This spot on Cp_Egypt really rustles my jimmies.Engies build 5 Sentries on it and completely stop the game. Egypt used to be one of my favorite pub maps until this spot was found and broke the map. :|
http://i1170.photobucket.com/albums/r540/abelardomexican/GRRRRRRRRRRRR_zps0c036592.jpg
This spot on Cp_Egypt really rustles my jimmies.Engies build 5 Sentries on it and completely stop the game. Egypt used to be one of my favorite pub maps until this spot was found and broke the map. :|
[img]http://i1170.photobucket.com/albums/r540/abelardomexican/GRRRRRRRRRRRR_zps0c036592.jpg[/img]
The fact that Scout is a class.
The fact that Scout is a class.
kiri7 damage meatshots
when all 9 pellets bounce of their face and you do 0 damage
[quote=kiri]7 damage meatshots[/quote]
when all 9 pellets bounce of their face and you do 0 damage
All the fucking awful looking hats and lime green paints.
I think they learned their lesson with dota. Every cosmetic so far doesnt really seem out of place.
All the fucking awful looking hats and lime green paints.
I think they learned their lesson with dota. Every cosmetic so far doesnt really seem out of place.
stairs and splash damage.....FUCKING STAIRS
stairs and splash damage.....FUCKING STAIRS
Walls....fucking walls dude
Walls....fucking walls dude
if were talking about pubs pyro range
well pyros in general
if were talking about pubs pyro range
well pyros in general
You cannot det a sticky while swinging your melee weapon
You cannot det a sticky while swinging your melee weapon
Pyro's excessive range
When people need to script because they are bad (charge script doesn't count imo, nor do a few medic scripts that take the stress off) but jump scripts, really?
Pyro's excessive range
When people need to script because they are bad (charge script doesn't count imo, nor do a few medic scripts that take the stress off) but jump scripts, really?
Tiny ass ledges everywhere that cause my rockets to do 0 damage even though it lands right next to my target.
Tiny ass ledges everywhere that cause my rockets to do 0 damage even though it lands right next to my target.
Random crits. Whoever thought they were a good idea has a minor case of severe Downs Syndrome.
EDIT: Also, the Loch and Load reload animation. shshshdiebrjdgfafagsjsgfahshsjxbjjdjdndidjejebdjdjdisbsjsis it makes me so angry.
Random crits. Whoever thought they were a good idea has a minor case of severe Downs Syndrome.
EDIT: Also, the Loch and Load reload animation. shshshdiebrjdgfafagsjsgfahshsjxbjjdjdndidjejebdjdjdisbsjsis it makes me so angry.
That moment when you're like "ok bros let's get a scrim" and you find a good team to play against, and then you hit "play" on tf2, and you see that friendly little box appear which reads "Validation:"
That moment when you're like "ok bros let's get a scrim" and you find a good team to play against, and then you hit "play" on tf2, and you see that friendly little box appear which reads "Validation:"
MarxistThat moment when you're like "ok bros let's get a scrim" and you find a good team to play against, and then you hit "play" on tf2, and you see that friendly little box appear which reads "Validation:"
So pumped for Steampipe.
[quote=Marxist]That moment when you're like "ok bros let's get a scrim" and you find a good team to play against, and then you hit "play" on tf2, and you see that friendly little box appear which reads "Validation:"[/quote]
So pumped for Steampipe.
Flame particle range versus what's drawn on screen.
I'm kinda on the fence about it because I'm convinced that if they could somehow match the two, Pyro would go from situational to useless in a heartbeat.
Flame particle range versus what's drawn on screen.
I'm kinda on the fence about it because I'm convinced that if they could somehow match the two, Pyro would go from situational to useless in a heartbeat.
tiny little things on walls.
tiny little things on walls.
[s]Facestabs[/s] Source melee.
mini sentries.
Actally, engineers in general.
mini sentries.
Actally, engineers in general.
[img]http://i1343.photobucket.com/albums/o782/Matias_Candia/4e6632803a775_zps48f35248.jpg[/img]
this things that avoid you to stop the capture
the fact that since release minis have been dropped with full health and heal as they build
the rim around badlands last that prevent stickies from being shot off
the fact that rockets have the worst of all explosive mechanics
the fact that projectiles all have different explosive mechanics
that there are people that have played this game for years without turning their fov up
the fact that since release minis have been dropped with full health and heal as they build
the rim around badlands last that prevent stickies from being shot off
the fact that rockets have the worst of all explosive mechanics
the fact that projectiles all have different explosive mechanics
that there are people that have played this game for years without turning their fov up
stupid easy classes annoy me e.g. pyro heavy engineer
stupid easy classes annoy me e.g. pyro heavy engineer
Fall damage and sparks bouncing off of people's faces and getting 0 damage.
Fall damage and sparks bouncing off of people's faces and getting 0 damage.
kids stealing my airshots
kids stealing my airshots
Heavies on snakewater last
Heavies on snakewater last
In order from least to worst:
Dud rocket jumps
Airshots that go through the legs/right over the head
Sparks/Whiffed melees
pyros/heavies/engies
FUCKING CRACKS/STAIRS THAT EAT MY ROCKETS
In order from least to worst:
Dud rocket jumps
Airshots that go through the legs/right over the head
Sparks/Whiffed melees
pyros/heavies/engies
FUCKING CRACKS/STAIRS THAT EAT MY ROCKETS
I can't express how unnecessarily annoying it is to unintentionally get stuck on corners/random props
I can't express how unnecessarily annoying it is to unintentionally get stuck on corners/random props