what djc & dash said. OpenPlugin is the only one affected by this to my knowledge
World models in first person view is interesting too, gonna play with it on for a while
what djc & dash said. OpenPlugin is the only one affected by this to my knowledge
World models in first person view is interesting too, gonna play with it on for a while
the first-person world models command does not require sv_cheats right?
the first-person world models command does not require sv_cheats right?
bassheadrip 120 fov, ah well.
Is there a way I can still get transparent viewmodels without OpenPlugin ?
Be a man like the rest of us "viewmodel_fov 0" Or if you are crazy "viewmodel_fov 1000"
[quote=basshead]rip 120 fov, ah well.
Is there a way I can still get transparent viewmodels without OpenPlugin ?[/quote]
Be a man like the rest of us "viewmodel_fov 0" Or if you are crazy "viewmodel_fov 1000"
Droidsterbassheadrip 120 fov, ah well.
Is there a way I can still get transparent viewmodels without OpenPlugin ?
Be a man like the rest of us "viewmodel_fov 0" Or if you are crazy "viewmodel_fov 1000"
What are you talking about? I mean a method of transparent viewmodel, i.e. r_drawviewmodel 100
Or am I deluded ?
[quote=Droidster][quote=basshead]rip 120 fov, ah well.
Is there a way I can still get transparent viewmodels without OpenPlugin ?[/quote]
Be a man like the rest of us "viewmodel_fov 0" Or if you are crazy "viewmodel_fov 1000"[/quote]
What are you talking about? I mean a method of transparent viewmodel, i.e. r_drawviewmodel 100
Or am I deluded ?
I always told people they'd eventually do something like this and they said I was crazy =( Can't trust something that needs -insecure
I always told people they'd eventually do something like this and they said I was crazy =( Can't trust something that needs -insecure
Wait.... so with cl_first_person_uses_world_model you can see your cosmetic stuff?
Wait.... so with cl_first_person_uses_world_model you can see your cosmetic stuff?
don't know about that but...
[img]http://cloud-2.steampowered.com/ugc/867217316762557863/33A74A886FBA24BE24C9EF22DB83F9516134859C/[/img]
I have legs :,D
ZantWait.... so with cl_first_person_uses_world_model you can see your cosmetic stuff?
Yes, because it uses your world model
[quote=Zant]Wait.... so with cl_first_person_uses_world_model you can see your cosmetic stuff?[/quote] Yes, because it uses your world model
ritalinPeople can still use Eyefinity and other stuff to increase FOV I guess
-a friend's image, he was trying out eyefinity.
http://img405.imageshack.us/img405/8030/imag0883e.jpg
You can even create custom fullscreen resolutions, windowed mode doesn't work anymore.
http://cloud.steampowered.com/ugc/595830595886785462/D5105E39884DCD75A9C9A33957F637532F9CBA76/
[quote=ritalin]People can still use Eyefinity and other stuff to increase FOV I guess[/quote]
-a friend's image, he was trying out eyefinity.
[img]http://img405.imageshack.us/img405/8030/imag0883e.jpg[/img]
You can even create custom fullscreen resolutions, windowed mode doesn't work anymore.
[img]http://cloud.steampowered.com/ugc/595830595886785462/D5105E39884DCD75A9C9A33957F637532F9CBA76/[/img]
http://filesmelt.com/dl/djawndkaw.png
Ok so I was expecting like FP view with world model stuff but oh its apparently VR thingy.
Wish it wasnt all wibbly wobbly.
Interesting, though.
[img]http://filesmelt.com/dl/djawndkaw.png[/img]
Ok so I was expecting like FP view with world model stuff but oh its apparently VR thingy.
Wish it wasnt all wibbly wobbly.
Interesting, though.
I am running linux, and this update actually fixed my hud.
A tf2 update. Fixed. My hud.
It's a miracle.
I am running linux, and this update actually fixed my hud.
A tf2 update. Fixed. My hud.
It's a miracle.
http://i.imgur.com/CjNR1Eg.jpg
this is the most jarring thing ever
[IMG]http://i.imgur.com/CjNR1Eg.jpg[/IMG]
this is the most jarring thing ever
unnecessary updates as usual (maybe not the bug fixes)
unnecessary updates as usual (maybe not the bug fixes)
Wreath[IMG]http://i.imgur.com/CjNR1Eg.jpg[/IMG]
this is the most jarring thing ever
Does it still fire from center? I never actually checked. It's weird though
[quote=Wreath][IMG]http://i.imgur.com/CjNR1Eg.jpg[/IMG]
this is the most jarring thing ever[/quote]
Does it still fire from center? I never actually checked. It's weird though
Back to STV, doesn't Valve openly support STV?
Back to STV, doesn't Valve openly support STV?
[img]http://i.imgur.com/CXTH0Oz.jpg[/img]
decent
I cannot see my Planet's effect on my helm in cl_first_person_uses_world_model
The immersion is ruined.
I cannot see my Planet's effect on my helm in cl_first_person_uses_world_model
The immersion is ruined.
I warn you... Do not surf with cl_first_person_uses_world_model 1... it's bad
I warn you... Do not surf with cl_first_person_uses_world_model 1... it's bad
MYLESI warn you... Do not surf with cl_first_person_uses_world_model 1... it's bad
Now I have to try it.
EDIT: IT IS AMAZING.
[quote=MYLES]I warn you... Do not surf with cl_first_person_uses_world_model 1... it's bad[/quote]
Now I have to try it.
EDIT: IT IS AMAZING.
[youtube]http://www.youtube.com/watch?v=ntmZpnTVlMM[/youtube]
cl_first_person_uses_world_model is for the oculus rift if anyone didn't know
edit: oops
cl_first_person_uses_world_model is for the oculus rift if anyone didn't know
edit: oops
[quote=flippers][youtube]http://www.youtube.com/watch?v=ntmZpnTVlMM[/youtube][/quote]
That was fast.
[IMG]http://i.imgur.com/bBPuUZb.jpg[/IMG]
wow i'm furious with this update
wow i'm furious with this update
Does viewmodel_fov work on the world model?
Does viewmodel_fov work on the world model?
trogDoes viewmodel_fov work on the world model?
nope.
[quote=trog]Does viewmodel_fov work on the world model?[/quote]
nope.