The Monthly Mayhem is a Winner-Takes-All competition where the winning team takes home 1000 USD in cash.
i'm trying to seem interested in this game but i can't
i'm trying to seem uninterested in this game cause no beta account but i can't
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Got remote access on my pc at home set up, so if I somehow get invited (lol I wish), then I'll download it from work :P
yukiGot remote access on my pc at home set up, so if I somehow get invited (lol I wish), then I'll download it from work :P
You can preload it you do the following command from your battle.net directory
battle.net.exe --game=prometheus --install
Works even if you aren't in the beta but the play button is just greyed out after the dl
You can preload it you do the following command from your battle.net directory
[code]battle.net.exe --game=prometheus --install [/code]
Works even if you aren't in the beta but the play button is just greyed out after the dl
Thought I would be able to play, but my university connection prevents me from launching the client...
FeelsBadMan
edit: are the tech requirements out yet?
FeelsBadMan
edit: are the tech requirements out yet?
deetryukiGot remote access on my pc at home set up, so if I somehow get invited (lol I wish), then I'll download it from work :P
You can preload it you do the following command from your battle.net directory
battle.net.exe --game=prometheus --install
Works even if you aren't in the beta but the play button is just greyed out after the dl
ooh neat. thanks!
edit: doesn't seem to work for me atm even though I've closed bnet & the agent.exe in task manager. D:
You can preload it you do the following command from your battle.net directory
[code]battle.net.exe --game=prometheus --install [/code]
Works even if you aren't in the beta but the play button is just greyed out after the dl[/quote]
ooh neat. thanks!
edit: doesn't seem to work for me atm even though I've closed bnet & the agent.exe in task manager. D:
Victoredit: are the tech requirements out yet?
ya they are fairly low https://www.reddit.com/r/Overwatch/comments/3qg2bj/requirements_overwatch/
edit: maybe more like mid tier requirements o.o
ya they are fairly low https://www.reddit.com/r/Overwatch/comments/3qg2bj/requirements_overwatch/
edit: maybe more like mid tier requirements o.o
Hey guys! Had the chance to sit down today and do up my first impressions review of Overwatch. I imagine there will be more videos to come!
[youtube]https://www.youtube.com/watch?v=M24mzuJs56k[/youtube]
i made a blizzard account when i was like 12
i don't know the password
i cant reset because i don't remember my answer to the security question
i have to have an id and a phone number and all sorts of other shit to even contact support
fuck that
no overwatch for me
i don't know the password
i cant reset because i don't remember my answer to the security question
i have to have an id and a phone number and all sorts of other shit to even contact support
fuck that
no overwatch for me
GetawhaleHey guys! Had the chance to sit down today and do up my first impressions review of Overwatch. I imagine there will be more videos to come!
https://www.youtube.com/watch?v=M24mzuJs56k
hurt urself dude
The game looks ok nothing special nothing awful...
[youtube]https://www.youtube.com/watch?v=M24mzuJs56k[/youtube][/quote]
hurt urself dude
The game looks ok nothing special nothing awful...
yuki
edit: doesn't seem to work for me atm even though I've closed bnet & the agent.exe in task manager. D:
looks like it got patched according to reddit
edit: doesn't seem to work for me atm even though I've closed bnet & the agent.exe in task manager. D:[/quote]
looks like it got patched according to reddit
No beta dammit I wanted to pistol people as cockney girl
kr4tosi give up :(
this is why u always lose at tf2 always losers attitude
this is why u always lose at tf2 always losers attitude
Can we get some first impressions from you guys who got in? I'm interested in hearing comparisons to TF2 and just generally if it's any good as a competitive shooter.
Sheepylolkr4tosi give up :(
this is why u always lose at tf2 always losers attitude
ouch... </3 :D
this is why u always lose at tf2 always losers attitude[/quote]
ouch... </3 :D
moleCan we get some first impressions from you guys who got in? I'm interested in hearing comparisons to TF2 and just generally if it's any good as a competitive shooter.
its really fun. some heroes seem kinda op but i imagine they will be balancing it throughout the beta. most heroes are pretty viable though. engine feels responsive which is a huge thing for me. the game is actually fun to just pub and play around on, unlike shootmania and some other competitive fps that have came out recently. i definitely see it having a large competitive scene. the meta will most likely be changing a lot for the first year, but some heroes like mercy will be standard on all teams i believe.
gj blizzard
its really fun. some heroes seem kinda op but i imagine they will be balancing it throughout the beta. most heroes are pretty viable though. engine feels responsive which is a huge thing for me. the game is actually fun to just pub and play around on, unlike shootmania and some other competitive fps that have came out recently. i definitely see it having a large competitive scene. the meta will most likely be changing a lot for the first year, but some heroes like mercy will be standard on all teams i believe.
gj blizzard
harbleumoleCan we get some first impressions from you guys who got in? I'm interested in hearing comparisons to TF2 and just generally if it's any good as a competitive shooter.its really fun. some heroes seem kinda op but i imagine they will be balancing it throughout the beta. most heroes are pretty viable though. engine feels responsive which is a huge thing for me. the game is actually fun to just pub and play around on, unlike shootmania and some other competitive fps that have came out recently. i definitely see it having a large competitive scene and i think the meta will be changing a lot for the first year, but some heroes like mercy will be standard on all teams.
gj blizzard
Blizzard and balancing?
its really fun. some heroes seem kinda op but i imagine they will be balancing it throughout the beta. most heroes are pretty viable though. engine feels responsive which is a huge thing for me. the game is actually fun to just pub and play around on, unlike shootmania and some other competitive fps that have came out recently. i definitely see it having a large competitive scene and i think the meta will be changing a lot for the first year, but some heroes like mercy will be standard on all teams.
gj blizzard[/quote]
Blizzard and balancing?
I dunno, the game seems alright
maps are definitely the worst part. It carries over a lot of the design problems from tf2 payload maps. Maps like anubis have some really obnoxious choke points
team compositions are a huge deal. right now that seems to make or break games a lot. A little too hard-counter-y in some instances.
None of the characters are even close to as interesting as soldier or scout in terms of mechanics, which seems kind of sad. There are headshots on (almost?) everything, which adds some level to execution depth in terms of aim, but most of the movement abilities are basically variations of 'click to move here' rather than being more skill-based mechanics.
It'll probably be a fun pub game, at least for a while. I'd be interested in seeing a competitive scene and how the game plays under those circumstances. Right now, it's nowhere close to tf2 in terms of quality of design. Maybe with the introduction of some more interesting heroes with better movement mechanics and a vast improvement of map design, it would be pretty good.
maps are definitely the worst part. It carries over a lot of the design problems from tf2 payload maps. Maps like anubis have some really obnoxious choke points
team compositions are a huge deal. right now that seems to make or break games a lot. A little too hard-counter-y in some instances.
None of the characters are even close to as interesting as soldier or scout in terms of mechanics, which seems kind of sad. There are headshots on (almost?) everything, which adds some level to execution depth in terms of aim, but most of the movement abilities are basically variations of 'click to move here' rather than being more skill-based mechanics.
It'll probably be a fun pub game, at least for a while. I'd be interested in seeing a competitive scene and how the game plays under those circumstances. Right now, it's nowhere close to tf2 in terms of quality of design. Maybe with the introduction of some more interesting heroes with better movement mechanics and a vast improvement of map design, it would be pretty good.
So I've had a quick go at lunch. First impressions at that things feel a little cluttered and unorganised at first. The game feels reasonably slow, but then playing on a TF2 public server felt incredibly slow on release (even competitive was slow back then until people had mastered a number of movement techniques). Take a look back at the beta footage of TF2 and tell me this is a game that's going to get your heart pumping: https://www.youtube.com/watch?v=_fPCYXKEkTc
I can see massive potential for movement capabilities (many more than TF2) and the potential for outplaying your opponents is huge. My biggest concern (like some others have suggested) is that the maps seem pretty dull and really limit gameplay potential. This might be only because I don't know my way around them properly yet, and I'm not sure of which ledges are advantageous at certain times in the game.
The main thing I'm absolutely loving is how competitive matches are in the same format as public matches. People do not realise how important this is for the game to succeed. Public players can instantly relate to professional players as they are playing the same game.
I'm looking forward to playing more tonight.
I can see massive potential for movement capabilities (many more than TF2) and the potential for outplaying your opponents is huge. My biggest concern (like some others have suggested) is that the maps seem pretty dull and really limit gameplay potential. This might be only because I don't know my way around them properly yet, and I'm not sure of which ledges are advantageous at certain times in the game.
The main thing I'm absolutely loving is how competitive matches are in the same format as public matches. People do not realise how important this is for the game to succeed. Public players can instantly relate to professional players as they are playing the same game.
I'm looking forward to playing more tonight.