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1 2 3
New update (rip openplugin?)
31
#31
4 Frags +

what djc & dash said. OpenPlugin is the only one affected by this to my knowledge

World models in first person view is interesting too, gonna play with it on for a while

what djc & dash said. OpenPlugin is the only one affected by this to my knowledge

World models in first person view is interesting too, gonna play with it on for a while
32
#32
0 Frags +

the first-person world models command does not require sv_cheats right?

the first-person world models command does not require sv_cheats right?
33
#33
5 Frags +

No, it doesn't

No, it doesn't
34
#34
-9 Frags +
bassheadrip 120 fov, ah well.

Is there a way I can still get transparent viewmodels without OpenPlugin ?

Be a man like the rest of us "viewmodel_fov 0" Or if you are crazy "viewmodel_fov 1000"

[quote=basshead]rip 120 fov, ah well.

Is there a way I can still get transparent viewmodels without OpenPlugin ?[/quote]

Be a man like the rest of us "viewmodel_fov 0" Or if you are crazy "viewmodel_fov 1000"
35
#35
0 Frags +
Droidsterbassheadrip 120 fov, ah well.

Is there a way I can still get transparent viewmodels without OpenPlugin ?

Be a man like the rest of us "viewmodel_fov 0" Or if you are crazy "viewmodel_fov 1000"

What are you talking about? I mean a method of transparent viewmodel, i.e. r_drawviewmodel 100

Or am I deluded ?

[quote=Droidster][quote=basshead]rip 120 fov, ah well.

Is there a way I can still get transparent viewmodels without OpenPlugin ?[/quote]

Be a man like the rest of us "viewmodel_fov 0" Or if you are crazy "viewmodel_fov 1000"[/quote]

What are you talking about? I mean a method of transparent viewmodel, i.e. r_drawviewmodel 100

Or am I deluded ?
36
#36
1 Frags +

I always told people they'd eventually do something like this and they said I was crazy =( Can't trust something that needs -insecure

I always told people they'd eventually do something like this and they said I was crazy =( Can't trust something that needs -insecure
37
#37
0 Frags +

Wait.... so with cl_first_person_uses_world_model you can see your cosmetic stuff?

Wait.... so with cl_first_person_uses_world_model you can see your cosmetic stuff?
38
#38
11 Frags +

don't know about that but...

http://cloud-2.steampowered.com/ugc/867217316762557863/33A74A886FBA24BE24C9EF22DB83F9516134859C/

I have legs :,D

don't know about that but...

[img]http://cloud-2.steampowered.com/ugc/867217316762557863/33A74A886FBA24BE24C9EF22DB83F9516134859C/[/img]

I have legs :,D
39
#39
0 Frags +
ZantWait.... so with cl_first_person_uses_world_model you can see your cosmetic stuff?

Yes, because it uses your world model

[quote=Zant]Wait.... so with cl_first_person_uses_world_model you can see your cosmetic stuff?[/quote] Yes, because it uses your world model
40
#40
14 Frags +
ritalinPeople can still use Eyefinity and other stuff to increase FOV I guess

-a friend's image, he was trying out eyefinity.

http://img405.imageshack.us/img405/8030/imag0883e.jpg

You can even create custom fullscreen resolutions, windowed mode doesn't work anymore.

http://cloud.steampowered.com/ugc/595830595886785462/D5105E39884DCD75A9C9A33957F637532F9CBA76/

[quote=ritalin]People can still use Eyefinity and other stuff to increase FOV I guess[/quote]
-a friend's image, he was trying out eyefinity.
[img]http://img405.imageshack.us/img405/8030/imag0883e.jpg[/img]

You can even create custom fullscreen resolutions, windowed mode doesn't work anymore.
[img]http://cloud.steampowered.com/ugc/595830595886785462/D5105E39884DCD75A9C9A33957F637532F9CBA76/[/img]
41
#41
6 Frags +

http://filesmelt.com/dl/djawndkaw.png

Ok so I was expecting like FP view with world model stuff but oh its apparently VR thingy.
Wish it wasnt all wibbly wobbly.
Interesting, though.

[img]http://filesmelt.com/dl/djawndkaw.png[/img]
Ok so I was expecting like FP view with world model stuff but oh its apparently VR thingy.
Wish it wasnt all wibbly wobbly.
Interesting, though.
42
#42
8 Frags +

nothing of value lost

nothing of value lost
43
#43
5 Frags +

had a good run, rip

had a good run, rip
44
#44
26 Frags +

I am running linux, and this update actually fixed my hud.
A tf2 update. Fixed. My hud.
It's a miracle.

I am running linux, and this update actually fixed my hud.
A tf2 update. Fixed. My hud.
It's a miracle.
45
#45
18 Frags +

http://i.imgur.com/CjNR1Eg.jpg

this is the most jarring thing ever

[IMG]http://i.imgur.com/CjNR1Eg.jpg[/IMG]

this is the most jarring thing ever
46
#46
0 Frags +

unnecessary updates as usual (maybe not the bug fixes)

unnecessary updates as usual (maybe not the bug fixes)
47
#47
1 Frags +
Wreath[IMG]http://i.imgur.com/CjNR1Eg.jpg[/IMG]

this is the most jarring thing ever

Does it still fire from center? I never actually checked. It's weird though

[quote=Wreath][IMG]http://i.imgur.com/CjNR1Eg.jpg[/IMG]

this is the most jarring thing ever[/quote]

Does it still fire from center? I never actually checked. It's weird though
48
#48
2 Frags +

yeah it does

yeah it does
49
#49
0 Frags +

Back to STV, doesn't Valve openly support STV?

Back to STV, doesn't Valve openly support STV?
50
#50
15 Frags +

http://i.imgur.com/CXTH0Oz.jpg

decent

[img]http://i.imgur.com/CXTH0Oz.jpg[/img]

decent
51
#51
8 Frags +

I cannot see my Planet's effect on my helm in cl_first_person_uses_world_model

The immersion is ruined.

I cannot see my Planet's effect on my helm in cl_first_person_uses_world_model

The immersion is ruined.
52
#52
0 Frags +

I warn you... Do not surf with cl_first_person_uses_world_model 1... it's bad

I warn you... Do not surf with cl_first_person_uses_world_model 1... it's bad
53
#53
10 Frags +
MYLESI warn you... Do not surf with cl_first_person_uses_world_model 1... it's bad

Now I have to try it.

EDIT: IT IS AMAZING.

[quote=MYLES]I warn you... Do not surf with cl_first_person_uses_world_model 1... it's bad[/quote]

Now I have to try it.

EDIT: IT IS AMAZING.
54
#54
18 Frags +

http://www.youtube.com/watch?v=ntmZpnTVlMM

[youtube]http://www.youtube.com/watch?v=ntmZpnTVlMM[/youtube]
55
#55
0 Frags +

cl_first_person_uses_world_model is for the oculus rift if anyone didn't know

edit: oops

cl_first_person_uses_world_model is for the oculus rift if anyone didn't know

edit: oops
56
#56
4 Frags +
flippershttp://www.youtube.com/watch?v=ntmZpnTVlMM

That was fast.

[quote=flippers][youtube]http://www.youtube.com/watch?v=ntmZpnTVlMM[/youtube][/quote]
That was fast.
57
#57
3 Frags +

http://i.imgur.com/bBPuUZb.jpg

[IMG]http://i.imgur.com/bBPuUZb.jpg[/IMG]
58
#58
-5 Frags +

wow i'm furious with this update

wow i'm furious with this update
59
#59
0 Frags +

Does viewmodel_fov work on the world model?

Does viewmodel_fov work on the world model?
60
#60
0 Frags +
trogDoes viewmodel_fov work on the world model?

nope.

[quote=trog]Does viewmodel_fov work on the world model?[/quote]
nope.
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