Upvote Upvoted 7 Downvote Downvoted
1 2
TF2 update for 11/17/15
1
#1
Patch Notes
0 Frags +

Via the Steam store:

Valve- Added beta support for Steam Controllers. Use the Steam Big Picture interface to select and configure your preferred controller mapping. Controls operate in one of four modes, automatically selected by the game as needed. You can customize the controller layout for each one independently to suit your taste, or just use the defaults.
- “In-Game” operates during regular gameplay. Use the left stick to move, and the right trackpad plus gyro to look around.
- “Menus” turns the right trackpad into a virtual mouse pointer for use in navigating menus (use the triggers to mouse click).
- “In-Game During Popup” covers popup menus that occur during gameplay, like Spy’s Disguise Kit, Engineer’s Build PDA, and the Taunt menu.
- “Spectator” is active while spectating and before respawn.

Rumor has it:

- HUD modders: as a result, you've got lots of new files to play with: https://github.com/SteamDatabase/GameTracking/commit/166f2339d2762db17bca634d35e7b7a22eb29030

- Size is ~35 MB

Via [url=http://store.steampowered.com/news/19347/]the Steam store[/url]:

[quote=Valve]- Added beta support for Steam Controllers. Use the Steam Big Picture interface to select and configure your preferred controller mapping. Controls operate in one of four modes, automatically selected by the game as needed. You can customize the controller layout for each one independently to suit your taste, or just use the defaults.
- “In-Game” operates during regular gameplay. Use the left stick to move, and the right trackpad plus gyro to look around.
- “Menus” turns the right trackpad into a virtual mouse pointer for use in navigating menus (use the triggers to mouse click).
- “In-Game During Popup” covers popup menus that occur during gameplay, like Spy’s Disguise Kit, Engineer’s Build PDA, and the Taunt menu.
- “Spectator” is active while spectating and before respawn.[/quote]

Rumor has it:

- HUD modders: as a result, you've got lots of new files to play with: [url]https://github.com/SteamDatabase/GameTracking/commit/166f2339d2762db17bca634d35e7b7a22eb29030[/url]

- Size is ~35 MB
2
#2
8 Frags +

sideshow can finally offlclass to spy while using controller!!

sideshow can finally offlclass to spy while using controller!!
3
#3
3 Frags +

my game keeps crashing right after sending client info

my game keeps crashing right after sending client info
4
#4
4 Frags +
Teapot_my game keeps crashing right after sending client info

same I cant even create a local server on any map

[quote=Teapot_]my game keeps crashing right after sending client info[/quote]
same I cant even create a local server on any map
5
#5
3 Frags +

new update is now crashing me on joining or creating any servers

RIP

e: from that one site w/ the upvotes and downvotes:

alien man with orange bulb on headThis has also been happening over in Left 4 Dead 2 since they added steam controller support...

why is a steam controller update breaking things

new update is now crashing me on joining or creating any servers

RIP


e: from that one site w/ the upvotes and downvotes:

[quote=alien man with orange bulb on head]This has also been happening over in Left 4 Dead 2 since they added steam controller support...[/quote]

why is a steam controller update breaking things
6
#6
1 Frags +

i literally can't even open walkway

is this because of autoexec/fps cfgs, unupdated huds, or just the game being broken?

i literally can't even open walkway

is this because of autoexec/fps cfgs, unupdated huds, or just the game being broken?
7
#7
1 Frags +

it gets to sending client info and crashes

does stock hud work for anyone?

it gets to sending client info and crashes

does stock hud work for anyone?
8
#8
1 Frags +

Will this rip the playoffs?

Will this rip the playoffs?
9
#9
2 Frags +

im having no issues?? win10, i5, gtx 750ti

im having no issues?? win10, i5, gtx 750ti
10
#10
0 Frags +
msh_it gets to sending client info and crashes

does stock hud work for anyone?

(JUST A QUICK REMINDER TO PUT YOUR SCRIPTS INTO A CUSTOM FOLDER INSTEAD OF THE DEFAULT CFG FOLDER FOR JUST THIS SCENARIO)

turning off all custom stuff fixes it. hmmmm

[quote=msh_]it gets to sending client info and crashes

does stock hud work for anyone?[/quote]
(JUST A QUICK REMINDER TO PUT YOUR SCRIPTS INTO A CUSTOM FOLDER INSTEAD OF THE DEFAULT CFG FOLDER FOR JUST THIS SCENARIO)

turning off all custom stuff fixes it. hmmmm
11
#11
2 Frags +
Show Content
tf/tf/tf2_misc_dir/resource/ui/hudarenateammenu_sc.res, A tf/tf/tf2_misc_dir/resource/ui/hudmenutauntselection_sc.res, M tf/tf/tf2_misc_dir/resource/ui/hudtournament.res, A tf/tf/tf2_misc_dir/resource/ui/intromenu_sc.res, A tf/tf/tf2_misc_dir/resource/ui/mapinfomenu_sc.res, A tf/tf/tf2_misc_dir/resource/ui/spectator_sc.res, A tf/tf/tf2_misc_dir/resource/ui/teammenu_sc.res, A tf/tf/tf2_misc_dir/resource/ui/textwindow_sc.res, A tf/tf/tf2_misc_dir/resource/ui/textwindowcustomserver_sc.res, M tf/tf/tf2_textures_dir.txt

"TF_ClassMenu_Go" "GO!"
"TF_ClassMenu_Cancel" "CANCEL (&0)"
+"TF_ClassMenu_Cancel_NoKey" "CANCEL"

"Tournament_TeamSetupReady" "Team Ready"
"Tournament_Instructions" "F4 = change team name/status"
"Tournament_Instructions_Ready" "F4 = Toggle Ready"
+"Tournament_Instructions_Ready_NoKeyHintText" "Toggle Ready"
"Tournament_Instructions_Waiting" "Waiting For Players"
"Tournament_TeamNamePanel" "Team Name"
"Winpanel_TournamentTeamWins" "%s1 WINS!"

//Spectator Panel
"TF_Spectator_ChangeClass" "Press [ %changeclass% ] to Change Class"
"TF_Spectator_ChangeTeam" "Press [ %changeteam% ] to Change Team"
+"TF_Spectator_ChangeClass_NoKey" "Change Class"
+"TF_Spectator_ChangeTeam_NoKey" "Change Team"
"TF_Spectator_AutoDirector" "Press [ %strafe% ] for Auto Director"
"TF_Spectator_SwitchCamModeKey" "[%jump%]"
"TF_Spectator_SwitchCamMode" "Switch Camera Mode"

resource/ui/hudteamgoal.res CRC:005da23337 size:1536
resource/ui/hudteamgoaltournament.res CRC:006db3cb5b size:4944
resource/ui/hudteamswitch.res CRC:00f1e04cdb size:1562
-resource/ui/hudtournament.res CRC:009073ec0c size:16202
+resource/ui/hudtournament.res CRC:003f66add6 size:16871
resource/ui/hudtournamentsetup.res CRC:0086688cfc size:3066
resource/ui/hudtraining.res CRC:001b130421 size:2206
resource/ui/hudtrainingmsg.res CRC:00e2c154ae size:1084

resource/ui/selectplayerdialog_duel.res CRC:004788efad size:8434
resource/ui/servernotconnectedtosteam.res CRC:0067916643 size:1672
resource/ui/spectator.res CRC:009105ac2d size:8540
+resource/ui/spectator_sc.res CRC:005d0b8b95 size:6773
resource/ui/spectatorcoach.res CRC:006371ab9f size:8516
resource/ui/spectatorguihealth.res CRC:00502a2820 size:2294
resource/ui/spectatortournament.res CRC:00f4eaae31 size:8775

More in-depth code shows class selection of some kind, with pre-formatted limits(from what I've concluded), as well with spectator update. Maybe potential comp training(?). Hype.

[spoiler]
tf/tf/tf2_misc_dir/resource/ui/hudarenateammenu_sc.res, A tf/tf/tf2_misc_dir/resource/ui/hudmenutauntselection_sc.res, M tf/tf/tf2_misc_dir/resource/ui/hudtournament.res, A tf/tf/tf2_misc_dir/resource/ui/intromenu_sc.res, A tf/tf/tf2_misc_dir/resource/ui/mapinfomenu_sc.res, A tf/tf/tf2_misc_dir/resource/ui/spectator_sc.res, A tf/tf/tf2_misc_dir/resource/ui/teammenu_sc.res, A tf/tf/tf2_misc_dir/resource/ui/textwindow_sc.res, A tf/tf/tf2_misc_dir/resource/ui/textwindowcustomserver_sc.res, M tf/tf/tf2_textures_dir.txt

"TF_ClassMenu_Go" "GO!"
"TF_ClassMenu_Cancel" "CANCEL (&0)"
+"TF_ClassMenu_Cancel_NoKey" "CANCEL"

"Tournament_TeamSetupReady" "Team Ready"
"Tournament_Instructions" "F4 = change team name/status"
"Tournament_Instructions_Ready" "F4 = Toggle Ready"
+"Tournament_Instructions_Ready_NoKeyHintText" "Toggle Ready"
"Tournament_Instructions_Waiting" "Waiting For Players"
"Tournament_TeamNamePanel" "Team Name"
"Winpanel_TournamentTeamWins" "%s1 WINS!"

//Spectator Panel
"TF_Spectator_ChangeClass" "Press [ %changeclass% ] to Change Class"
"TF_Spectator_ChangeTeam" "Press [ %changeteam% ] to Change Team"
+"TF_Spectator_ChangeClass_NoKey" "Change Class"
+"TF_Spectator_ChangeTeam_NoKey" "Change Team"
"TF_Spectator_AutoDirector" "Press [ %strafe% ] for Auto Director"
"TF_Spectator_SwitchCamModeKey" "[%jump%]"
"TF_Spectator_SwitchCamMode" "Switch Camera Mode"

resource/ui/hudteamgoal.res CRC:005da23337 size:1536
resource/ui/hudteamgoaltournament.res CRC:006db3cb5b size:4944
resource/ui/hudteamswitch.res CRC:00f1e04cdb size:1562
-resource/ui/hudtournament.res CRC:009073ec0c size:16202
+resource/ui/hudtournament.res CRC:003f66add6 size:16871
resource/ui/hudtournamentsetup.res CRC:0086688cfc size:3066
resource/ui/hudtraining.res CRC:001b130421 size:2206
resource/ui/hudtrainingmsg.res CRC:00e2c154ae size:1084

resource/ui/selectplayerdialog_duel.res CRC:004788efad size:8434
resource/ui/servernotconnectedtosteam.res CRC:0067916643 size:1672
resource/ui/spectator.res CRC:009105ac2d size:8540
+resource/ui/spectator_sc.res CRC:005d0b8b95 size:6773
resource/ui/spectatorcoach.res CRC:006371ab9f size:8516
resource/ui/spectatorguihealth.res CRC:00502a2820 size:2294
resource/ui/spectatortournament.res CRC:00f4eaae31 size:8775[/spoiler]

More in-depth code shows class selection of some kind, with pre-formatted limits(from what I've concluded), as well with spectator update. Maybe potential comp training(?). Hype.
12
#12
0 Frags +

something in my CFG folder is breaking it, meaning it's likely one of the commands

something in my CFG folder is breaking it, meaning it's likely one of the commands
13
#13
-3 Frags +

so apparently stock hud works but custom huds just break the game

so apparently stock hud works but custom huds just break the game
14
#14
6 Frags +

shade finally has a valid excuse to use a controller during officials

shade finally has a valid excuse to use a controller during officials
15
#15
0 Frags +

alright, now I've limited it to the fps config specifically breaking it

so, uh, don't get ppl to use comanglia's config for now

alright, now I've limited it to the fps config specifically breaking it

so, uh, don't get ppl to use comanglia's config for now
16
#16
0 Frags +
msh_so apparently stock hud works but custom huds just break the game

I am only crashing if I exec an fps config. Currently using Chris' maxframes, but I imagine it is a command in all fps configs that is causing the crashing. Look there if you want to fix it.

[quote=msh_]so apparently stock hud works but custom huds just break the game[/quote]

I am only crashing if I exec an fps config. Currently using Chris' maxframes, but I imagine it is a command in all fps configs that is causing the crashing. Look there if you want to fix it.
17
#17
-1 Frags +

speaking of the hud, how come the hud stuff is closer to the middle on the xbox 360 version?

Xbox:

http://i1.ytimg.com/vi/1KnMyS-k8O8/maxresdefault.jpg

PC:

http://cloud-4.steamusercontent.com/ugc/882983254852458347/A3FAC714F67FCDAE174DA563BF9758E0C427604F/

Someone should remake the xbox hud where everything is closer to the middle so people can see their hp and ammo easier with the default hud

speaking of the hud, how come the hud stuff is closer to the middle on the xbox 360 version?

Xbox: [img]http://i1.ytimg.com/vi/1KnMyS-k8O8/maxresdefault.jpg[/img]

PC: [img]http://cloud-4.steamusercontent.com/ugc/882983254852458347/A3FAC714F67FCDAE174DA563BF9758E0C427604F/[/img]

Someone should remake the xbox hud where everything is closer to the middle so people can see their hp and ammo easier with the default hud
18
#18
2 Frags +

I messaged tri about the update, hopefully playoffs won't be delayed.

I was also able to join a server after the update, will try a few different servers to see what's up.

I messaged tri about the update, hopefully playoffs won't be delayed.

I was also able to join a server after the update, will try a few different servers to see what's up.
19
#19
-1 Frags +
trashalright, now I've limited it to the fps config specifically breaking it

so, uh, don't get ppl to use comanglia's config for now

http://puu.sh/lphUT/1562ded350.txt

i can connect just fine and i'm using a slightly modified comanglia's config. i can't say which commands i messed with but maybe this will help.

launch options:
-window -noborder -novid -w 1280 -h 692 -console -dxlevel 81

edit:
used a non-modded comanglia's config and it worked fine. it's probably got something to do w/ hardware.

[quote=trash]alright, now I've limited it to the fps config specifically breaking it

so, uh, don't get ppl to use comanglia's config for now[/quote]

http://puu.sh/lphUT/1562ded350.txt

i can connect just fine and i'm using a slightly modified comanglia's config. i can't say which commands i messed with but maybe this will help.

launch options:
-window -noborder -novid -w 1280 -h 692 -console -dxlevel 81

edit:
used a non-modded comanglia's config and it worked fine. it's probably got something to do w/ hardware.
20
#20
Patch Notes
-1 Frags +
fade-i literally can't even open walkway

is this because of autoexec/fps cfgs, unupdated huds, or just the game being broken?

I would wager un-updated HUDs.

[quote=fade-]i literally can't even open walkway

is this because of autoexec/fps cfgs, unupdated huds, or just the game being broken?[/quote]
I would wager un-updated HUDs.
21
#21
huds.tf
12 Frags +
wickedplayer494- HUD modders: as a result, you've got lots of new files to play with

Fuck no lmao play TF2 with a mouse and keyboard losers

Also, Custom HUDs seem fine. Just tested a bunch and my game works as it did pre-update. The new files should just read from within the .vpk, so Custom HUDs shouldn't be affected. Probably a config thing, because I don't use a config.

[quote=wickedplayer494]- HUD modders: as a result, you've got lots of new files to play with[/quote]

Fuck no lmao play TF2 with a mouse and keyboard losers

Also, Custom HUDs seem fine. Just tested a bunch and my game works as it did pre-update. The new files should just read from within the .vpk, so Custom HUDs shouldn't be affected. Probably a config thing, because I don't use a config.
22
#22
2 Frags +
wickedplayer494fade-i literally can't even open walkway

is this because of autoexec/fps cfgs, unupdated huds, or just the game being broken?
I would wager un-updated HUDs.

I can run the Mannterface perfectly fine

[quote=wickedplayer494][quote=fade-]i literally can't even open walkway

is this because of autoexec/fps cfgs, unupdated huds, or just the game being broken?[/quote]
I would wager un-updated HUDs.[/quote]
I can run the Mannterface perfectly fine
23
#23
-1 Frags +

@sombrez http://tf2.gamebanana.com/guis/23378 why couldnt you google this

@sombrez http://tf2.gamebanana.com/guis/23378 why couldnt you google this
24
#24
3 Frags +
messiah@sombrez http://tf2.gamebanana.com/guis/23378 why couldnt you google this

http://i.imgur.com/UZi5CoO.png?1

[quote=messiah]@sombrez http://tf2.gamebanana.com/guis/23378 why couldnt you google this[/quote]

[img]http://i.imgur.com/UZi5CoO.png?1[/img]
25
#25
1 Frags +

TF2 working fine here with a custom HUD and Comanglia's config on DX8.

TF2 working fine here with a custom HUD and Comanglia's config on DX8.
26
#26
0 Frags +

http://puu.sh/lpiEI/e3ed75c7ad.cfg no crashing with this config, and noto hud

http://puu.sh/lpiEI/e3ed75c7ad.cfg no crashing with this config, and noto hud
27
#27
-1 Frags +

valve killing playoffs

valve killing playoffs
28
#28
3 Frags +

I'm crashing with my hud but not omni's :(

I'm crashing with my hud but not omni's :(
29
#29
huds.tf
26 Frags +
WhiskerI'm crashing with my hud but not omni's :(

rofl learn how to make a hud

[quote=Whisker]I'm crashing with my hud but not omni's :([/quote]
rofl learn how to make a hud
30
#30
4 Frags +

after a bit of trial and error:

go find "mat_antialias" set it to 0. TF2 is now working fine for me

after a bit of trial and error:

[b]go find "mat_antialias" set it to 0[/b]. TF2 is now working fine for me
1 2
Please sign in through STEAM to post a comment.