yttrium
Account Details
SteamID64 76561197994749697
SteamID3 [U:1:34483969]
SteamID32 STEAM_0:1:17241984
Country United States
Signed Up April 1, 2014
Last Posted July 5, 2024 at 6:46 PM
Posts 2137 (0.5 per day)
Game Settings
In-game Sensitivity 6.0
Windows Sensitivity 6/11
Raw Input 1
DPI
1600
Resolution
1920x1080
Refresh Rate
144Hz
Hardware Peripherals
Mouse Logitech MX Master
Keyboard Ducky 9008G2 Pro Limited Edition (PBT, MX Greens)
Mousepad Razer Sphex
Headphones Philips SHP9500
Monitor HP L1925 (vert), BenQ XL2420Z, Apple Monitor II
1 ⋅⋅ 103 104 105 106 107 108 109 ⋅⋅ 142
#3 tr_medic in Map Discussion

whoa

posted about 9 years ago
#27 TF2 update for 7/15/15 (7/16/15 UTC) in TF2 General Discussion
nobelharvardsstuff

they're material overrides

posted about 9 years ago
#34 can someone buy tf2lobby? in TF2 General Discussion
2cyeah. community based decision making always leads to great things

http://1.bp.blogspot.com/-HrZzUIQosBg/UFR3so8JBSI/AAAAAAAAAP4/vZhUDZBUhxY/s1600/american-flag+%282%29.jpg

posted about 9 years ago
#3 Team Fortress 2 Update Released Jul 15 2015 in News
Reloading a weapon can no longer be triggered with '+reload' while the weapon is firing

woo soda pooper

Fixed incorrect cube maps on Powerhouse

this was a big issue in sfm

Fixed skinned weapons not rendering properly for customers on older shader model 2.0 hardware
Fixed the Spy-cicle causing a fire-immune bubble to be displayed when the Spy is cloaked
Updated several materials to fix issues caused by mat_picmip

whaa?

posted about 9 years ago
#4 List of main menu char names in Q/A Help
_KermitYou can just put the xpos of TFCharacterImage to be 9999 to remove them.

pretty sure he's trying to change, not remove

ry4ntk has the list

posted about 9 years ago
#17 i5 or i7 for TF2 specifically? in Hardware

ddr4 has almost no current improvement for your workflow, but it's a necessary incremental upgrade for the future. As for the i7 itself, having more threads will always help with video editing and 3d rendering to a major degree.

regarding Xeon, you save money at the cost of lacking integrated graphics, which do occasionally have their uses - quick sync is neat and having an iGPU makes debugging a broken system easy if the GPU is the problem

posted about 9 years ago
#19 Check out my single! in Music, Movies, TV

i thought you were posting a video with one frag

posted about 9 years ago
#48 yayahud in Customization
poopy_yttriumpoopy_http://i.imgur.com/1jXhap1.pngwait that's what they look like for you right now?

That's not what they should look like.

If you restart the game and bring up the loadout page without connecting to any servers, does it show up with icons?
nope. I could try reinstalling the hud i guess.
edit: that fixed it. thanks.

believe itempanels might need to be redone:
Show Content

Yeah they're broken and I'll look into them.

posted about 9 years ago
#46 yayahud in Customization
poopy_http://i.imgur.com/1jXhap1.png

wait that's what they look like for you right now?

That's not what they should look like.

If you restart the game and bring up the loadout page without connecting to any servers, does it show up with icons?

posted about 9 years ago
#12 i5 or i7 for TF2 specifically? in Hardware

No, he doesn't.

But since when does TF2 support more than 3 threads? This is completely news to me.

posted about 9 years ago
#44 yayahud in Customization
poopy_The buttons for loadout and taunts. in the character loadout panel.

They're currently icons. Can you provide me a screenshot showing what the old icons were, and another showing what they currently look like for you?

posted about 9 years ago
#42 yayahud in Customization
poopy_Sorry for the constant questions but is it possible to change the L & T in the loadouts back to the icons from the older version?

The L & T?

posted about 9 years ago
#1549 HUD editing: short questions, quick answers in Customization
Ericwrong, nope. having identical fieldnames results in the last-read (lowest in hudlayout.res) instance of the control being the one applied onscreen. shadows are made with modified fieldnames, e.g. AmmoInClipShadow.

I thought he was referring to displaying the same values, not using the same object name. Am I getting my terms mixed up?

redd0tCan confirm that it works! http://i.imgur.com/8AxSCnc.png

That is the most beautiful scoreboard I've ever seen

posted about 9 years ago
#1548 HUD editing: short questions, quick answers in Customization
poopy_is it possible to edit the size of the vaccinator resist icon that shows up when you're being healed? I can only figure out how to enlarge the one that shows up when Im healing someone else.

It's located in HudPlayerHealth, about halfway in. PlayerStatus_MedicUberBulletResistImage, PlayerStatus_MedicUberBlastResistImage, PlayerStatus_MedicUberFireResistImage for ubered. PlayerStatus_MedicSmallBulletResistImage, PlayerStatus_MedicSmallBlastResistImage, PlayerStatus_MedicSmallFireResistImage for passive.

posted about 9 years ago
#40 yayahud in Customization
poopy_http://imgur.com/a/IaDW2

Oh, the medal is screwing with the placement. I'll look into it.

posted about 9 years ago
1 ⋅⋅ 103 104 105 106 107 108 109 ⋅⋅ 142