HoppsI've tested before that tracer_extra has nothing to do with the case described above.
Yeah, I wasn't really familiar with that problem so I was just guessing.
HoppsThis is what it looks like with cl_particle_batch_mode set to 2
https://youtu.be/TC-w_cBrHeY
In addition, while moving, the bullet trace may come out from somewhere else instead of the actual gun.
Interesting. To be honest, I thought cl_particle_batch_mode 2 was kinda snake oil but it seems like it has some actually noticeable effects. I'll have to test it further to see which one is more optimal.