Menachem
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SteamID64 76561198041226420
SteamID3 [U:1:80960692]
SteamID32 STEAM_0:0:40480346
Country United States
Signed Up October 31, 2015
Last Posted August 10, 2024 at 7:31 AM
Posts 1187 (0.4 per day)
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#9 pl_tapline in Map Discussion

from when i played it on mapchamp, I really hate some of these sniper sightlines, especially with the lack of flank routes to go fix the sniper problem. Defending first especially, I find myself trying to play heals forward on the tracks and not in the enclosed hallway, and then their team pushes and has a sniper sightline into the hallway and our med is fucked.

There are a few other crazy sightlines too but the BIG PROBLEM I have is that ubered players can't stop the cart. Some real shenanigans right there, ubering in to stop the cart only to find you've actually just fucked yourself, especially on last.

Also put some random objects around the map. i appreciate not wanting to put textures in until the layout is finalized but everything is so bland, callouts are fucking impossible right now

posted about 7 years ago
#8 caption this picture in Off Topic

drrsprrts

posted about 7 years ago
#123 Invite players in Open? in TF2 General Discussion
wrecheddddd lmao

this post is pretty lmao xd but dont even pretend like the only reason your team fucks around is because people do shit like trying to .ffw when your players show up late. I'm remembering the game my team played against yours last season, where you guys agreed to play 5v6 without any .ffw shenanigans at all, afaik the time just came around and you all .readied on the dot. Then once we picked up a few rounds you paused and unpaused several times without warning so you could get a 6th and actually give us something interesting to play. Yea we woulda gotten 5-0'd if you'd just played the game properly from the start, but that would have been way better than making us suffer through multiple rounds of exploiting situations that would not exist versus any real team, playing against weird offclasses, and generally just making us waste our time. Honestly after the first few minutes I feel like I should have asked my teammates if we could just leave, find a scrim, and actually do something worthwhile that night. I don't understand why it's okay to completely waste the match time of new players like that. Sure scrims are useful, but matches are where the pressure is actually on, there's a scoreboard that everyone sees as opposed to the half second of happiness you get winning a scrim, and you get to see how your team performs in an environment where things actually (semi)matter.

Is the actual incentive for this bullshit the prize money??? i mean fuck its really not that much. if you are really just playing for fun, why is esea the answer? why not organize scrims once or twice a week, or just play ugc?

posted about 7 years ago
#45 Invite players in Open? in TF2 General Discussion
mhonestly at this point i envy u because i dont have the ability to spend 18 hours a day lying to myself that im some special snowflake whos underappreciated thats gotta be a real enjoyable way to live

jesus christ this is next level projection, i sure wish i was as skilled at tf2 as you are

eeewhat's the difference between an invite sandbag and the #3 team in open when it comes to everyone who isn't on the #2nd~5th team?

you're gonna get demolished either way but now u just look bitter

it's not about whether you lose or not, it's about getting to learn anything during that loss. If you're getting 5-0'd by an open team they might be a bit better than you at dm, maybe they played a season or two together and are just better at playing as a unit but you can easily see what you did wrong and improve. you get 5-0'd by a sandbag team and even assuming they didn't just bm you the entire game, all you're going to see is that they hit nearly every shot, wow that sure is helpful for me trying to get better

posted about 7 years ago
#31 Invite players in Open? in TF2 General Discussion

honestly i wouldn't have such a problem with invite players in open if they actually played the fucking game. 9 times out of 10 when ur an actual open player getting matched up against something like elclassico one of their players will go afk or they run pyro to mid or any other number of retard things to waste ur time instead of just rolling you as i imagine any low level team paying to play competitive would actually prefer you do. i mean i get not wanting to pay more when you don't want to try, but then why do these people not just go play UGC and fuck around? why are you paying money to fuck with newbies?

posted about 7 years ago
#2 Esports Arena has started posting Rewind VODs in Videos

my hero

posted about 7 years ago
#7 NA Icebreaker Weekly Cup Signups Wednesday 8th February in TF2 General Discussion

Less than 30 minutes left, my team of scrubs is the only one checked in so far. Would really love to see this thing start.

smh

posted about 7 years ago
#5 the problem with process in The Dumpster

I was getting ready to disagree by typing out something long, convoluted, and ultimately incredulous, but then I read something about how demo traps are unfair and limiting scout to 1 and

oh youre a dedicated shitposter, can't wait for this thread to be 8 pages long

posted about 7 years ago
#6 cp_jaddou_rc5 in Map Discussion

man i kinda want it on mapchamp this weekend cuz its so pretty but i also dont know that i wanna play pure a/d in 6s

posted about 7 years ago
#1928 stream highlights in Videos

https://clips.twitch.tv/sideshow/AgreeableToadTriHard

posted about 7 years ago
#32 Samurai Jack Returns in 2016 in Music, Movies, TV

wait wait wait this trailer is giving me the impression that this season is actually gonna have a coherent story. jeez. i dont know how to feel about this.

Show Content
where's my SCOTSMAN!?!?!?!?!?
posted about 7 years ago
#11 what song do you think of when you hear froyotech in TF2 General Discussion

https://www.youtube.com/watch?v=hNv5sPu0C1E

posted about 7 years ago
#15 the winger??? in TF2 General Discussion

soldier is only holding one rpg but somehow fires 4 rockets, can't use his grenades, and I don't understand where he stores his backup rockets, so im quitting for overwatch now since tf2 isnt realistic enough

posted about 7 years ago
#40 Mapchamp by Champ.gg in TF2 General Discussion

I couldn't find a tfcl_payload thread so posting here. I really hate some of these sniper sightlines, especially with the lack of flank routes to go fix the sniper problem. Defending first especially, I find myself trying to play heals forward on the tracks and not in the enclosed hallway, and then their team pushes and has a sniper sightline into the hallway and our med is fucked.

There are a few other crazy sightlines too but the BIG PROBLEM I have is that ubered players can't stop the cart. Some real shenanigans right there, ubering in to stop the cart only to find you've actually just fucked yourself, especially on last.

this thread might be dead but sidular just in case you check it again, put some random objects around the map. i appreciate not wanting to put textures in until the layout is finalized but everything is so bland, callouts are fucking impossible right now

posted about 7 years ago
#39 Mapchamp by Champ.gg in TF2 General Discussion

i wish everyone was invulnerable in pregame so i could explore the map

posted about 7 years ago
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