contracts crash me what file do i remove
idk if this is affecting anyone else but when I reload my grenade launcher the model turns into the festive one
edit: specifically, the red model of the festive grenade launcher, happens regardless of what team I'm on
edit: specifically, the red model of the festive grenade launcher, happens regardless of what team I'm on
Medic regen while healing a hurt teammate doubles from 3 to 6 hp/sec. To my knowledge, there is no crit regen for healing hurt teammates. (meaning it would go up to 12hp/sec)
trashI dislike the rollout change. not because I don't get its point, mind you (it's the easiest change you can make that technically nerfs demos and soldiers without actually nerfing them. tho even this point is arguable), but because it makes your specific spawn point more centralizing than ever (shoutouts to when granary had a slight advantage on one side due to different spawns), when really they should be changing it so that the spawn points themselves are as meaningless as possible compared to the overall area you spawn in
They added a command to make it work like it did before the update
They added a command to make it work like it did before the update
I'm well aware, but then that's just like how almost all leagues have a rule against picking up weapons, it still means that valve is likely to keep this in MM
Picking up a health pack counts towards the black box heal damage contract if you don't want to actually use the black box
aieracontracts crash me what file do i remove
I'm going to need to bring attention back here, it is happening to me too
I'm going to need to bring attention back here, it is happening to me too
Liking the majority of the changes
Still no Darwin's Danger Shield nerf though...
Still no Darwin's Danger Shield nerf though...
i used to get 120 fps on the motd pls help
i used to get 120 fps on the motd pls help
These are some great changes. Finally addressing the issues with Pyro.Valve, sometimes I hate you but boy oh boy do I love you today. right as finals ended too.
Anyone else noticing jumping seems slightly off? Similar to that previous update that turned out to be a bug.
http://i.imgur.com/d9Pl1BR.png
dressed to kkk
dressed to kkk
indecencythe loose canon like
barely moves u now
yeah its just another irrelevant downgrade that wont get used except maybe when holding last to spam 4 of them from spawn into a doorway
barely moves u now[/quote]
yeah its just another irrelevant downgrade that wont get used except maybe when holding last to spam 4 of them from spawn into a doorway
wait i have a question
if i am med can't i build uber fast as shit if a shotgun solly just hits himself across the map then i spam arrows? if its 10% on a guys down to like 60 hp thats insane, you can get to 60 hp quick af if u have shotgun. thats like 20 second uber build
if i am med can't i build uber fast as shit if a shotgun solly just hits himself across the map then i spam arrows? if its 10% on a guys down to like 60 hp thats insane, you can get to 60 hp quick af if u have shotgun. thats like 20 second uber build
Added Strange Count Transfer Tool
Takes the Strange scores from one item and adds them on to another. The count for the source item is reset to zero. Strange part scores are only transferred and zeroed if a matching Strange part is found. Can only be used between Strange items of the same base type.
Does this mean that if I have a strange rocketlauncher with 10k kills and a strange botkiller rocketlauncher with 10k kills that I can add the 10k kills from one onto the other and have one strange with 20k kills?
Takes the Strange scores from one item and adds them on to another. The count for the source item is reset to zero. Strange part scores are only transferred and zeroed if a matching Strange part is found. Can only be used between Strange items of the same base type.
Does this mean that if I have a strange rocketlauncher with 10k kills and a strange botkiller rocketlauncher with 10k kills that I can add the 10k kills from one onto the other and have one strange with 20k kills?
This may just be me, but does anyone else feel faster moving as heavy while revved up?
MARSupAdded Strange Count Transfer Tool
Takes the Strange scores from one item and adds them on to another. The count for the source item is reset to zero. Strange part scores are only transferred and zeroed if a matching Strange part is found. Can only be used between Strange items of the same base type.
Does this mean that if I have a strange rocketlauncher with 10k kills and a strange botkiller rocketlauncher with 10k kills that I can add the 10k kills from one onto the other and have one strange with 20k kills?
It says that the count on the source item is reset (so adding 10k to 10k is still 10k).
Anybody noticing reload takes longer on scattergun with auto-reload?
Takes the Strange scores from one item and adds them on to another. The count for the source item is reset to zero. Strange part scores are only transferred and zeroed if a matching Strange part is found. Can only be used between Strange items of the same base type.
Does this mean that if I have a strange rocketlauncher with 10k kills and a strange botkiller rocketlauncher with 10k kills that I can add the 10k kills from one onto the other and have one strange with 20k kills?[/quote]
It says that the count on the source item is reset (so adding 10k to 10k is still 10k).
Anybody noticing reload takes longer on scattergun with auto-reload?
BleghfuricThis may just be me, but does anyone else feel faster moving as heavy while revved up?
it feels faster for me but cl_showpos said it was 110 velocity, which apparently is the old speed
it feels faster for me but cl_showpos said it was 110 velocity, which apparently is the old speed
zeSIMON10% UBERCHARGE FOR A MAX DISTANCE HEALING ARROW
Correct me if I'm wrong, but can't you farm uber SUPER fast now?
Correct me if I'm wrong, but can't you farm uber SUPER fast now?
if that's the case they didn't really think through how much that'd be abused...I was thinking it would be equivalent to how much regular medigun healing would have been.
So from what I'm reading it might be worth trying dx9 again? Or is the performance still crap?
How to build uber super quick:
1. Scout hits self with Basher/Soldier damages self with rockets far away
2. Spam arrows into him from max distance.
3. $$$
1. Scout hits self with Basher/Soldier damages self with rockets far away
2. Spam arrows into him from max distance.
3. $$$
drakzeSIMON10% UBERCHARGE FOR A MAX DISTANCE HEALING ARROWCorrect me if I'm wrong, but can't you farm uber SUPER fast now?
Just did some testing on a server and can confirm that building uber is faster with the crossbow. Keeping the same distance between myself and my medic, we managed to build uber in approximately 33 seconds. Pretty huge difference.
Correct me if I'm wrong, but can't you farm uber SUPER fast now?[/quote]
Just did some testing on a server and can confirm that building uber is faster with the crossbow. Keeping the same distance between myself and my medic, we managed to build uber in approximately 33 seconds. Pretty huge difference.
New roamer meta, hide on the opposite side of the point, in view of medic, shooting yourself down to 50hp.
PaulsendrakJust did some testing on a server and can confirm that building uber is faster with the crossbow. Keeping the same distance between myself and my medic, we managed to build uber in approximately 33 seconds. Pretty huge difference.zeSIMON10% UBERCHARGE FOR A MAX DISTANCE HEALING ARROWCorrect me if I'm wrong, but can't you farm uber SUPER fast now?
This was also when we were only healing for 80hp so it could be faster. That being said it's a pretty big trade to have someone without a buff and really low half the time.
Correct me if I'm wrong, but can't you farm uber SUPER fast now?[/quote]
Just did some testing on a server and can confirm that building uber is faster with the crossbow. Keeping the same distance between myself and my medic, we managed to build uber in approximately 33 seconds. Pretty huge difference.[/quote]
This was also when we were only healing for 80hp so it could be faster. That being said it's a pretty big trade to have someone without a buff and really low half the time.