not sure if I agree with the detonator being on this list, it doesn't really need a buff except maybe less self damage to encourage more detonator jumps.
Account Details | |
---|---|
SteamID64 | 76561198004663727 |
SteamID3 | [U:1:44397999] |
SteamID32 | STEAM_0:1:22198999 |
Country | United States |
Signed Up | August 19, 2012 |
Last Posted | February 20, 2020 at 4:44 PM |
Posts | 1918 (0.4 per day) |
Game Settings | |
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In-game Sensitivity | 1.7 |
Windows Sensitivity | |
Raw Input | 1 |
DPI |
780 (850 in Drivers) |
Resolution |
1920x1080 |
Refresh Rate |
1000Hz Mouse |
Hardware Peripherals | |
---|---|
Mouse | Logitech G MX518 (hero sensor) |
Keyboard | Logitech G Pro |
Mousepad | Zowie G-SR-SE (Red) |
Headphones | Beyerdynamic DT770 Pro 80Ohm |
Monitor | BenQ XL2540 @240Hz |
Smesiits either a landscape, tumblr oc, random art or anime
sniper mains aswell
If you include random art you probably hit most people in general.
I released a FPS config that's arguably more popular than Chris's
http://www.teamfortress.tv/20172/my-fps-config
and then later
http://www.teamfortress.tv/25328/comanglias-config-fps-guide
Axiomatic calling M4risa a hacker
http://www.ugcleague.net/forum/showthread.php?27033-Official-M4risa-Hacks-Thread
twice
http://www.ugcleague.net/forum/showthread.php?32346-M4risa-Leaky-and-Stones-cheating-thread
lmaobox suffered 2 vac waves
CEVO made a brief comeback to die relatively quickly.
Faceit Tf2 is a thing
This guy faked his death (not sure if you were around for that)
http://www.ugcleague.net/forum/showthread.php?15129-Merbo-of-MerbosMagic-has-passed
killing isn't an esea admin anymore
http://www.teamfortress.tv/32231/peace-out
cl_SetupAllBones 1 when was this command added?
-edit-
it's been there the entire time. I wonder if it actually makes a difference...
GPU temps could be a culprit as well.
Bad/conflicting drivers. I just recalled an incident I had with BF4 that after updating my drivers the older drivers didn't fully uninstall and was causing a conflict.
could try http://www.guru3d.com/files-details/display-driver-uninstaller-download.html and then install the latest driver (or one of your choosing if the latest driver has an issue)
KonceptChristmas wishlists in September?
https://pbs.twimg.com/media/CL_9EIzUsAAPhpU.jpg
How fast do you think valve is? Fuck I should've made this like 3 years ago just to have a hope for this christmas.
Phoenix21also the the any range is also not true for the grenade launcher, you can't shoot very far with it, the loch and load has ridiculous range.
and the speed of the projectile combined already with with everything else is what makes it flawed.
https://www.youtube.com/watch?v=ACfafLuLmy8
the loch-n-load only has more range because there's no random projectile spin at 1:25 in that video you would see that if you get a pill with a lucky trajectory and no spin on it, it has the EXACT same range as the LnL. Also by doing 100 dmg at any range I meant at any range it can directly hit someone.
LnL is strong but to call it broken is just down right wrong.
Phoenix21Comangliahunstman is predictable and has a super slow charge, direct hit is not as viable as regular rockets, medic arrows are not doing a lot of damage.Phoenix21trashsome general replies:not only that, valve added unlocks that are "balanced" for pubs, none of the unlocks were intreduced to appeal to competitive players, so we shouldn't be punished by allowing broken and unbalanced into the whitelist.
2) there is absolutely no way to allow every single weapon and have people handle it, because fully comprehending what it'll all do to the metagame takes a long time. ETF2L had the right idea when they opted to instead slowly bring in new weapons season-by-season
doesn't matter how important valve's support is, there needs to be a line. allowing the loch and load was such a big mistake, it's not overpowered it's just broken, I have 80-100 ping and some packet loss so I use a high interp value (30.3-45.5) and even on medium range I don't see the pipe before it's already infront of my face.
To play devil's advocate, it's not valve's fault you have shitty internet; also this means you would have issues with the Direct Hit, Liberty Launcher, Huntsman arrows, medic arrows, flares, charged stickies, and rescue ranger bolts since all those weapons are faster than the loch-n-load so lnl is definitely not "broken" it might be a bit OP but the only thing broken is your internet. Further more the loch-n-load can be seen as helping balance out 6s since it significantly improves demos chances of dealing with scouts. (Personally I feel l-n-l is a tadd op especially in 9v9 and pub formats. since large clusterfucks tend to happen)
most of those weapons are slower to fire than the loch and load, and deal less damage.
the loch and load shoots faster than the stock rocket launcher and direct hit + does 100 damage from any range.
when a weapon deals a lot of damage, is spammable (due to firerate) and incredibly hard to dodge it's broken.
Now see that's different you said the LnL was broken because
Phoenix21I have 80-100 ping and some packet loss so I use a high interp value (30.3-45.5) and even on medium range I don't see the pipe before it's already infront of my face
which would be true of every other projectile I listed.
Phoenix21the loch and load shoots faster than the stock rocket launcher and direct hit + does 100 damage from any range.
when a weapon deals a lot of damage, is spammable (due to firerate) and incredibly hard to dodge it's broken
That isn't broken that's a bit OP. Especially when you consider the stock grenade launcher does all those same things except that it's projectile is slower.
Well christmas/new year is around the corner and I thought it might be a good idea to make a wishlist valve might actually look at and get around too.
Try to add 2 or 3 things you think valve should add/change/fix to TF2 (if it's a bug try to link what it is and how to reproduce and/or fix it)
My wishlist
1. Remove random projectile spin from all of Demoman's primaries. (LnL is the only one that doesn't have it, though tbh it doesn't matter on the iron bomber or loose cannon since those are both spheres)
2. I'd also like to see the animation and some of the hitreg changes done in csgo applied to TF2. (where applicable) https://www.youtube.com/watch?v=VZi1-JrRdX0
unskilledi mean this is just me, but the only criteria i have for a 144hz monitor being good... is if it's 144hz
therefore, by this standard, the only OTHER criteria for it being a good monitor is how cheap it is
and that is why i bought the acer gn246hl
http://pcpartpicker.com/product/PmyFf7/acer-monitor-umfg6aab01
definitely not true
- Some 144Hz monitors don't allow for overdrive at 144Hz which means their pixel gtg is 4/5ms
- I have found a korean 144Hz that has an extra 3ms of input lag.
- Not to mention some 144Hz support lightboost or some form of ULMB or none at all.
- G-Sync or no? (most people don't care but some do)
- The ROG SWIFT PG278Q has the best pixel gtg and overdrive control on the market, but their's some serious QC issues with that monitor and some people have gone through 6 or 7 of this monitor since it's release and died consistently after about 2-3months.
- There's also the deal of IPS vs TN vs VA for 144Hz as well
RentQNThis has been getting worse with the most recent update, but I've been having this issue for a while now.
The game runs at 200+ FPS and I have a ping below 50 on most servers, but for some reason the game doesn't really feel smooth at all.
I have those micro stutters where the game kinda freezes for like a fraction of a second.
In the best cases I get those stutters every 5 to 10 seconds, but sometimes it's more like every 1 to 2 seconds or more and the game looks like a flip-book.
I don't really have any idea what might cause this problem.
I didn't really change anything about my system that I can think of.
Same HUD, config and mods I've been using without issues for over a month.
Tried verifying integrity of game cache, but that didn't help.
I don't have anything running in the background that might cause this either.
Are there any known fixes for this kinda problem?
Don't really know where to start trying to fix this, because I have no idea what causes it and it could be like a hundred different things :(
what kind of cpu temps do you have?
Do you use a FPS cap?
I've experience this issue in 2 different ways, FPS caps for some reason on gaming laptop from 6 years ago, and on a few other PCs were the cpu temps would fluctuate from 80c to 60c.
Phoenix21trashsome general replies:not only that, valve added unlocks that are "balanced" for pubs, none of the unlocks were intreduced to appeal to competitive players, so we shouldn't be punished by allowing broken and unbalanced into the whitelist.
2) there is absolutely no way to allow every single weapon and have people handle it, because fully comprehending what it'll all do to the metagame takes a long time. ETF2L had the right idea when they opted to instead slowly bring in new weapons season-by-season
doesn't matter how important valve's support is, there needs to be a line. allowing the loch and load was such a big mistake, it's not overpowered it's just broken, I have 80-100 ping and some packet loss so I use a high interp value (30.3-45.5) and even on medium range I don't see the pipe before it's already infront of my face.
To play devil's advocate, it's not valve's fault you have shitty internet; also this means you would have issues with the Direct Hit, Liberty Launcher, Huntsman arrows, medic arrows, flares, charged stickies, and rescue ranger bolts since all those weapons are faster than the loch-n-load so lnl is definitely not "broken" it might be a bit OP but the only thing broken is your internet. Further more the loch-n-load can be seen as helping balance out 6s since it significantly improves demos chances of dealing with scouts. (Personally I feel l-n-l is a tadd op especially in 9v9 and pub formats. since large clusterfucks tend to happen)