Hudsen
Account Details
SteamID64 76561198116423071
SteamID3 [U:1:156157343]
SteamID32 STEAM_0:1:78078671
Country United States
Signed Up September 16, 2015
Last Posted September 16, 2020 at 8:48 PM
Posts 1671 (0.5 per day)
Game Settings
In-game Sensitivity 1.3
Windows Sensitivity 6/11
Raw Input 1
DPI
800
Resolution
1920 x 1080
Refresh Rate
144
Hardware Peripherals
Mouse Glorious Model D
Keyboard Mistel MD770
Mousepad Aorus AMP500
Headphones Sennheiser PC37X
Monitor MSI MAG251RX
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#5 lookin for dudes to play OW mm with in Other Games

Koncept#11775

posted about 7 years ago
#4207 HUD editing: short questions, quick answers in Customization
WiethoofdKonceptwhat field within hudtournament.res controls the positioning of the player icons showing if they're readied up or not for pugchamp and faceit?HudTournament.res > "playerpanels_kv" and various other elements with if_readymode
Editing can be done on a local server with mp_tournament_readymode 1 or from a demo recorded during​ pregame.

Thanks for the help on that. Any idea if my other question about changing the low ammo indicator percent can be modified?

KonceptIs it possible to recreate the HealthDeathWarning field and value found in hudplayerhealth.res and add something similar to make my low ammo indicator go off sooner?
posted about 7 years ago
#4205 HUD editing: short questions, quick answers in Customization

what field within hudtournament.res controls the positioning of the player icons showing if they're readied up or not for pugchamp and faceit?

screenshot

posted about 7 years ago
#52 bird noises overwatch signed to LG in Esports
decemberSideshowHunter_2_0Haven't followed the pro overwatch scene, can someone summarize how ex tf2 players have done against other teams in general?
Purely in tf2 terms:

Avast's team has been pounding the tier-two NA sides like harbleu's old team, Mike's team, Hidan's team, PYYYOUR's team, and mesr's team. They just got beaten in a recent tournament by KnOxXx's team though, and ryb's team and Taimou's team were in Korea and would probably beat them too. Zebbosai's team is also really good but they're stuck in Korea - where they lost to Fl0w3r's team - or Europe so they won't play them, and Rubikon's team are pretty good too but again, stuck in Europe.

That's the OW scene in a TF2 nutshell.

why are they stuck in countries
gaming houses or smth?

APEX season 2 (a major overwatch tournament held in Korea) was held and it included some of the best talent from the Korean teams and a few invited international teams (C9/ryb's team, nV, and misfits/zebbosai's team I believe). I may have forgotten one or 2 teams but you get the picture

also some teams do have a place to live but it varies from team to team. I think there's one team that lives in apartments and instead of having a main area where they would go to do their scrims and such, they would go to an offsite location and do their scrims and review vods and other things that pro teams would do.

posted about 7 years ago
#5285 Show your HUD modifications! in Customization

https://gyazo.com/10e320c745530692d191a8270e532e2e

made a minor adjustment to ammo positioning + added team indicators below health and ammo so that I wouldn't forget what team I'm on when I didn't have the player model on

not shown: moved damage numbers away from right under my crosshair and changed the font to stand out against the rest of the base ui

posted about 7 years ago
#67 Is scout too strong? in TF2 General Discussion
CampymarmadukeGRYLLScnsmmarmadukeGRYLLSPotential change to nerf scouts all around utility a bit...change them to 1x cap rate. youd see more roamers/demo running pain train. Discuss.Yes but do I really want more of an incentive for my scouts to brainlessly +forward to second after we win mid.
New scout melee. Increases cap rate to 2x but take 15% more explosive damage

And saam yeah thatd be better.
this is actually a great idea.

if this were to actually happen changing the candy cane's current stats to what marmaduke suggested wouldn't be that bad of an idea

posted about 7 years ago
#19 Tftv bans in Site Discussion

oh god why skeez

posted about 7 years ago
#358 best pub quotes in TF2 General Discussion
batholith : u can dominate me in a pub.. but on the mge realm... i am untouched by you...Terroristic Pengiuns : koncept you have a very soothing voice
Terroristic Penguins : you should start an asmr channel
s33l : fuck you and fuck your watermelonsCatcommando_ : I wish there were a big strong dragon to do various things to me that may or may not be inappropriateCucks play spy : how do I report a backstabbingoianna : I AM FUCKEN CALLING GABENTheOriginalTaco : i meant to have sex with a taconurfu ☁ : koncept i upfrag ur posts on tftv
nurfu ☁ : ( ͡° ͜ʖ ͡°)
doger (rockero18b) :) : me tengo que ir a estudiar hot :/
gottem ♥ : english only here, go to the other team
Chachie : Do sapper get crithydrachron2009 : i sexually identify as the measurement of kilometers per second because i want to km/s
posted about 7 years ago
#8 Tftv bans in Site Discussion
DoggerelCan making more threads about demo getting a glock be a bannable offense?

overused and stale memes do not warrant bans, but you will rack up a lot of downfrags

posted about 7 years ago
#4202 HUD editing: short questions, quick answers in Customization

probably been asked before, but what do I need to change to make my low ammo indicator flash sooner?

editing for clarity

Is it possible to recreate the HealthDeathWarning field and value found in hudplayerhealth.res and add something similar to make my low ammo indicator go off sooner?

posted about 7 years ago
#20 Is scout too strong? in TF2 General Discussion

Demo sticky det delay thing needs to be fixed imo

Increasing the scattergun spread actually isn't that bad of an idea

As much as I'd like pre-nerf stickies back it's very unlikely for it to actually happen

maybe decreasing the amount of damage soldiers and demos did when sticky/rocket jumping (not by much though) wouldn't be a bad idea either

posted about 7 years ago
#67 To Valve. RE: The current state of demoman in TF2 General Discussion
fahrenheitComangliaAmongst other changes demo need they really should remove the random tumble and spin the demo projectiles have
Among other changes they should fix stickies since this is still a problem:
http://www.teamfortress.tv/34938/demoman-detonation-delay

There have been times where I've shot stickies but couldn't detonate them very quickly because I had my bottle out. This problem, in turn, causes the evil scoutspawn that terrorize my online gameplay experience to advance towards me in a straight line.

aside from giving demo a glock this is something that really needs to get looked at

posted about 7 years ago
#51 To Valve. RE: The current state of demoman in TF2 General Discussion
pendaGive demo a usp-s

While we're at it, give demo an AK-47

posted about 7 years ago
#46 Quake Champions Closed Beta in Other Games
messiahSpaceCadetThis is the first game that looks like it has the potential to make me leave TF2.
Overwatch is complete garbage, I can't get into it at all. Hopefully Quake Champions takes off and has a thriving competitive community. We shall see
ya dude because quake champions abilities look way more appealing than overwatches

I doubt quake champions will have 20+ heroes tho

also the art style of overwatch being somewhat similar to tf2 in that it's cartoon-like with bright colors and unique maps is part of what has drawn so many people to it

posted about 7 years ago
#11 To Valve. RE: The current state of demoman in TF2 General Discussion

give demo a glock and nerf scout

/thread

posted about 7 years ago
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