto crouch when jumping some of the time, not super consistent i've found, but it's good when you're first learning)
[b]alias +rj "spec_mode;-duck;+cr;alias checkrj +cr";
alias -rj "-cr;checkduck;alias checkrj none";
alias +crouch "-cr;+duck;alias checkduck +duck";
alias -crouch "-duck;checkrj;alias checkduck none";
alias checkduck none;
alias checkrj none;
alias +cr "+jump;+duck";
alias -cr "-duck;-jump";
alias none "";
bind space +rj;
bind ctrl +crouch;[/b]

\\insta uber with mask and call, whenever you press your m2, automatically switches to medigun, pops uber, uses the masking voice call, and says to your team that you used. So if you have like your saw out you pull your medigun out instantly whenever you click m2 (sometimes i find i have to click it twice quickly so that's not ideal but it works for me)
[b]alias +charge "slot2;+attack2;dropitem;voicemenu 2 5;say_team Uber Used <3;"
alias -charge "-attack2"
bind mouse2 +charge[/b]


[/spoiler]

hope that helps! Gl![/quote]
Thank you :)
14
#14
0 Frags +
KhakiNot really the case for certain tf2 classes or other Valve FPS's, but the Null-Movement script can be very useful

bind w +mfwd
bind s +mback
bind a +mleft
bind d +mright

alias +mfwd "-back;+forward;alias checkfwd +forward"
alias +mback "-forward;+back;alias checkback +back"
alias +mleft "-moveright;+moveleft;alias checkleft +moveleft"
alias +mright "-moveleft;+moveright;alias checkright +moveright"
alias -mfwd "-forward;checkback;alias checkfwd none"
alias -mback "-back;checkfwd;alias checkback none"
alias -mleft "-moveleft;checkright;alias checkleft none"
alias -mright "-moveright;checkleft;alias checkright none"
alias checkfwd none
alias checkback none
alias checkleft none
alias checkright none
alias none ""

Thanks i was looking for this for the longest time

[quote=Khaki]Not really the case for certain tf2 classes or other Valve FPS's, but the Null-Movement script can be very useful

bind w +mfwd
bind s +mback
bind a +mleft
bind d +mright

alias +mfwd "-back;+forward;alias checkfwd +forward"
alias +mback "-forward;+back;alias checkback +back"
alias +mleft "-moveright;+moveleft;alias checkleft +moveleft"
alias +mright "-moveleft;+moveright;alias checkright +moveright"
alias -mfwd "-forward;checkback;alias checkfwd none"
alias -mback "-back;checkfwd;alias checkback none"
alias -mleft "-moveleft;checkright;alias checkleft none"
alias -mright "-moveright;checkleft;alias checkright none"
alias checkfwd none
alias checkback none
alias checkleft none
alias checkright none
alias none ""[/quote]
Thanks i was looking for this for the longest time
15
#15
0 Frags +
Bucakecl_showtextmsg 0

it filters all the voice command spam in chat, which is usually full of "MEDIC!". i see no point in having that shit there

Thank You This Should be useful :)

[quote=Bucake]cl_showtextmsg 0

it filters all the voice command spam in chat, which is usually full of "MEDIC!". i see no point in having that shit there[/quote]
Thank You This Should be useful :)
16
#16
0 Frags +

bind MOUSE2 "+attack2"
bind MWHEELUP "slot1; alias vm_set vm_12; vm_12”
bind MWHEELDOWN "slot2; alias vm_set vm_12; vm_12”
bind MOUSE5 "slot3; alias vm_set ; r_drawviewmodel 1”
bind 4 "slot4; alias vm_set ; r_drawviewmodel 1”
bind 5 "slot5; alias vm_set ; r_drawviewmodel 1”
bind r vm_tog12

alias vm_state_1 "alias vm_12 r_drawviewmodel 1; vm_set; alias vm_tog12 vm_state_0"
alias vm_state_0 "alias vm_12 r_drawviewmodel 0; vm_set; alias vm_tog12 vm_state_1"
vm_state_1

viewmodel toggle script that lets you toggle between all on or only melee on

bind MOUSE2 "+attack2"
bind MWHEELUP "slot1; alias vm_set vm_12; vm_12”
bind MWHEELDOWN "slot2; alias vm_set vm_12; vm_12”
bind MOUSE5 "slot3; alias vm_set ; r_drawviewmodel 1”
bind 4 "slot4; alias vm_set ; r_drawviewmodel 1”
bind 5 "slot5; alias vm_set ; r_drawviewmodel 1”
bind r vm_tog12

alias vm_state_1 "alias vm_12 r_drawviewmodel 1; vm_set; alias vm_tog12 vm_state_0"
alias vm_state_0 "alias vm_12 r_drawviewmodel 0; vm_set; alias vm_tog12 vm_state_1"
vm_state_1

viewmodel toggle script that lets you toggle between all on or only melee on
17
#17
5 Frags +

voice_enable 0
hud_saytext_time 0

voice_enable 0
hud_saytext_time 0
18
#18
1 Frags +

hud_saytext_time 0

unbind y

hud_saytext_time 0

unbind y
19
#19
2 Frags +

http://daviseford.com/shittalk/

http://daviseford.com/shittalk/
20
#20
-1 Frags +

here's my autoexec if you care to take a look

Show Content
developer 1
echo "default settings loaded"
developer 0

r_drawflecks 0

alias "primary" "slot1; r_drawviewmodel 0"
alias "secondary" "slot2; r_drawviewmodel 0"
alias "melee" "slot3; r_drawviewmodel 1"
alias "pda" "slot4; r_drawviewmodel 1"

mat_motion_blur_enabled 0

bind "1" "primary"
bind "2" "secondary"
bind "3" "melee"
bind "4" "pda"

bind "0" "slot10"

bind "mouse1" "+attack"
bind "mouse2" "+attack2"

net_graph 1

r_rimlight 0

mat_forcehardwaresync 0

//no ragdog script
cl_ragdoll_fade_time 0
cl_ragdoll_forcefade 1
cl_ragdoll_physics_enable 0
g_ragdoll_fadespeed 0
g_ragdoll_lvfadespeed 0
ragdoll_sleepaftertime 0
cl_phys_props_enable 0
cl_phys_props_max 0
props_break_max_pieces 0
r_propsmaxdist 1
violence_agibs 0
violence_hgibs 0

//viewmodels
bind "j" "viewtoggle"
alias "viewtoggle" "viewoff"
alias "viewon" "r_drawviewmodel 1; alias "viewtoggle" "viewoff""
alias "viewoff" "r_drawviewmodel 0; alias "viewtoggle" "viewon""

//interp settings
rate 100000
cl_cmdrate 100
cl_interp 0.0152
cl_interp_ratio 1
cl_pred_optimize 2
cl_smooth 0
cl_smoothtime 0.01

//b4nny binds
bind kp_end "load_itempreset 0;"
bind kp_downarrow "load_itempreset 1;"
bind kp_pgdn "load_itempreset 2;"
bind kp_ins "load_itempreset 3;"

//literal b4nny binds
bind k b4nnybind
alias b4nnybind "b4nnybind1"
alias b4nnybind1 "say Die white girls;alias b4nnybind b4nnybind2"
alias b4nnybind2 "say My blood is money;alias b4nnybind b4nnybind3"
alias b4nnybind3 "say I want to kill;alias b4nnybind b4nnybind4"
alias b4nnybind4 "say I hate idiots;alias b4nnybind b4nnybind5"
alias b4nnybind5 "say Why cant I win HL;alias b4nnybind b4nnybind6"
alias b4nnybind6 "say Fuck Yeah;alias b4nnybind b4nnybind7"
alias b4nnybind7 "say I can eat and I can drink;alias b4nnybind b4nnybind8"
alias b4nnybind8 "say I'm so special I have 8 security guards waiting outside my stall to walk me out of Disneyland;alias b4nnybind b4nnybind9"
alias b4nnybind9 "say Hi, I'm lauren giving b4nny his best tweet...heh #tf2;alias b4nnybind b4nnybind10"
alias b4nnybind10 "say Wonder who will threaten to forfeit us to lend themselves some sense of self importance today;alias b4nnybind b4nnybind11"
alias b4nnybind11 "say I don't get why people aren't LINING UP to scrim us.;alias b4nnybind b4nnybind12"
alias b4nnybind12 "say You're not a martyr, you're just an idiot;alias b4nnybind b4nnybind1"

//no chat
hud_saytext_time 0
cl_showtextmsg 0

//fov
viewmodel_fov 90
fov_desired 90

//rinput and mouse accel
m_rawinput "1"
mat_vsync "0"
m_filter "0"
m_customaccel "0"
m_mouseaccel1 "0"
m_mouseaccel2 "0"

cl_autoreload 1

//null movement script
bind w +mfwd
bind s +mback
bind a +mleft
bind d +mright

alias +mfwd "-back;+forward;alias checkfwd +forward"
alias +mback "-forward;+back;alias checkback +back"
alias +mleft "-moveright;+moveleft;alias checkleft +moveleft"
alias +mright "-moveleft;+moveright;alias checkright +moveright"
alias -mfwd "-forward;checkback;alias checkfwd none"
alias -mback "-back;checkfwd;alias checkback none"
alias -mleft "-moveleft;checkright;alias checkleft none"
alias -mright "-moveright;checkleft;alias checkright none"
alias checkfwd none
alias checkback none
alias checkleft none
alias checkright none
alias none ""
here's my autoexec if you care to take a look

[spoiler]developer 1
echo "default settings loaded"
developer 0

r_drawflecks 0

alias "primary" "slot1; r_drawviewmodel 0"
alias "secondary" "slot2; r_drawviewmodel 0"
alias "melee" "slot3; r_drawviewmodel 1"
alias "pda" "slot4; r_drawviewmodel 1"

mat_motion_blur_enabled 0

bind "1" "primary"
bind "2" "secondary"
bind "3" "melee"
bind "4" "pda"

bind "0" "slot10"

bind "mouse1" "+attack"
bind "mouse2" "+attack2"

net_graph 1

r_rimlight 0

mat_forcehardwaresync 0

//no ragdog script
cl_ragdoll_fade_time 0
cl_ragdoll_forcefade 1
cl_ragdoll_physics_enable 0
g_ragdoll_fadespeed 0
g_ragdoll_lvfadespeed 0
ragdoll_sleepaftertime 0
cl_phys_props_enable 0
cl_phys_props_max 0
props_break_max_pieces 0
r_propsmaxdist 1
violence_agibs 0
violence_hgibs 0

//viewmodels
bind "j" "viewtoggle"
alias "viewtoggle" "viewoff"
alias "viewon" "r_drawviewmodel 1; alias "viewtoggle" "viewoff""
alias "viewoff" "r_drawviewmodel 0; alias "viewtoggle" "viewon""


//interp settings
rate 100000
cl_cmdrate 100
cl_interp 0.0152
cl_interp_ratio 1
cl_pred_optimize 2
cl_smooth 0
cl_smoothtime 0.01

//b4nny binds
bind kp_end "load_itempreset 0;"
bind kp_downarrow "load_itempreset 1;"
bind kp_pgdn "load_itempreset 2;"
bind kp_ins "load_itempreset 3;"


//literal b4nny binds
bind k b4nnybind
alias b4nnybind "b4nnybind1"
alias b4nnybind1 "say Die white girls;alias b4nnybind b4nnybind2"
alias b4nnybind2 "say My blood is money;alias b4nnybind b4nnybind3"
alias b4nnybind3 "say I want to kill;alias b4nnybind b4nnybind4"
alias b4nnybind4 "say I hate idiots;alias b4nnybind b4nnybind5"
alias b4nnybind5 "say Why cant I win HL;alias b4nnybind b4nnybind6"
alias b4nnybind6 "say Fuck Yeah;alias b4nnybind b4nnybind7"
alias b4nnybind7 "say I can eat and I can drink;alias b4nnybind b4nnybind8"
alias b4nnybind8 "say I'm so special I have 8 security guards waiting outside my stall to walk me out of Disneyland;alias b4nnybind b4nnybind9"
alias b4nnybind9 "say Hi, I'm lauren giving b4nny his best tweet...heh #tf2;alias b4nnybind b4nnybind10"
alias b4nnybind10 "say Wonder who will threaten to forfeit us to lend themselves some sense of self importance today;alias b4nnybind b4nnybind11"
alias b4nnybind11 "say I don't get why people aren't LINING UP to scrim us.;alias b4nnybind b4nnybind12"
alias b4nnybind12 "say You're not a martyr, you're just an idiot;alias b4nnybind b4nnybind1"

//no chat
hud_saytext_time 0
cl_showtextmsg 0

//fov
viewmodel_fov 90
fov_desired 90

//rinput and mouse accel
m_rawinput "1"
mat_vsync "0"
m_filter "0"
m_customaccel "0"
m_mouseaccel1 "0"
m_mouseaccel2 "0"

cl_autoreload 1

//null movement script
bind w +mfwd
bind s +mback
bind a +mleft
bind d +mright

alias +mfwd "-back;+forward;alias checkfwd +forward"
alias +mback "-forward;+back;alias checkback +back"
alias +mleft "-moveright;+moveleft;alias checkleft +moveleft"
alias +mright "-moveleft;+moveright;alias checkright +moveright"
alias -mfwd "-forward;checkback;alias checkfwd none"
alias -mback "-back;checkfwd;alias checkback none"
alias -mleft "-moveleft;checkright;alias checkleft none"
alias -mright "-moveright;checkleft;alias checkright none"
alias checkfwd none
alias checkback none
alias checkleft none
alias checkright none
alias none ""[/spoiler]
21
#21
0 Frags +

cl_software_cursor 1

https://i.imgur.com/LjmQPhE.jpg

cl_software_cursor 1
[img]https://i.imgur.com/LjmQPhE.jpg[/img]
22
#22
0 Frags +
Bucakecl_showtextmsg 0

it filters all the voice command spam in chat, which is usually full of "MEDIC!". i see no point in having that shit there

it can be kind of useful to have those enabled in specific situations
like if you hear a class that's around a corner say something like "Incoming!" and it doesn't show up in the chat, you know it's an enemy. Also, if a spy is disguised as you and uses voice commands it'll show up under your name.

[quote=Bucake]cl_showtextmsg 0

it filters all the voice command spam in chat, which is usually full of "MEDIC!". i see no point in having that shit there[/quote]
it can be kind of useful to have those enabled in specific situations
like if you hear a class that's around a corner say something like "Incoming!" and it doesn't show up in the chat, you know it's an enemy. Also, if a spy is disguised as you and uses voice commands it'll show up under your name.
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