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Show your HUD modifications!
posted in Customization
2401
#2401
-4 Frags +
KhanTF2TheReachFreaksFirst time messing with HUD configs, and its not that hard once you get the hang of it, and where stuff should be. I basically just changed the colors of RaysHud

https://www.youtube.com/watch?v=hVqiJ84-dJQ&feature=youtu.be

Since all you did was change a few colours, I don't think it is justified to call this your own hud. Not trying to talk you down, but editing colours is just very basic hud editing, done by nearly everyone and as long as you do not make any major changes, I think you would better off just calling it a modified rayshud.

Also, YouTube videos are a lot of work to show off huds, using imgur is the way to go mostly since it's faster and you don't have to sit through a 3 minute video to know how the hud looks like.

Wasnt claiming it as i made it, was just messing around. i will look into imgur tho lol

[quote=KhanTF2][quote=TheReachFreaks]First time messing with HUD configs, and its not that hard once you get the hang of it, and where stuff should be. I basically just changed the colors of RaysHud

[youtube]https://www.youtube.com/watch?v=hVqiJ84-dJQ&feature=youtu.be[/youtube][/quote]

Since all you did was change a few colours, I don't think it is justified to call this your own hud. Not trying to talk you down, but editing colours is just very basic hud editing, done by nearly everyone and as long as you do not make any major changes, I think you would better off just calling it a modified rayshud.

Also, YouTube videos are a lot of work to show off huds, using imgur is the way to go mostly since it's faster and you don't have to sit through a 3 minute video to know how the hud looks like.[/quote]


Wasnt claiming it as i made it, was just messing around. i will look into imgur tho lol
2402
#2402
3 Frags +

broeselcross health, ya ammo, pv medic, oxide targetid, HUDAS class selection, broesel sticky charge, omp chargemeters, communityhud scoreboard, ya main menu, and flappyhud sourcescheme.
http://webmup.com/lBCTi/vid.webm

gmang health, oxide ammo, eve killstreak counter, bxhud class selection, kbn targetid, medhud medic, kbn sticky charge, ya chargemeters, noto scoreboard, qtc menu, and flappuhud sourcescheme.
http://webmup.com/UCC6x/vid.webm

m0re health, omp ammo, broesel killstreak counter, bw class selection, rays team selection, slinfirehud medic, medhud targetid, ya sticky charge, broesel chargemeters, garm3n left scoreboard, broesel main menu, and default sourcescheme.
http://webmup.com/NwN67/vid.webm

I am not putting these up for download, because if you want them, just choose them as options in mixHUD.
http://teamfortress.tv/thread/18389/mixhud-by-tommy

Made these videos to promote my hud. Please note that there are more than 100 different availible options, not just the ones shown in the videos.

special guest of seanbuds stream :)

broeselcross health, ya ammo, pv medic, oxide targetid, HUDAS class selection, broesel sticky charge, omp chargemeters, communityhud scoreboard, ya main menu, and flappyhud sourcescheme.
http://webmup.com/lBCTi/vid.webm

gmang health, oxide ammo, eve killstreak counter, bxhud class selection, kbn targetid, medhud medic, kbn sticky charge, ya chargemeters, noto scoreboard, qtc menu, and flappuhud sourcescheme.
http://webmup.com/UCC6x/vid.webm

m0re health, omp ammo, broesel killstreak counter, bw class selection, rays team selection, slinfirehud medic, medhud targetid, ya sticky charge, broesel chargemeters, garm3n left scoreboard, broesel main menu, and default sourcescheme.
http://webmup.com/NwN67/vid.webm

I am not putting these up for download, because if you want them, just choose them as options in mixHUD.
http://teamfortress.tv/thread/18389/mixhud-by-tommy

Made these videos to promote my hud. Please note that there are more than 100 different availible options, not just the ones shown in the videos.

special guest of seanbuds stream :)
2403
#2403
3 Frags +
TheReachFreaksKhanTF2TheReachFreaksFirst time messing with HUD configs, and its not that hard once you get the hang of it, and where stuff should be. I basically just changed the colors of RaysHud

https://www.youtube.com/watch?v=hVqiJ84-dJQ&feature=youtu.be

Since all you did was change a few colours, I don't think it is justified to call this your own hud. Not trying to talk you down, but editing colours is just very basic hud editing, done by nearly everyone and as long as you do not make any major changes, I think you would better off just calling it a modified rayshud.

Also, YouTube videos are a lot of work to show off huds, using imgur is the way to go mostly since it's faster and you don't have to sit through a 3 minute video to know how the hud looks like.

Wasnt claiming it as i made it, was just messing around. i will look into imgur tho lol

The title of the video was SidHud...

[quote=TheReachFreaks][quote=KhanTF2][quote=TheReachFreaks]First time messing with HUD configs, and its not that hard once you get the hang of it, and where stuff should be. I basically just changed the colors of RaysHud

[youtube]https://www.youtube.com/watch?v=hVqiJ84-dJQ&feature=youtu.be[/youtube][/quote]

Since all you did was change a few colours, I don't think it is justified to call this your own hud. Not trying to talk you down, but editing colours is just very basic hud editing, done by nearly everyone and as long as you do not make any major changes, I think you would better off just calling it a modified rayshud.

Also, YouTube videos are a lot of work to show off huds, using imgur is the way to go mostly since it's faster and you don't have to sit through a 3 minute video to know how the hud looks like.[/quote]


Wasnt claiming it as i made it, was just messing around. i will look into imgur tho lol[/quote]
The title of the video was SidHud...
2404
#2404
0 Frags +

http://i.imgur.com/G5HhsXW.jpg?1?5001

How do I edit/remove the default BG?

[img]http://i.imgur.com/G5HhsXW.jpg?1?5001[/img]
How do I edit/remove the default BG?
2405
#2405
-1 Frags +

can someone give me link me where i can see the hud changes of the updates on the wiki ?
The actual code that changed.

can someone give me link me where i can see the hud changes of the updates on the wiki ?
The actual code that changed.
2406
#2406
2 Frags +

updated the hud i use, PVHUD to the new update stuff, thought id share it
its slighly modded and has a shitty minmode centered hp and ammo, it works fine i guess
darker background on scoreboards
minmode
bigger uber data font
supports killstreak, eureka effect and taunt menus
added damage and support to scoreboards
bunch of hud crosshairs
has the uber tracking mod (the percentage on the ubers thing)
changed the spectator tournament thing to something more visible
If anyone finds any bugs or something that i´ve might have missed from the update pm me and ill update it

https://dl.dropboxusercontent.com/u/49819530/pvhudupdated.rar

http://i.imgur.com/hF0FUIY.jpg

http://i.imgur.com/B6L5iak.jpg

http://i.imgur.com/G6WQpJC.jpg

updated the hud i use, PVHUD to the new update stuff, thought id share it
its slighly modded and has a shitty minmode centered hp and ammo, it works fine i guess
darker background on scoreboards
minmode
bigger uber data font
supports killstreak, eureka effect and taunt menus
added damage and support to scoreboards
bunch of hud crosshairs
has the uber tracking mod (the percentage on the ubers thing)
changed the spectator tournament thing to something more visible
If anyone finds any bugs or something that i´ve might have missed from the update pm me and ill update it

https://dl.dropboxusercontent.com/u/49819530/pvhudupdated.rar
[IMG]http://i.imgur.com/hF0FUIY.jpg[/IMG]
[IMG]http://i.imgur.com/B6L5iak.jpg[/IMG]
[IMG]http://i.imgur.com/G6WQpJC.jpg[/IMG]
2407
#2407
0 Frags +
Chrom3w0lfTheReachFreaksWasnt claiming it as i made it, was just messing around. i will look into imgur tho lolThe title of the video was SidHud...

Yeah, but he was just messing around

[quote=Chrom3w0lf][quote=TheReachFreaks]Wasnt claiming it as i made it, was just messing around. i will look into imgur tho lol[/quote]
The title of the video was SidHud...[/quote]

Yeah, but he was just messing around
2408
#2408
-1 Frags +
ShrubbishThese?

Edit: Or do you mean the ones on the class selection?

Hudas classicons.

what folder do i put these in if im using the hudas class select?

[quote=Shrubbish]
[url=http://www13.zippyshare.com/v/60057415/file.html
]These?[/url]

Edit: Or do you mean the ones on the class selection?

[url=http://www70.zippyshare.com/v/36764040/file.html
]Hudas classicons.[/url][/quote]

what folder do i put these in if im using the hudas class select?
2409
#2409
1 Frags +

does anyone have an updated Flamehud?

does anyone have an updated Flamehud?
2410
#2410
0 Frags +

http://puu.sh/9CXSd/3bd3bff14f.jpg

Spechuds are annoying to work with. Trying to create something different than rayshud (cause flathud's was basically the same still).

This is what I had before:

http://puu.sh/9CXNe/acf85d719b.jpg

Obviously, not much was changed.

edit:

http://puu.sh/9D3nV/43ac966db7.jpg

eehhh

[img]http://puu.sh/9CXSd/3bd3bff14f.jpg[/img]
Spechuds are annoying to work with. Trying to create something different than rayshud (cause flathud's was basically the same still).

This is what I had before:

[img]http://puu.sh/9CXNe/acf85d719b.jpg[/img]

Obviously, not much was changed.

edit:

[img]http://puu.sh/9D3nV/43ac966db7.jpg[/img]

eehhh
2411
#2411
-1 Frags +

Sorry for the noob question but how do you change the loading screen image? What is the name for the file to replace? I already replaced the main menu but I can't seem to get the loading screen to work.

Sorry for the noob question but how do you change the [url=http://i.imgur.com/F9xmI.jpg]loading screen image[/url]? What is the name for the file to replace? I already replaced the main menu but I can't seem to get the loading screen to work.
2412
#2412
-1 Frags +
Morbidly_Obese_LawnmowerSorry for the noob question but how do you change the loading screen image? What is the name for the file to replace? I already replaced the main menu but I can't seem to get the loading screen to work.

StatSummary_Embedded.res

[quote=Morbidly_Obese_Lawnmower]Sorry for the noob question but how do you change the [url=http://i.imgur.com/F9xmI.jpg]loading screen image[/url]? What is the name for the file to replace? I already replaced the main menu but I can't seem to get the loading screen to work.[/quote]
StatSummary_Embedded.res
2413
#2413
-1 Frags +

I could really use some help. I'm trying to get the filled uberbar to have a smooth color cycle similar to this:

http://www.youtube.com/watch?v=B7ayiA_p7dM

..but I'm getting all these muddy colors so I tried to have as many color sample points as possible to work off but it doesn't really display all colors but rather skips and mixes the colors at some times and takes ages to fully reach a color value at others. This is what I'm currently working on after scrapping it a few times but as you can see, it just drifts off to a muddy green before restarting the loop. I must be doing something wrong here.

event HudMedicCharged
{

	 	Animate ChargeMeter      FgColor      "247 47 68 255"  Linear 0.0 0.1
		Animate ChargeMeter      FgColor      "247 76 93 255"  Linear 0.1 0.2
		Animate ChargeMeter      FgColor      "247 0 93 255"   Linear 0.2 2.1
	    Animate ChargeMeter      FgColor      "0 0 255 255"    Linear 2.1 2.2
	    Animate ChargeMeter      FgColor      "89 12 255 255"  Linear 2.2 3.0
	    Animate ChargeMeter      FgColor      "0 0 255 255"    Linear 3.0 3.1
        Animate ChargeMeter      FgColor      "89 12 255 255"  Linear 3.1 4.8 	
        Animate ChargeMeter      FgColor      "72 60 255 255"  Linear 4.8 5.2   
		Animate ChargeMeter      FgColor      "46 0 94 255"    Linear 5.2 5.4  
		Animate ChargeMeter      FgColor      "46 0 94 255"    Linear 5.4 6.2 
		Animate ChargeMeter      FgColor      "0 99 188 255"   Linear 6.2 7.2
		Animate ChargeMeter      FgColor      "82 21 255 255"  Linear 7.2 7.7 
		Animate ChargeMeter      FgColor      "70 18 219 255"  Linear 7.7 8.2 
		Animate ChargeMeter      FgColor      "0 99 188 255"   Linear 8.2 8.5 
		Animate ChargeMeter      FgColor      "0 99 188 255"   Linear 8.5 8.9
		Animate ChargeMeter      FgColor      "56 112 255 255" Linear 8.9 9.9
		Animate ChargeMeter      FgColor      "56 112 255 255" Linear 9.9 10.6
		Animate ChargeMeter      FgColor      "0 103 255 255" Linear 10.6 12.0
		Animate ChargeMeter      FgColor      "0 143 255 255" Linear 12.0 12.2
		Animate ChargeMeter      FgColor      "0 143 255 255" Linear 12.2 12.3
		Animate ChargeMeter      FgColor      "90 247 88 255" Linear 12.3 12.6
		Animate ChargeMeter      FgColor      "51 188 61 255" Linear 12.6 12.9
		Animate ChargeMeter      FgColor      "51 188 61 255" Linear 12.9 13.0
		Animate ChargeMeter      FgColor      "51 188 61 255" Linear 13.0 13.2
		Animate ChargeMeter      FgColor      "0 255 0 255" Linear 13.2 13.5
		Animate ChargeMeter      FgColor      "0 255 0 255" Linear 13.5 14.0
		Animate ChargeMeter      FgColor      "0 255 0 255" Linear 14.0 19.0
		Animate ChargeMeter      FgColor      "245 205 61 255" Linear 19.0 19.3
		Animate ChargeMeter      FgColor      "245 205 61 255" Linear 19.3 19.4
		Animate ChargeMeter      FgColor      "245 205 61 255" Linear 19.4 20.3
		Animate ChargeMeter      FgColor      "245 205 61 255" Linear 20.3 21.0
		Animate ChargeMeter      FgColor      "245 205 61 255" Linear 21.0 21.2
		Animate ChargeMeter      FgColor      "191 255 56 255" Linear 21.2 23.0

		RunEvent HudMedicChargedLoop 27.0		

}
I could really use some help. I'm trying to get the filled uberbar to have a smooth color cycle similar to this:

[youtube]http://www.youtube.com/watch?v=B7ayiA_p7dM[/youtube]

..but I'm getting all these muddy colors so I tried to have as many color sample points as possible to work off but it doesn't really display all colors but rather skips and mixes the colors at some times and takes ages to fully reach a color value at others. This is what I'm currently working on after scrapping it a few times but as you can see, it just drifts off to a muddy green before restarting the loop. I must be doing something wrong here.

[code]
event HudMedicCharged
{

Animate ChargeMeter FgColor "247 47 68 255" Linear 0.0 0.1
Animate ChargeMeter FgColor "247 76 93 255" Linear 0.1 0.2
Animate ChargeMeter FgColor "247 0 93 255" Linear 0.2 2.1
Animate ChargeMeter FgColor "0 0 255 255" Linear 2.1 2.2
Animate ChargeMeter FgColor "89 12 255 255" Linear 2.2 3.0
Animate ChargeMeter FgColor "0 0 255 255" Linear 3.0 3.1
Animate ChargeMeter FgColor "89 12 255 255" Linear 3.1 4.8
Animate ChargeMeter FgColor "72 60 255 255" Linear 4.8 5.2
Animate ChargeMeter FgColor "46 0 94 255" Linear 5.2 5.4
Animate ChargeMeter FgColor "46 0 94 255" Linear 5.4 6.2
Animate ChargeMeter FgColor "0 99 188 255" Linear 6.2 7.2
Animate ChargeMeter FgColor "82 21 255 255" Linear 7.2 7.7
Animate ChargeMeter FgColor "70 18 219 255" Linear 7.7 8.2
Animate ChargeMeter FgColor "0 99 188 255" Linear 8.2 8.5
Animate ChargeMeter FgColor "0 99 188 255" Linear 8.5 8.9
Animate ChargeMeter FgColor "56 112 255 255" Linear 8.9 9.9
Animate ChargeMeter FgColor "56 112 255 255" Linear 9.9 10.6
Animate ChargeMeter FgColor "0 103 255 255" Linear 10.6 12.0
Animate ChargeMeter FgColor "0 143 255 255" Linear 12.0 12.2
Animate ChargeMeter FgColor "0 143 255 255" Linear 12.2 12.3
Animate ChargeMeter FgColor "90 247 88 255" Linear 12.3 12.6
Animate ChargeMeter FgColor "51 188 61 255" Linear 12.6 12.9
Animate ChargeMeter FgColor "51 188 61 255" Linear 12.9 13.0
Animate ChargeMeter FgColor "51 188 61 255" Linear 13.0 13.2
Animate ChargeMeter FgColor "0 255 0 255" Linear 13.2 13.5
Animate ChargeMeter FgColor "0 255 0 255" Linear 13.5 14.0
Animate ChargeMeter FgColor "0 255 0 255" Linear 14.0 19.0
Animate ChargeMeter FgColor "245 205 61 255" Linear 19.0 19.3
Animate ChargeMeter FgColor "245 205 61 255" Linear 19.3 19.4
Animate ChargeMeter FgColor "245 205 61 255" Linear 19.4 20.3
Animate ChargeMeter FgColor "245 205 61 255" Linear 20.3 21.0
Animate ChargeMeter FgColor "245 205 61 255" Linear 21.0 21.2
Animate ChargeMeter FgColor "191 255 56 255" Linear 21.2 23.0

RunEvent HudMedicChargedLoop 27.0

}
[/code]
2414
#2414
-1 Frags +

Lawnmower, have a look at this: http://teamfortress.tv/thread/8247/show-your-hud-modifications/?page=55#1644

Lawnmower, have a look at this: http://teamfortress.tv/thread/8247/show-your-hud-modifications/?page=55#1644
2415
#2415
1 Frags +
La_maison-animation stuff-

Your hudanimations code is messed up. The 2nd number after Linear is the duration. You seem to have start and end times. You need start and duration times. The reason it becomes muddy green is because you have the animations overlapping. The start times are closer together than the durations. So you have multiple transitions happening at once.

For example,

Animate ChargeMeter FgColor "247 47 68 255" Linear 0.0 0.1
Animate ChargeMeter FgColor "247 76 93 255" Linear 0.1 0.1
Animate ChargeMeter FgColor "247 0 93 255" Linear 0.2 0.1
Animate ChargeMeter FgColor "0 0 255 255" Linear 0.3 1.1
Animate ChargeMeter FgColor "89 12 255 255" Linear 0.4 0.1
Animate ChargeMeter FgColor "0 0 255 255" Linear 0.5 0.1
Animate ChargeMeter FgColor "89 12 255 255" Linear 0.6 0.1
Animate ChargeMeter FgColor "72 60 255 255" Linear 0.7 0.1 
[quote=La_maison]-animation stuff-[/quote]
Your hudanimations code is messed up. The 2nd number after Linear is the duration. You seem to have start and end times. You need start and duration times. The reason it becomes muddy green is because you have the animations overlapping. The start times are closer together than the durations. So you have multiple transitions happening at once.

For example,

[code]
Animate ChargeMeter FgColor "247 47 68 255" Linear 0.0 0.1
Animate ChargeMeter FgColor "247 76 93 255" Linear 0.1 0.1
Animate ChargeMeter FgColor "247 0 93 255" Linear 0.2 0.1
Animate ChargeMeter FgColor "0 0 255 255" Linear 0.3 1.1
Animate ChargeMeter FgColor "89 12 255 255" Linear 0.4 0.1
Animate ChargeMeter FgColor "0 0 255 255" Linear 0.5 0.1
Animate ChargeMeter FgColor "89 12 255 255" Linear 0.6 0.1
Animate ChargeMeter FgColor "72 60 255 255" Linear 0.7 0.1 [/code]
2416
#2416
-1 Frags +

Thank you so much! :)

Thank you so much! :)
2417
#2417
5 Frags +

I did some stuff
Download Away [Everything from Installation Instructions to Feedback in the Read Me]

http://i.imgur.com/dBoxwQB.jpg

http://i.imgur.com/yiq1TAI.jpg

http://i.imgur.com/sPFUN2u.jpg

I did some stuff
[url=https://www.dropbox.com/s/60iyvyf9xxu0arb/Garm3nHUD%208MG%20Edit.rar]Download Away[/url] [Everything from Installation Instructions to Feedback in the Read Me]
[img]http://i.imgur.com/dBoxwQB.jpg[/img]
[img]http://i.imgur.com/yiq1TAI.jpg[/img]
[img]http://i.imgur.com/sPFUN2u.jpg[/img]
2418
#2418
0 Frags +
VinylStormI did some stuff

Wow, that's pretty cool. Might be distracting at times, but I like it.

[quote=VinylStorm]I did some stuff[/quote]
Wow, that's pretty cool. Might be distracting at times, but I like it.
2419
#2419
-1 Frags +

Does anyone know this hud? http://imgur.com/v0MD0ZN

Does anyone know this hud? http://imgur.com/v0MD0ZN
2420
#2420
-1 Frags +

Garm3n hud 4MP

Garm3n hud 4MP
2421
#2421
1 Frags +

*

*
2422
#2422
0 Frags +
Ragorhttp://i.imgur.com/h49Eood.jpg

we bxhud now

more screens please

[quote=Ragor]http://i.imgur.com/h49Eood.jpg

we bxhud now[/quote]

more screens please
2423
#2423
1 Frags +

So, I've been editing my loadout/store panels, and I am stuck with the preset buttons. Here's the code:

Show Content
[code]
"Resource/UI/LoadoutPresetPanel.res"
{
"loadout_preset_panel"
{
"ControlName" "CLoadoutPresetPanel"
"fieldName" "loadout_preset_panel"

"presetbutton_kv"
{
"zpos" "20"
"wide" "25"
"tall" "25"
"autoResize" "0"
"pinCorner" "0"
"visible" "0"
"enabled" "1"
"tabPosition" "0"
"font" "Antipasto24"
"textAlignment" "center"
"textinsetx" "0"
"dulltext" "0"
"brighttext" "0"
"Command" ""

"border_default" "NoBorder"
"border_armed" "NoBorder"
"paintbackground" "0"

"sound_depressed" "UI/buttonclick.wav"
"sound_released" "UI/buttonclickrelease.wav"

"selectedcolor" "mintHUD_Dark"
"unselectedcolor" "mintHUD_Light"

"centerwrap" "1"
}
}
}
[/code]

What I want is for the buttons to be white, then change color when they are the current preset. What is actually happening is this:

http://puu.sh/9FZde/d73a9ccf30.jpg

The text stays offwhite and does not change at all.

So, I've been editing my loadout/store panels, and I am stuck with the preset buttons. Here's the code:

[spoiler][code]
"Resource/UI/LoadoutPresetPanel.res"
{
"loadout_preset_panel"
{
"ControlName" "CLoadoutPresetPanel"
"fieldName" "loadout_preset_panel"

"presetbutton_kv"
{
"zpos" "20"
"wide" "25"
"tall" "25"
"autoResize" "0"
"pinCorner" "0"
"visible" "0"
"enabled" "1"
"tabPosition" "0"
"font" "Antipasto24"
"textAlignment" "center"
"textinsetx" "0"
"dulltext" "0"
"brighttext" "0"
"Command" ""

"border_default" "NoBorder"
"border_armed" "NoBorder"
"paintbackground" "0"

"sound_depressed" "UI/buttonclick.wav"
"sound_released" "UI/buttonclickrelease.wav"

"selectedcolor" "mintHUD_Dark"
"unselectedcolor" "mintHUD_Light"

"centerwrap" "1"
}
}
}
[/code][/spoiler]

What I want is for the buttons to be white, then change color when they are the current preset. What is actually happening is this:

[img]http://puu.sh/9FZde/d73a9ccf30.jpg[/img]

The text stays offwhite and does not change at all.
2424
#2424
0 Frags +
VoloderSo, I've been editing my loadout/store panels, and I am stuck with the preset buttons. Here's the code:

What I want is for the buttons to be white, then change color when they are the current preset. What is actually happening is this:

The text stays offwhite and does not change at all.

I haven't messed with the preset buttons in a while but I think you edit the colours in the clientscheme under Econ.Button.PresetXXXX.

[quote=Voloder]So, I've been editing my loadout/store panels, and I am stuck with the preset buttons. Here's the code:

What I want is for the buttons to be white, then change color when they are the current preset. What is actually happening is this:

The text stays offwhite and does not change at all.[/quote]

I haven't messed with the preset buttons in a while but I think you edit the colours in the clientscheme under Econ.Button.PresetXXXX.
2425
#2425
2 Frags +
nokkVoloderSo, I've been editing my loadout/store panels, and I am stuck with the preset buttons. Here's the code:

What I want is for the buttons to be white, then change color when they are the current preset. What is actually happening is this:

The text stays offwhite and does not change at all.

I haven't messed with the preset buttons in a while but I think you edit the colours in the clientscheme under Econ.Button.PresetXXXX.

LOL I answered this question like 2 days ago! I'm so stupid. Thank you.

[quote=nokk][quote=Voloder]So, I've been editing my loadout/store panels, and I am stuck with the preset buttons. Here's the code:

What I want is for the buttons to be white, then change color when they are the current preset. What is actually happening is this:

The text stays offwhite and does not change at all.[/quote]

I haven't messed with the preset buttons in a while but I think you edit the colours in the clientscheme under Econ.Button.PresetXXXX.[/quote]
LOL I answered this question like 2 days ago! I'm so stupid. Thank you.
2426
#2426
-1 Frags +

So, it turns out, I was wrong: I don't know what I'm doing.

http://puu.sh/9G6i8/7ec560fed1.png

I got it to change color when selected, but the non selected buttons are TanLight.

		Econ.Dialog.BgColor									"Blank"
		Econ.Button.BgColor									"TanDark"
		Econ.Button.FgColor									"mintHUD_Light"
		Econ.Button.ArmedBgColor							"TFOrange"
		Econ.Button.ArmedFgColor							"mintHUD_Light"
		Econ.Button.DepressedBgColor						"TFOrange"
		Econ.Button.DepressedFgColor						"Black"

		Econ.Button.PresetDefaultColorFg					"mintHUD_Dark"
		Econ.Button.PresetArmedColorFg						"mintHUD_Dark"
		Econ.Button.PresetDepressedColorFg					"mintHUD_Dark"

		Econ.Button.PresetDefaultColorBg					"LighterRed"
		Econ.Button.PresetArmedColorBg						"LightRed"
		Econ.Button.PresetDepressedColorBg					"TFOrange"

mintHUD_Dark = Purple
mintHUD_Light = White

So, it turns out, I was wrong: I don't know what I'm doing.

[img]http://puu.sh/9G6i8/7ec560fed1.png[/img]

I got it to change color when selected, but the non selected buttons are TanLight.

[code] Econ.Dialog.BgColor "Blank"
Econ.Button.BgColor "TanDark"
Econ.Button.FgColor "mintHUD_Light"
Econ.Button.ArmedBgColor "TFOrange"
Econ.Button.ArmedFgColor "mintHUD_Light"
Econ.Button.DepressedBgColor "TFOrange"
Econ.Button.DepressedFgColor "Black"

Econ.Button.PresetDefaultColorFg "mintHUD_Dark"
Econ.Button.PresetArmedColorFg "mintHUD_Dark"
Econ.Button.PresetDepressedColorFg "mintHUD_Dark"

Econ.Button.PresetDefaultColorBg "LighterRed"
Econ.Button.PresetArmedColorBg "LightRed"
Econ.Button.PresetDepressedColorBg "TFOrange"
[/code]

mintHUD_Dark = Purple
mintHUD_Light = White
2427
#2427
0 Frags +

That's odd. For loadoutpresetpanel.res, I kept everything default but the font, and only changed the stuff in clientscheme with no problems. Ended up with this:

http://puu.sh/9G776/d1aa716e9f.png

EDIT: here's the code for reference:

Show Content
[code]"Resource/UI/LoadoutPresetPanel.res"
{
"loadout_preset_panel"
{
"ControlName" "CLoadoutPresetPanel"
"fieldName" "loadout_preset_panel"

"presetbutton_kv"
{
"zpos" "20"
"wide" "25"
"tall" "25"
"autoResize" "0"
"pinCorner" "0"
"visible" "0"
"enabled" "1"
"tabPosition" "0"
"font" "NormalCode18"
"textAlignment" "center"
"textinsetx" "0"
"dulltext" "0"
"brighttext" "0"
"Command" ""
"sound_depressed" "UI/buttonclick.wav"
"sound_released" "UI/buttonclickrelease.wav"
"centerwrap" "1"
}
}
}
[/code]
That's odd. For loadoutpresetpanel.res, I kept everything default but the font, and only changed the stuff in clientscheme with no problems. Ended up with this:

[img]http://puu.sh/9G776/d1aa716e9f.png[/img]

EDIT: here's the code for reference:

[spoiler][code]"Resource/UI/LoadoutPresetPanel.res"
{
"loadout_preset_panel"
{
"ControlName" "CLoadoutPresetPanel"
"fieldName" "loadout_preset_panel"

"presetbutton_kv"
{
"zpos" "20"
"wide" "25"
"tall" "25"
"autoResize" "0"
"pinCorner" "0"
"visible" "0"
"enabled" "1"
"tabPosition" "0"
"font" "NormalCode18"
"textAlignment" "center"
"textinsetx" "0"
"dulltext" "0"
"brighttext" "0"
"Command" ""
"sound_depressed" "UI/buttonclick.wav"
"sound_released" "UI/buttonclickrelease.wav"
"centerwrap" "1"
}
}
}
[/code][/spoiler]
2428
#2428
2 Frags +

Hey there, I modified notoHUD to make it look a bit more like knhud/Soup8hud, also changed some random things.

http://imgur.com/a/LDNyA

I could post a download link if anyone's interested. I don't know if it'll work on other resolutions as mine is 1366x768, it seemed to work fine on 1280x720 though.

Hey there, I modified notoHUD to make it look a bit more like knhud/Soup8hud, also changed some random things.

http://imgur.com/a/LDNyA

I could post a download link if anyone's interested. I don't know if it'll work on other resolutions as mine is 1366x768, it seemed to work fine on 1280x720 though.
2429
#2429
-1 Frags +
FlickerHey there, I modified notoHUD to make it look a bit more like knhud/Soup8hud, also changed some random things.

http://imgur.com/a/LDNyA

I could post a download link if anyone's interested. I don't know if it'll work on other resolutions as mine is 1366x768, it seemed to work fine on 1280x720 though.

Please download link!

[quote=Flicker]Hey there, I modified notoHUD to make it look a bit more like knhud/Soup8hud, also changed some random things.

http://imgur.com/a/LDNyA

I could post a download link if anyone's interested. I don't know if it'll work on other resolutions as mine is 1366x768, it seemed to work fine on 1280x720 though.[/quote]

Please download link!
2430
#2430
2 Frags +
asaptf2FlickerHey there, I modified notoHUD to make it look a bit more like knhud/Soup8hud, also changed some random things.

http://imgur.com/a/LDNyA

I could post a download link if anyone's interested. I don't know if it'll work on other resolutions as mine is 1366x768, it seemed to work fine on 1280x720 though.

Please download link!

https://www.dropbox.com/s/1bfqw7pi4gaadsu/notoknhud.rar

Here it is. :p

[quote=asaptf2][quote=Flicker]Hey there, I modified notoHUD to make it look a bit more like knhud/Soup8hud, also changed some random things.

http://imgur.com/a/LDNyA

I could post a download link if anyone's interested. I don't know if it'll work on other resolutions as mine is 1366x768, it seemed to work fine on 1280x720 though.[/quote]

Please download link![/quote]

https://www.dropbox.com/s/1bfqw7pi4gaadsu/notoknhud.rar

Here it is. :p
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