http://play.esea.net/index.php?s=esports&d=comments&id=12079
Congratz to all new teams
http://play.esea.net/index.php?s=esports&d=comments&id=12079
Congratz to all new teams
http://play.esea.net/index.php?s=esports&d=comments&id=12079
Chrome blocks the https version for some reason killing fixed it, gracias
vector without shawn going invite is kinda odd. he is like the tyrone of vector
Scholarvector without shawn going invite is kinda odd. he is like the tyrone of vector
what happened anyways?
Him and mile were the couple from high school that everyone votes to get married
grillzScholarvector without shawn going invite is kinda odd. he is like the tyrone of vector
what happened anyways?
Him and mile were the couple from high school that everyone votes to get married
TO QUOTE SHWAN "mile is a faggot". jk, he said he got a new job that wouldn't really let him play enough.
is this really what invite has come to? I can see why the best players already quit
drmtcis this really what invite has come to? I can see why the best players already quit
What?
I personally don't expect those two teams to do all that well in invite sadly ;-;
Plus xensity seems kind of odd being in invite after so long. I might as well say this. CMU back to lan, b4nnys team at lan, Bro/Whale at lan, AG at lan =\ But who am I to say without seeing the rosters, NO ONE I SAY! NO ONE!
Good luck S13 invite players
It's kind of strange that people expect the intermediate move-ups to be illustrious players. If the teams that moved up from intermediate don't have the hardest time in invite then the original 7 teams were chosen erroneously. The 7 default teams are in the division because they are known players who have previously played at the top, players who have played somewhat near the top, or players who have battled their way through intermediate season after season. The moveups from intermediate are players who are now breaking the barrier test their might against the top of the game.
Voting for vector due to doggles' team alleged disinterest in invite. Good luck dudes.
MYLESdrmtcis this really what invite has come to? I can see why the best players already quit
What?
I personally don't expect those two teams to do all that well in invite sadly ;-;
Plus xensity seems kind of odd being in invite after so long. I might as well say this. CMU back to lan, b4nnys team at lan, Bro/Whale at lan, AG at lan =\ But who am I to say without seeing the rosters, NO ONE I SAY! NO ONE!
Good luck S13 invite players
What im saying is that tf2 is a very VERY team oriented game as im sure all of you will agree, and because of that you can have a team of average players that work well together and put them in invite, like kapowww's team. some may say this is a good thing, but the sad part is that individual skill is greatly reduced in this game, as compared to, for example, team fortress classic. this is why you cant stick TLR on a shitty open team and expect to win against a team better than shitty open, cause they will just expose the teams weakness, which in this case would be everybody except for TLR and the medic (this rule might have an exception with the scout class). You can also see that my logic is sound because banny's team didn't win lan this year, even though banny is "jesus".
tf2 is fun but the hl2 engine limits players so much and forces ppl to work together because individual classes were designed not to have much power (except maybe scout). if i were an invite player, i would get bored cause of all these newbies coming into invite by just playing "6v6 tf2" and getting good as a team, but bringing little to nothing new in terms of skill, strategy, and what you might call "movement" in tf2. i think its time to start thinking outside of standard 6v6 gameplay mentality and maybe begin to be more creative with team, and most importantly individual strategies. there is a reason tf2 introduces all these new weapons, but we just seem to ignore all the potential these weapons have and use them to serve standard tf2 6v6 gameplay.
drmtcMYLESdrmtcis this really what invite has come to? I can see why the best players already quit
What?
I personally don't expect those two teams to do all that well in invite sadly ;-;
Plus xensity seems kind of odd being in invite after so long. I might as well say this. CMU back to lan, b4nnys team at lan, Bro/Whale at lan, AG at lan =\ But who am I to say without seeing the rosters, NO ONE I SAY! NO ONE!
Good luck S13 invite players
What im saying is that tf2 is a very VERY team oriented game as im sure all of you will agree, and because of that you can have a team of average players that work well together and put them in invite, like kapowww's team. some may say this is a good thing, but the sad part is that individual skill is greatly reduced in this game, as compared to, for example, team fortress classic. this is why you cant stick TLR on a shitty open team and expect to win against a team better than shitty open, cause they will just expose the teams weakness, which in this case would be everybody except for TLR and the medic (this rule might have an exception with the scout class). You can also see that my logic is sound because banny's team didn't win lan this year, even though banny is "jesus".
tf2 is fun but the hl2 engine limits players so much and forces ppl to work together because individual classes were designed not to have much power (except maybe scout). if i were an invite player, i would get bored cause of all these newbies coming into invite by just playing "6v6 tf2" and getting good as a team, but bringing little to nothing new in terms of skill, strategy, and what you might call "movement" in tf2. i think its time to start thinking outside of standard 6v6 gameplay mentality and maybe begin to be more creative with team, and most importantly individual strategies. there is a reason tf2 introduces all these new weapons, but we just seem to ignore all the potential these weapons have and use them to serve standard tf2 6v6 gameplay.
I can see where you're coming from to an extent. I too wish that there was a different advanced form of movement. If bunny hopping were incorporated into this game I think I would be a lot better. But those advanced movement forms (bunny hopping, strafe jumping, conc) have all been replaced by sticky jumping and rocket jumping. Unfortunately you have to suck it up and realize that the old forms of movement that you and I might excel at are no longer relevant. And there is a lot of depth in rocket jumping and sticky jumping. I'm terrible at both even though I've been playing this game for 4 years.
And I think you're drastically underestimating the effect individual skill has in this game. Especially between teams of the same division, individual skill is a make or break attribute. b4nny might seem like Jesus to everyone and although he's crazy good at the game, so is everyone else on classic mixup. Mixup has(d) some of the best scouts in the game if not the best. The individual skill between enigma and ruwin leads to a lot of damage output, forcing opponents to back out and directing his team's damage toward less targets. There are a lot of times individual skill comes into play. I've hit good 60~ damage shots from mid range on scouts, and the only thing they can do at that point is run away, opening the flank and allowing the rest of the team to focus on the rest of the players with a man advantage. The same idea works with soldiers and demos. One extra rocket or pipe hit leads to more damage and puts your team on the winning end.
Anyway, engine physics doesn't simplify this game as much as you think it does. That being said, soldier is gay.
clckwrkdrmtcMYLESdrmtcis this really what invite has come to? I can see why the best players already quit
What?
I personally don't expect those two teams to do all that well in invite sadly ;-;
Plus xensity seems kind of odd being in invite after so long. I might as well say this. CMU back to lan, b4nnys team at lan, Bro/Whale at lan, AG at lan =\ But who am I to say without seeing the rosters, NO ONE I SAY! NO ONE!
Good luck S13 invite players
What im saying is that tf2 is a very VERY team oriented game as im sure all of you will agree, and because of that you can have a team of average players that work well together and put them in invite, like kapowww's team. some may say this is a good thing, but the sad part is that individual skill is greatly reduced in this game, as compared to, for example, team fortress classic. this is why you cant stick TLR on a shitty open team and expect to win against a team better than shitty open, cause they will just expose the teams weakness, which in this case would be everybody except for TLR and the medic (this rule might have an exception with the scout class). You can also see that my logic is sound because banny's team didn't win lan this year, even though banny is "jesus".
tf2 is fun but the hl2 engine limits players so much and forces ppl to work together because individual classes were designed not to have much power (except maybe scout). if i were an invite player, i would get bored cause of all these newbies coming into invite by just playing "6v6 tf2" and getting good as a team, but bringing little to nothing new in terms of skill, strategy, and what you might call "movement" in tf2. i think its time to start thinking outside of standard 6v6 gameplay mentality and maybe begin to be more creative with team, and most importantly individual strategies. there is a reason tf2 introduces all these new weapons, but we just seem to ignore all the potential these weapons have and use them to serve standard tf2 6v6 gameplay.
I can see where you're coming from to an extent. I too wish that there was a different advanced form of movement. If bunny hopping were incorporated into this game I think I would be a lot better. But those advanced movement forms (bunny hopping, strafe jumping, conc) have all been replaced by sticky jumping and rocket jumping. Unfortunately you have to suck it up and realize that the old forms of movement that you and I might excel at are no longer relevant. And there is a lot of depth in rocket jumping and sticky jumping. I'm terrible at both even though I've been playing this game for 4 years.
And I think you're drastically underestimating the effect individual skill has in this game. Especially between teams of the same division, individual skill is a make or break attribute. b4nny might seem like Jesus to everyone and although he's crazy good at the game, so is everyone else on classic mixup. Mixup has(d) some of the best scouts in the game if not the best. The individual skill between enigma and ruwin leads to a lot of damage output, forcing opponents to back out and directing his team's damage toward less targets. There are a lot of times individual skill comes into play. I've hit good 60~ damage shots from mid range on scouts, and the only thing they can do at that point is run away, opening the flank and allowing the rest of the team to focus on the rest of the players with a man advantage.
Anyway, engine physics doesn't simplify this game as much as you think it does. That being said, soldier is gay.
thanks for your post showing your opinion, instead of just minus fragging me like 5 people just did... and yeah, a lot of what i was saying was just me being upset with the difference between tfc and tf2
Not going to lie the team I started with mile and thrickstr in season 9 going invite in season 13 without me feels REALLY weird. All I can say is JavaB is a solid under- rated player; And Mile's pocket ability has just as much potential as mine ever did. It's going to be a hard road for us next season and I hope the boys can put up some good matches despite the circumstances.
If any one is wondering why I am talking like we already won the poll refer to this. Although I guess it's possible that DTP get trolled and voted in. Also if you are wondering why I am no longer on vector check this post out.
clckwrk That being said, soldier is gay.
whoaaaaaaa
MYLES
I might as well say this. CMU back to lan, b4nnys team at lan, Bro/Whale at lan, AG at lan =\ But who am I to say without seeing the rosters, NO ONE I SAY! NO ONE!
Hm. That's odd, Lazerbeams has 3 experienced invite players, and 3 slots not yet accounted for, don't forget chess club went to LAN last season and added multi LAN attendee Boomer, Mix^ doesn't even have 6, we have no idea where big time players like YZ50, Ruwin, DaveAC, TheFragile will end up. I think there is definitely going to be some competition within the top 5. The 3 new IM teams are wild cards, but I think with every roster being basically brand new in invite this season, they all have a good chance.
arc has finally achieved Invite statues, that proves it! Anyone can make it to invite.
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It'd be great to see Vector in invite seeing how they've stayed together as a team for so long. They have my vote!
What's happening to this team then?
http://play.esea.net/teams/51350
So, is oplaid not playing this season?
there's still room for oplaid or mesr to scout on laser beams, i think
2carc invite before arizona
How dare you insult the great elfkiller and his achievements
http://play.esea.net/index.php?s=stats&d=match&id=2285758
http://play.esea.net/index.php?s=stats&d=match&id=2300785
http://play.esea.net/index.php?s=stats&d=match&id=2266681
clckwrk
I can see where you're coming from to an extent. I too wish that there was a different advanced form of movement. If bunny hopping were incorporated into this game I think I would be a lot better. But those advanced movement forms (bunny hopping, strafe jumping, conc) have all been replaced by sticky jumping and rocket jumping. Unfortunately you have to suck it up and realize that the old forms of movement that you and I might excel at are no longer relevant. And there is a lot of depth in rocket jumping and sticky jumping. I'm terrible at both even though I've been playing this game for 4 years.
And I think you're drastically underestimating the effect individual skill has in this game. Especially between teams of the same division, individual skill is a make or break attribute. b4nny might seem like Jesus to everyone and although he's crazy good at the game, so is everyone else on classic mixup. Mixup has(d) some of the best scouts in the game if not the best. The individual skill between enigma and ruwin leads to a lot of damage output, forcing opponents to back out and directing his team's damage toward less targets. There are a lot of times individual skill comes into play. I've hit good 60~ damage shots from mid range on scouts, and the only thing they can do at that point is run away, opening the flank and allowing the rest of the team to focus on the rest of the players with a man advantage. The same idea works with soldiers and demos. One extra rocket or pipe hit leads to more damage and puts your team on the winning end.
Anyway, engine physics doesn't simplify this game as much as you think it does. That being said, soldier is gay.
First, saw this and that I was being flamed, :3 Weee I'm not. Lol, also,
http://www.youtube.com/watch?v=umDr0mPuyQc
How I feel about that Solider reply ._.
killemdeaderMYLES
I might as well say this. CMU back to lan, b4nnys team at lan, Bro/Whale at lan, AG at lan =\ But who am I to say without seeing the rosters, NO ONE I SAY! NO ONE!
Hm. That's odd, Lazerbeams has 3 experienced invite players, and 3 slots not yet accounted for, don't forget chess club went to LAN last season and added multi LAN attendee Boomer, Mix^ doesn't even have 6, we have no idea where big time players like YZ50, Ruwin, DaveAC, TheFragile will end up. I think there is definitely going to be some competition within the top 5. The 3 new IM teams are wild cards, but I think with every roster being basically brand new in invite this season, they all have a good chance.
I personally don't think Laser Beams is going to be all that amazing, mostly just fun to watch since Pyyyour is demoing in invite, not saying he doesn't have good aim or anything, just not all that special like when Plat went to demo in S10 and just showed up.
Chess will do well, but Kermit isn't demoing, he's medicing, sadly I feel like this is a loss, but we haven't seen his demo, or at least I have not.
b4nnys team is going to be strong, just because b4nny has always had that "I want to win more, but still have fun" attitude. So I can see them at lan.
AG is sure to do well, not trying to be one sided, but Rando was a monster in the play offs, and Chriz was playing smart. Kapowww's first season as scout was S12 also. They do have a loss of power and that is obviously Powah, but I felt like he was giving a lot of good tips.
CMU I have no clue, could harb be medicing, or scouting? Plat on solider? TLR on Medic? I don't know.
I don't see xensity doing so hot, but I don't see them going 0-16.
The only real issue I see is the polled team. Like i said, I don't have full knowledge of the rosters, or even some of the players, I just watch most of the time and analyze. I don't intend on going "pro" or anything, I just like the game. I hope it goes big, but I see some internal conflicts. Other than that. S13 should be fun to watch.
any particular reason why don't trip/lukewarm gaming is no longer in invite?
Wow! Thanks to everyone for their support. It will be very very weird playing without shwan, let alone making such a step up at the same time. I just hope that as a team we can use this as a learning experience and not be too worried about our results. If we are honest with ourselves, we ought to be able to have fun no matter how the season goes.
believe me, i'm voting for vector
arc will go big on xensity
#powahslayer
I ask again, why isn't this team in the poll
http://play.esea.net/teams/42469
5/6 of their starters are ex-invite
http://play.esea.net/teams/51672?tab=roster
Ruwin is back for now?