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Oculus Rift in TF2
1
#1
1 Frags +

Nice! I have one on order for work, but ordered it pretty late so don't think I'll get it for a while.

Nice! I have one on order for work, but ordered it pretty late so don't think I'll get it for a while.
2
#2
10 Frags +

I bet experiencing bleed effect must be wonderful.

I bet experiencing bleed effect must be wonderful.
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#3
3 Frags +
shrtI bet experiencing bleed effect must be wonderful.

The most realistic part of the VR, next to jarate.

[quote=shrt]I bet experiencing bleed effect must be wonderful.[/quote]
The most realistic part of the VR, next to jarate.
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#4
3 Frags +

There's video in this article http://www.engadget.com/2013/03/18/valve-joe-ludwig-interview/

There's video in this article http://www.engadget.com/2013/03/18/valve-joe-ludwig-interview/
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#5
5 Frags +

i want to see an esea match played with this when it comes out

i want to see an esea match played with this when it comes out
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#6
36 Frags +

It's all well and good until someone snaps their neck rocket jumping.

It's all well and good until someone snaps their neck rocket jumping.
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#7
12 Frags +
ShwanIt's all well and good until someone snaps their neck rocket jumping.

Good point.

An owl playing with this headset would be nigh unstoppable.

[quote=Shwan]It's all well and good until someone snaps their neck rocket jumping.[/quote]
Good point.

An owl playing with this headset would be nigh unstoppable.
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#8
12 Frags +

it

it
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#9
8 Frags +
shrtI bet experiencing bleed effect must be wonderful.

You better not use DX8.

[quote=shrt]I bet experiencing bleed effect must be wonderful.[/quote]

You better not use DX8.
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#10
3 Frags +
renxzenSeems great. But is it 120hz?

No, at least not the developer version. It uses a 7" 1280x800 panel upon which is rendered separate viewpoints for each eye (ie 640x800 Left and Right) giving an effective field of view of 90x110 degrees.

I'll try to livestream/facecam some TF2 6v6 with this when mine arrives.

[quote=renxzen]Seems great. But is it 120hz?[/quote]
No, at least not the developer version. It uses a 7" 1280x800 panel upon which is rendered separate viewpoints for each eye (ie 640x800 Left and Right) giving an effective field of view of 90x110 degrees.

I'll try to livestream/facecam some TF2 6v6 with this when mine arrives.
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#11
3 Frags +

Being a bit older I still remember seeing the advertisements for the virtual boy and our local wal-mart even had one, for months.

Hopefully this will turn out better :D But yeah, motion sensing head movement for rocket jumping and air strafing could be crazy, not to mention ultra-high sens users getting motion sickness with mouse look lol.

Being a bit older I still remember seeing the advertisements for the virtual boy and our local wal-mart even had one, for months.

Hopefully this will turn out better :D But yeah, motion sensing head movement for rocket jumping and air strafing could be crazy, not to mention ultra-high sens users getting motion sickness with mouse look lol.
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#12
0 Frags +

Can you still use a mouse with it? Seems like it would be amazing for medic.

Can you still use a mouse with it? Seems like it would be amazing for medic.
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#13
0 Frags +
ScrewballCan you still use a mouse with it? Seems like it would be amazing for medic.

Watch the video in the engadget link.

[quote=Screwball]Can you still use a mouse with it? Seems like it would be amazing for medic.[/quote]
Watch the video in the engadget link.
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#14
12 Frags +
VirulenceShwanIt's all well and good until someone snaps their neck rocket jumping.Good point.

An owl playing with this headset would be nigh unstoppable.

heh

[quote=Virulence][quote=Shwan]It's all well and good until someone snaps their neck rocket jumping.[/quote]
Good point.

An owl playing with this headset would be nigh unstoppable.[/quote]

heh
15
#15
0 Frags +

Success, support was implemented in this patch.

Success, support was implemented in this patch.
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#16
10 Frags +
WaldoSuccess, support was implemented in this patch.

Now... Time to find out what they broke in the process...

[quote=Waldo]Success, support was implemented in this patch.[/quote]

Now... Time to find out what they broke in the process...
17
#17
1 Frags +

3 Games I want to play with this, Left4Dead, Mirror's Edge, and Assassin's Creed

3 Games I want to play with this, Left4Dead, Mirror's Edge, and Assassin's Creed
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#18
1 Frags +

To get the promo, you need the dev kit, to get the dev kit, you need to spend 300$ ;-;

To get the promo, you need the dev kit, to get the dev kit, you need to spend 300$ ;-;
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#19
0 Frags +

They broke huds... AGAIN

They broke huds... AGAIN
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#20
0 Frags +

Just wait for the commercial releassssse

surely you can contain your raucous boners with $300 on the line. It'll be a much better product by then anyway.

Just wait for the commercial releassssse

surely you can contain your raucous boners with $300 on the line. It'll be a much better product by then anyway.
21
#21
3 Frags +

Will I be able to use it with just mouse and keyboard? Or should I start taking yoga

Will I be able to use it with just mouse and keyboard? Or should I start taking yoga
22
#22
5 Frags +
LKincheloeThey broke huds... AGAIN

No, they did not. Requiring a reinstall is hardly breaking anything; it's just an annoyance caused by how Steam handles local files.

[quote=LKincheloe]They broke huds... AGAIN[/quote]
No, they did not. Requiring a reinstall is hardly breaking anything; it's just an annoyance caused by how Steam handles local files.
23
#23
0 Frags +

Did anyone kickstart this? You could have pledged any amount and you would receive a code to get the TF2VRH in-game. Sadly, the kickstarter has been over and funded since September 1st of last year. Man I wish I knew about it before.

Did anyone kickstart this? You could have pledged any amount and you would receive a code to get the TF2VRH in-game. Sadly, the kickstarter has been over and funded since September 1st of last year. Man I wish I knew about it before.
24
#24
0 Frags +

Just ordered my Dev kit, ill also try and face cam/stream when it comes in.

Just ordered my Dev kit, ill also try and face cam/stream when it comes in.
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#25
0 Frags +
sulnDid anyone kickstart this? You could have pledged any amount and you would receive a code to get the TF2VRH in-game. Sadly, the kickstarter has been over and funded since September 1st of last year. Man I wish I knew about it before.

You can still do it between now and April 1.

https://www.oculusvr.com/pre-order/

I bet they doubled their number of orders today. Which isn't really a good thing to be honest. People buying it because of the TF2 link should be waiting for the consumer model.

[quote=suln]Did anyone kickstart this? You could have pledged any amount and you would receive a code to get the TF2VRH in-game. Sadly, the kickstarter has been over and funded since September 1st of last year. Man I wish I knew about it before.[/quote]

You can still do it between now and April 1.

https://www.oculusvr.com/pre-order/

I bet they doubled their number of orders today. Which isn't really a good thing to be honest. People buying it because of the TF2 link should be waiting for the consumer model.
26
#26
0 Frags +
atmosulnDid anyone kickstart this? You could have pledged any amount and you would receive a code to get the TF2VRH in-game. Sadly, the kickstarter has been over and funded since September 1st of last year. Man I wish I knew about it before.
You can still do it between now and April 1.

https://www.oculusvr.com/pre-order/

I bet they doubled their number of orders today. Which isn't really a good thing to be honest. People buying it because of the TF2 link should be waiting for the consumer model.

I knew you could pay the $300 for the Developer Kit, but I don't want to spend the money on the kit. I probably would have thrown around $20 towards it. Guess I'll wait for the consumer model.

[quote=atmo][quote=suln]Did anyone kickstart this? You could have pledged any amount and you would receive a code to get the TF2VRH in-game. Sadly, the kickstarter has been over and funded since September 1st of last year. Man I wish I knew about it before.[/quote]

You can still do it between now and April 1.

https://www.oculusvr.com/pre-order/

I bet they doubled their number of orders today. Which isn't really a good thing to be honest. People buying it because of the TF2 link should be waiting for the consumer model.[/quote]


I knew you could pay the $300 for the Developer Kit, but I don't want to spend the money on the kit. I probably would have thrown around $20 towards it. Guess I'll wait for the consumer model.
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#27
5 Frags +

http://www.youtube.com/watch?v=P50fvL_EWYY

[youtube]http://www.youtube.com/watch?v=P50fvL_EWYY[/youtube]
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#28
9 Frags +

http://abclocal.go.com/kabc/story?section=news/local/orange_county&id=9122999

:<

http://abclocal.go.com/kabc/story?section=news/local/orange_county&id=9122999

:<
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#29
2 Frags +

Holy shit. Condolences to his family and to all of the Oculus folks. Damn.

Holy shit. Condolences to his family and to all of the Oculus folks. Damn.
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#30
0 Frags +

fuck

fuck
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