flameThis is my end product.
It looks beautiful with an avg of around 150fps on that timedemo.
Use with caution.
Show Content
// ----------------------------------------------------------------------
//
// FPS
// -- Make your game smoother.
//
// ======================================================================
mat_motion_blur_enabled 0
cl_ragdoll_fade_time 0
cl_ragdoll_forcefade 1
cl_ragdoll_physics_enable 0
g_ragdoll_fadespeed 0
g_ragdoll_lvfadespeed 0
ragdoll_sleepaftertime 0
cl_phys_props_enable 0
cl_phys_props_max 0
props_break_max_pieces 0
r_propsmaxdist 1
violence_agibs 0
violence_hgibs 0
violence_ablood 1
violence_hblood 1
mat_forceaniso "16"
mat_picmip "-1"
mat_monitorgamma_tv_enabled "0"
mat_antialias "8"
mat_queue_mode "-1"
cl_threaded_bone_setup 1
r_queued_decals 1
r_queued_ropes 1
r_queued_post_processing 1
r_threaded_client_shadow_manager 1
r_threaded_particles 1
r_threaded_renderables 1
//questionable shit
mat_reducefillrate 1
cl_threaded_client_leaf_system 0
r_shadowrendertotexture "0"
r_waterforceexpensive "0"
datacachesize 512
mem_max_heapsize 1024
ALSO NOTE -DEFAULT CHANGES YOUR WINDOWS_SPEAKER_CONFIG SETTING SO YOU HAVE TO CHANGE TO HEADPHONES FROM SPEAKERS IF YOU USE THAT OPTION AT ALL
gonna roll around with this and test it
[quote=flame]This is my end product.
It looks beautiful with an avg of around 150fps on that timedemo.
Use with caution.
[spoiler]// ----------------------------------------------------------------------
//
// FPS
// -- Make your game smoother.
//
// ======================================================================
mat_motion_blur_enabled 0
cl_ragdoll_fade_time 0
cl_ragdoll_forcefade 1
cl_ragdoll_physics_enable 0
g_ragdoll_fadespeed 0
g_ragdoll_lvfadespeed 0
ragdoll_sleepaftertime 0
cl_phys_props_enable 0
cl_phys_props_max 0
props_break_max_pieces 0
r_propsmaxdist 1
violence_agibs 0
violence_hgibs 0
violence_ablood 1
violence_hblood 1
mat_forceaniso "16"
mat_picmip "-1"
mat_monitorgamma_tv_enabled "0"
mat_antialias "8"
mat_queue_mode "-1"
cl_threaded_bone_setup 1
r_queued_decals 1
r_queued_ropes 1
r_queued_post_processing 1
r_threaded_client_shadow_manager 1
r_threaded_particles 1
r_threaded_renderables 1
//questionable shit
mat_reducefillrate 1
cl_threaded_client_leaf_system 0
r_shadowrendertotexture "0"
r_waterforceexpensive "0"
datacachesize 512
mem_max_heapsize 1024[/spoiler]
ALSO NOTE -DEFAULT CHANGES YOUR WINDOWS_SPEAKER_CONFIG SETTING SO YOU HAVE TO CHANGE TO HEADPHONES FROM SPEAKERS IF YOU USE THAT OPTION AT ALL[/quote]
gonna roll around with this and test it
What will all this stuff do exactly? is it non visual shit that you wont notice?
What will all this stuff do exactly? is it non visual shit that you wont notice?
Did some benchmarks with this:
benchmark12639 frames 19.867 seconds 132.83 fps ( 7.53 ms/f) 10.099 fps variability
benchmark24843 frames 41.227 seconds 117.47 fps ( 8.51 ms/f) 16.574 fps variability
Compared with benchmarks I did with my original config (dx9frames):
benchmark12639 frames 22.594 seconds 116.80 fps ( 8.56 ms/f) 11.787 fps variability
benchmark24843 frames 43.583 seconds 111.12 fps ( 9.00 ms/f) 15.957 fps variability
With -default:
benchmark12639 frames 27.262 seconds 96.80 fps (10.33 ms/f) 7.188 fps variability
benchmark24843 frames 53.788 seconds 90.04 fps (11.11 ms/f) 11.069 fps variability
Default with some changes:
benchmark12639 frames 23.016 seconds 114.66 fps ( 8.72 ms/f) 10.145 fps variability
benchmark24843 frames 40.637 seconds 119.18 fps ( 8.39 ms/f) 15.339 fps variability
With comanglia's High Qualiy config and dxlevel 98:
benchmark12639 frames 17.162 seconds 153.77 fps ( 6.50 ms/f) 10.164 fps variability
benchmark24843 frames 35.387 seconds 136.86 fps ( 7.31 ms/f) 19.551 fps variability
CPU and overclock: 3570k @ 3.4 GHz (although turbo kicks it up to 3.8 sometimes)
Graphics card: GeForce GTX 760 Superclocked
Driver version: 353.62
dxlevel (default is 90): 98
Resolution: 1920x1080
Full-screen or windowed: Full
Shadows enabled/disabled: enabled
So I'm basically getting about 20 less fps with this config than Comanglia's, but it looks a lot better. Think I'll go with this one, especially since the benchmarks are just worst-case scenarios.
Did some benchmarks with this:
[quote=benchmark1]2639 frames 19.867 seconds 132.83 fps ( 7.53 ms/f) 10.099 fps variability[/quote]
[quote=benchmark2]4843 frames 41.227 seconds 117.47 fps ( 8.51 ms/f) 16.574 fps variability[/quote]
Compared with benchmarks I did with my original config (dx9frames):
[quote=benchmark1]2639 frames 22.594 seconds 116.80 fps ( 8.56 ms/f) 11.787 fps variability[/quote]
[quote=benchmark2]4843 frames 43.583 seconds 111.12 fps ( 9.00 ms/f) 15.957 fps variability[/quote]
With -default:
[quote=benchmark1]2639 frames 27.262 seconds 96.80 fps (10.33 ms/f) 7.188 fps variability[/quote]
[quote=benchmark2]4843 frames 53.788 seconds 90.04 fps (11.11 ms/f) 11.069 fps variability[/quote]
Default with some changes:
[quote=benchmark1]2639 frames 23.016 seconds 114.66 fps ( 8.72 ms/f) 10.145 fps variability[/quote]
[quote=benchmark2]4843 frames 40.637 seconds 119.18 fps ( 8.39 ms/f) 15.339 fps variability
[/quote]
With comanglia's High Qualiy config and dxlevel 98:
[quote=benchmark1]2639 frames 17.162 seconds 153.77 fps ( 6.50 ms/f) 10.164 fps variability[/quote]
[quote=benchmark2]4843 frames 35.387 seconds 136.86 fps ( 7.31 ms/f) 19.551 fps variability[/quote]
CPU and overclock: 3570k @ 3.4 GHz (although turbo kicks it up to 3.8 sometimes)
Graphics card: GeForce GTX 760 Superclocked
Driver version: 353.62
dxlevel (default is 90): 98
Resolution: 1920x1080
Full-screen or windowed: Full
Shadows enabled/disabled: enabled
So I'm basically getting about 20 less fps with this config than Comanglia's, but it looks a lot better. Think I'll go with this one, especially since the benchmarks are just worst-case scenarios.
When testing it I got this.
Comanglias dx 9 - 2639 frames 33.992 seconds 77.64 fps (12.88 ms/f) 5.402 fps variability
Comanglias dx 8 - 2639 frames 30.477 seconds 86.59 fps (11.55 ms/f) 5.778 fps variability
Default dx 9 - 2639 frames 43.308 seconds 60.94 fps (16.41 ms/f) 4.780 fps variability
Default dx 8 - 2639 frames 41.143 seconds 64.14 fps (15.59 ms/f) 4.393 fps variability
Unfortunatly doesn't seem to be working for me but I might end up using Comanaglia's and dx9
This is on a Dell Latitude e5530 so not the best but as you can see not the worst
When testing it I got this.
Comanglias dx 9 - 2639 frames 33.992 seconds 77.64 fps (12.88 ms/f) 5.402 fps variability
Comanglias dx 8 - 2639 frames 30.477 seconds 86.59 fps (11.55 ms/f) 5.778 fps variability
Default dx 9 - 2639 frames 43.308 seconds 60.94 fps (16.41 ms/f) 4.780 fps variability
Default dx 8 - 2639 frames 41.143 seconds 64.14 fps (15.59 ms/f) 4.393 fps variability
Unfortunatly doesn't seem to be working for me but I might end up using Comanaglia's and dx9
This is on a Dell Latitude e5530 so not the best but as you can see not the worst
I have a full AMD machine, -default seems to work best for people on intel/nvidia.
Another note, I do not and cannot get these frames stable in an actual game on any config, this is only using timedemo benchmark1, most of these drops started around the gun mettle update and have gotten way worse sometimes dropping to 30 or 40 in game.
bench 1 -default with autoexec
2639 frames 42.746 seconds 61.74 fps (16.20 ms/f) 2.900 fps variability
bench 2 -default with autoexec
2639 frames 40.485 seconds 65.18 fps (15.34 ms/f) 3.407 fps variability
Comanglia's high pc config dxlevel 98
2639 frames 22.402 seconds 117.80 fps ( 8.49 ms/f) 7.946 fps variability
Comanglia's high pc with facial features and shadows dxlevel 98
2639 frames 27.805 seconds 94.91 fps (10.54 ms/f) 5.552 fps variability
with gibs dxlevel 98
2639 frames 28.431 seconds 92.82 fps (10.77 ms/f) 5.647 fps variability
Everything on Comanglia's with dxlevel 81
2639 frames 25.508 seconds 103.46 fps ( 9.67 ms/f) 6.298 fps variability
AMD rig
CPU: AMD FX-8350
GPU: AMD Radeon HD 7950
RAM: 8.00GB Dual-Channel DDR3 @ 803MHz (9-9-9-24)
TF2 settings:
1680x1050 windowed (borderless)
cfg http://pastebin.com/pWqSG9E5
I have a full AMD machine, -default seems to work best for people on intel/nvidia.
Another note, I do not and cannot get these frames stable in an actual game on any config, this is only using timedemo benchmark1, most of these drops started around the gun mettle update and have gotten way worse sometimes dropping to 30 or 40 in game.
bench 1 -default with autoexec
2639 frames 42.746 seconds 61.74 fps (16.20 ms/f) 2.900 fps variability
bench 2 -default with autoexec
2639 frames 40.485 seconds 65.18 fps (15.34 ms/f) 3.407 fps variability
Comanglia's high pc config dxlevel 98
2639 frames 22.402 seconds 117.80 fps ( 8.49 ms/f) 7.946 fps variability
Comanglia's high pc with facial features and shadows dxlevel 98
2639 frames 27.805 seconds 94.91 fps (10.54 ms/f) 5.552 fps variability
with gibs dxlevel 98
2639 frames 28.431 seconds 92.82 fps (10.77 ms/f) 5.647 fps variability
Everything on Comanglia's with dxlevel 81
2639 frames 25.508 seconds 103.46 fps ( 9.67 ms/f) 6.298 fps variability
AMD rig
CPU: AMD FX-8350
GPU: AMD Radeon HD 7950
RAM: 8.00GB Dual-Channel DDR3 @ 803MHz (9-9-9-24)
TF2 settings:
1680x1050 windowed (borderless)
cfg http://pastebin.com/pWqSG9E5
All weapons are dark until I get near the player with flame's end product
EDIT: pics
http://i.imgur.com/yz2oxxH.jpg
http://i.imgur.com/1IeiBR4.jpg
All weapons are dark until I get near the player with flame's end product
EDIT: pics
[img]http://i.imgur.com/yz2oxxH.jpg[/img]
[img]http://i.imgur.com/1IeiBR4.jpg[/img]
aeAll weapons are dark until I get near the player with flame's end product
mat_mipmaptextures 0
[quote=ae]All weapons are dark until I get near the player with flame's end product
[/quote]
mat_mipmaptextures 0
yea well..i went from 60fps to 26..
yea well..i went from 60fps to 26..
buildings are glossy and hard to see, is there a command to make them not glossy?
buildings are glossy and hard to see, is there a command to make them not glossy?
Max_So how do you use that exactly? Do you still have -default I your launch options and those commands in an autoexec or what. I'm slightly confused
he explains the steps in the main post.
You use -default to save the config the game "wants" you to use. Once you've saved the config you remove -default, then you use -autoconfig, etc. All steps are explained. In the end you'll end up with a graphics config that you can use over comanglia's/chris' cfg if it works for you. You no longer use -default and -autoconfig in launch options once you've done all these steps
[quote=Max_]So how do you use that exactly? Do you still have -default I your launch options and those commands in an autoexec or what. I'm slightly confused[/quote]
he explains the steps in the main post.
You use -default to save the config the game "wants" you to use. Once you've saved the config you remove -default, then you use -autoconfig, etc. All steps are explained. In the end you'll end up with a graphics config that you can use over comanglia's/chris' cfg if it works for you. You no longer use -default and -autoconfig in launch options once you've done all these steps
sorry for the bump, but does anyone know the command(s) to remove decals on walls?
ex. http://steamcommunity.com/sharedfiles/filedetails/?id=586631926
http://steamcommunity.com/sharedfiles/filedetails/?id=586631882
http://steamcommunity.com/sharedfiles/filedetails/?id=586631900
arekk_12sorry for the bump, but does anyone know the command(s) to remove decals on walls?
r_renderoverlayfragment "0"
[quote=arekk_12]sorry for the bump, but does anyone know the command(s) to remove decals on walls?[/quote]
r_renderoverlayfragment "0"
DX9 R4ndom's CFG: 2639 frames 20.728 seconds 127.32 fps ( 7.85 ms/f) 10.925 fps variability
DX8 R4ndom's CFG: 2639 frames 18.592 seconds 141.94 fps ( 7.05 ms/f) 11.818 fps variability
DX8 Recommended Settings: 2639 frames 23.611 seconds 111.77 fps ( 8.95 ms/f) 8.131 fps variability
DX9 Recommended Settings: 2639 frames 25.577 seconds 103.18 fps ( 9.69 ms/f) 8.155 fps variability
CPU: Pentium G3258 OC'd to 4.3 GHz
GPU: R9 270
RAM: 8GB
DX9 R4ndom's CFG: 2639 frames 20.728 seconds 127.32 fps ( 7.85 ms/f) 10.925 fps variability
DX8 R4ndom's CFG: 2639 frames 18.592 seconds 141.94 fps ( 7.05 ms/f) 11.818 fps variability
DX8 Recommended Settings: 2639 frames 23.611 seconds 111.77 fps ( 8.95 ms/f) 8.131 fps variability
DX9 Recommended Settings: 2639 frames 25.577 seconds 103.18 fps ( 9.69 ms/f) 8.155 fps variability
CPU: Pentium G3258 OC'd to 4.3 GHz
GPU: R9 270
RAM: 8GB
using benchmark2 (benchmark1, IMO, should only ever be used for historical comparisons, as it doesn't have skins or many particle effects at all)
//flame's DX9 propaganda config
//(modified slightly to turn off shadows)
41.143 seconds 117.71 fps ( 8.50 ms/f) 16.261 fps variability
41.407 seconds 116.96 fps ( 8.55 ms/f) 16.212 fps variability
41.033 seconds 118.03 fps ( 8.47 ms/f) 16.217 fps variability
40.897 seconds 118.42 fps ( 8.44 ms/f) 16.047 fps variability
40.843 seconds 118.58 fps ( 8.43 ms/f) 16.526 fps variability
//AVG:
41.065 seconds 117.94 fps ( 8.48 ms/f) 16.253 fps variability
//LQGFX
39.559 seconds 122.43 fps ( 8.17 ms/f) 17.366 fps variability
39.295 seconds 123.25 fps ( 8.11 ms/f) 16.993 fps variability
39.443 seconds 122.78 fps ( 8.14 ms/f) 17.540 fps variability
39.612 seconds 122.26 fps ( 8.18 ms/f) 17.312 fps variability
39.344 seconds 123.09 fps ( 8.12 ms/f) 17.045 fps variability
//AVG:
39.451 seconds 122.76 fps ( 8.14 ms/f) 17.251 fps variability
not too surprising in itself, but then I had a bit of an idea, to check if any of these framerate gains were specifically because of the small config flame made:
//AND NOW, THE ULTIMATE TEST!!!!!
//(I shoved flame's stuff to the end of LQGFX)
38.639 seconds 125.34 fps ( 7.98 ms/f) 18.882 fps variability
38.628 seconds 125.37 fps ( 7.98 ms/f) 18.782 fps variability
38.611 seconds 125.43 fps ( 7.97 ms/f) 19.056 fps variability
38.238 seconds 126.66 fps ( 7.90 ms/f) 18.483 fps variability
38.803 seconds 124.81 fps ( 8.01 ms/f) 18.446 fps variability
//AVG:
38.584 seconds 125.52 fps ( 7.97 ms/f) 18.730 fps variability
...and I actually get a better framerate, albeit at the cost of slightly worse fps variability. how strange
using benchmark2 (benchmark1, IMO, should only ever be used for historical comparisons, as it doesn't have skins or many particle effects at all)
[code]//flame's DX9 propaganda config
//(modified slightly to turn off shadows)
41.143 seconds 117.71 fps ( 8.50 ms/f) 16.261 fps variability
41.407 seconds 116.96 fps ( 8.55 ms/f) 16.212 fps variability
41.033 seconds 118.03 fps ( 8.47 ms/f) 16.217 fps variability
40.897 seconds 118.42 fps ( 8.44 ms/f) 16.047 fps variability
40.843 seconds 118.58 fps ( 8.43 ms/f) 16.526 fps variability
//AVG:
41.065 seconds 117.94 fps ( 8.48 ms/f) 16.253 fps variability[/code]
[code]//LQGFX
39.559 seconds 122.43 fps ( 8.17 ms/f) 17.366 fps variability
39.295 seconds 123.25 fps ( 8.11 ms/f) 16.993 fps variability
39.443 seconds 122.78 fps ( 8.14 ms/f) 17.540 fps variability
39.612 seconds 122.26 fps ( 8.18 ms/f) 17.312 fps variability
39.344 seconds 123.09 fps ( 8.12 ms/f) 17.045 fps variability
//AVG:
39.451 seconds 122.76 fps ( 8.14 ms/f) 17.251 fps variability[/code]
not too surprising in itself, but then I had a bit of an idea, to check if any of these framerate gains were specifically because of the small config flame made:
[code]//AND NOW, THE ULTIMATE TEST!!!!!
//(I shoved flame's stuff to the end of LQGFX)
38.639 seconds 125.34 fps ( 7.98 ms/f) 18.882 fps variability
38.628 seconds 125.37 fps ( 7.98 ms/f) 18.782 fps variability
38.611 seconds 125.43 fps ( 7.97 ms/f) 19.056 fps variability
38.238 seconds 126.66 fps ( 7.90 ms/f) 18.483 fps variability
38.803 seconds 124.81 fps ( 8.01 ms/f) 18.446 fps variability
//AVG:
38.584 seconds 125.52 fps ( 7.97 ms/f) 18.730 fps variability[/code]
...and I actually get a better framerate, albeit at the cost of slightly worse fps variability. how strange
trashusing benchmark2 (benchmark1, IMO, should only ever be used for historical comparisons, as it doesn't have skins or many particle effects at all)
Where can I get benchmark2?
[quote=trash]using benchmark2 (benchmark1, IMO, should only ever be used for historical comparisons, as it doesn't have skins or many particle effects at all)[/quote]
Where can I get benchmark2?
Mightytrashusing benchmark2 (benchmark1, IMO, should only ever be used for historical comparisons, as it doesn't have skins or many particle effects at all)
Where can I get benchmark2?
http://www.teamfortress.tv/30680/new-tf2-benchmarks
[quote=Mighty][quote=trash]using benchmark2 (benchmark1, IMO, should only ever be used for historical comparisons, as it doesn't have skins or many particle effects at all)[/quote]
Where can I get benchmark2?[/quote]
http://www.teamfortress.tv/30680/new-tf2-benchmarks
Vanahttp://www.teamfortress.tv/30680/new-tf2-benchmarks
Thanks m8
Benchmarks:
Show Content
-default:benchmark1.dem2639 frames 31.328 seconds 84.24 fps (11.87 ms/f) 10.972 fps variability
benchmark2.dem4843 frames 55.539 seconds 87.20 fps (11.47 ms/f) 13.960 fps variability
-autoconfig w/ Multicore Rendering:benchmark1.dem2639 frames 31.782 seconds 83.04 fps (12.04 ms/f) 9.972 fps variability
benchmark2.dem4843 frames 53.097 seconds 91.21 fps (10.96 ms/f) 12.610 fps variability
-autoconfig w/ Comanglia's Cinema Config:benchmark1.dem2639 frames 36.848 seconds 71.62 fps (13.96 ms/f) 4.975 fps variability
benchmark2.dem4843 frames 60.457 seconds 80.11 fps (12.48 ms/f) 10.065 fps variability
-autoconfig w/ Comanglia's High Quality PCs Config:benchmark1.dem2639 frames 20.312 seconds 129.93 fps ( 7.70 ms/f) 10.203 fps variability
benchmark2.dem4843 frames 39.906 seconds 121.36 fps ( 8.24 ms/f) 17.940 fps variability
-autoconfig w/ Comanglia's Mid-Quality PCs Config:benchmark1.dem2639 frames 19.749 seconds 133.63 fps ( 7.48 ms/f) 9.994 fps variability
benchmark2.dem4843 frames 38.221 seconds 126.71 fps ( 7.89 ms/f) 18.868 fps variability
-autoconfig w/ R4ndom's Config:benchmark1.dem2639 frames 19.356 seconds 136.34 fps ( 7.33 ms/f) 10.541 fps variability
benchmark2.dem4843 frames 38.651 seconds 125.30 fps ( 7.98 ms/f) 18.389 fps variability
Specs:
Show Content
- Intel Pentium G3258 OC'd to 4.3 GHz
- AMD Radeon R9 270
[quote=Vana]http://www.teamfortress.tv/30680/new-tf2-benchmarks[/quote]
Thanks m8
Benchmarks:
[spoiler]
[b]-default:[/b]
[quote=benchmark1.dem]2639 frames 31.328 seconds 84.24 fps (11.87 ms/f) 10.972 fps variability[/quote]
[quote=benchmark2.dem]4843 frames 55.539 seconds 87.20 fps (11.47 ms/f) 13.960 fps variability
[/quote]
[b]-autoconfig w/ Multicore Rendering:[/b]
[quote=benchmark1.dem]2639 frames 31.782 seconds 83.04 fps (12.04 ms/f) 9.972 fps variability[/quote]
[quote=benchmark2.dem]4843 frames 53.097 seconds 91.21 fps (10.96 ms/f) 12.610 fps variability[/quote]
[b]-autoconfig w/ Comanglia's Cinema Config:[/b]
[quote=benchmark1.dem]2639 frames 36.848 seconds 71.62 fps (13.96 ms/f) 4.975 fps variability[/quote]
[quote=benchmark2.dem]4843 frames 60.457 seconds 80.11 fps (12.48 ms/f) 10.065 fps variability[/quote]
[b]-autoconfig w/ Comanglia's High Quality PCs Config:[/b]
[quote=benchmark1.dem]2639 frames 20.312 seconds 129.93 fps ( 7.70 ms/f) 10.203 fps variability[/quote]
[quote=benchmark2.dem]4843 frames 39.906 seconds 121.36 fps ( 8.24 ms/f) 17.940 fps variability[/quote]
[b]-autoconfig w/ Comanglia's Mid-Quality PCs Config:[/b]
[quote=benchmark1.dem]2639 frames 19.749 seconds 133.63 fps ( 7.48 ms/f) 9.994 fps variability[/quote]
[quote=benchmark2.dem]4843 frames 38.221 seconds 126.71 fps ( 7.89 ms/f) 18.868 fps variability[/quote]
[b]-autoconfig w/ R4ndom's Config:[/b]
[quote=benchmark1.dem]2639 frames 19.356 seconds 136.34 fps ( 7.33 ms/f) 10.541 fps variability[/quote]
[quote=benchmark2.dem]4843 frames 38.651 seconds 125.30 fps ( 7.98 ms/f) 18.389 fps variability[/quote]
[/spoiler]
Specs:
[spoiler]
- Intel Pentium G3258 OC'd to 4.3 GHz
- AMD Radeon R9 270
[/spoiler]
i get crashes randomly during playing (and at the SAME POINT each time in benchmark2 which ran fine with my old autoexec) after using -autoconfig and execing the default cfg and my autoexec
stuff i've set to try to fix it:
mat_queue_mode "-1" (instead of 2)
cl_threaded_client_leaf_system 0
mat_reducefillrate 0
mat_mipmaptextures 0
also, my model details and a few other things stay at low in options after using -default or -autoconfig :///
i get crashes randomly during playing (and at the SAME POINT each time in benchmark2 which ran fine with my old autoexec) after using -autoconfig and execing the default cfg and my autoexec
stuff i've set to try to fix it:
mat_queue_mode "-1" (instead of 2)
cl_threaded_client_leaf_system 0
mat_reducefillrate 0
mat_mipmaptextures 0
also, my model details and a few other things stay at low in options after using -default or -autoconfig :///
Nice guide, glad someone took the time
Nice guide, glad someone took the time
Gemmellness(and at the SAME POINT each time in benchmark2 which ran fine with my old autoexec)
oh shit, I thought that was just another weird quirk w/ my computer. yeah, this happened to me as well, though it sort of just stopped crashing eventually which is how I got my benchmarks
[quote=Gemmellness](and at the SAME POINT each time in benchmark2 which ran fine with my old autoexec)[/quote]
oh shit, I thought that was just another weird quirk w/ my computer. yeah, this happened to me as well, though it sort of just stopped crashing eventually which is how I got my benchmarks
Messing with flame's purported config and getting a handful of crashes but runs quite nicely besides that.
Show Content
mat_motion_blur_enabled 0
cl_ragdoll_fade_time 2
cl_ragdoll_forcefade 1
cl_ragdoll_physics_enable 1
g_ragdoll_fadespeed 2
g_ragdoll_lvfadespeed 2
ragdoll_sleepaftertime 0
cl_phys_props_enable 0
cl_phys_props_max 0
props_break_max_pieces 0
r_propsmaxdist 1
violence_agibs 0
violence_hgibs 0
violence_ablood 1
violence_hblood 1
mat_forceaniso "16"
mat_picmip "-1"
mat_monitorgamma_tv_enabled "0"
mat_antialias "8"
mat_queue_mode "-1"
cl_threaded_bone_setup 1
r_queued_decals 1
r_queued_ropes 1
r_queued_post_processing 1
r_threaded_client_shadow_manager 1
r_threaded_particles 1
r_threaded_renderables 1
//questionable shit
mat_reducefillrate 0
r_shadowrendertotexture "1"
r_waterforceexpensive "0"
cl_threaded_client_leaf_system 0
datacachesize 512
mem_max_heapsize 1024
Messing with flame's purported config and getting a handful of crashes but runs quite nicely besides that.
[spoiler]mat_motion_blur_enabled 0
cl_ragdoll_fade_time 2
cl_ragdoll_forcefade 1
cl_ragdoll_physics_enable 1
g_ragdoll_fadespeed 2
g_ragdoll_lvfadespeed 2
ragdoll_sleepaftertime 0
cl_phys_props_enable 0
cl_phys_props_max 0
props_break_max_pieces 0
r_propsmaxdist 1
violence_agibs 0
violence_hgibs 0
violence_ablood 1
violence_hblood 1
mat_forceaniso "16"
mat_picmip "-1"
mat_monitorgamma_tv_enabled "0"
mat_antialias "8"
mat_queue_mode "-1"
cl_threaded_bone_setup 1
r_queued_decals 1
r_queued_ropes 1
r_queued_post_processing 1
r_threaded_client_shadow_manager 1
r_threaded_particles 1
r_threaded_renderables 1
//questionable shit
mat_reducefillrate 0
r_shadowrendertotexture "1"
r_waterforceexpensive "0"
cl_threaded_client_leaf_system 0
datacachesize 512
mem_max_heapsize 1024[/spoiler]
in case anyones wondering what im using now at the end of the day, my game actually feels really good, then randomly doesn't but im SURE steam is the cause
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mat_motion_blur_enabled 0
cl_ragdoll_fade_time 0
cl_ragdoll_forcefade 1
cl_ragdoll_physics_enable 0
g_ragdoll_fadespeed 0
g_ragdoll_lvfadespeed 0
ragdoll_sleepaftertime 0
cl_phys_props_enable 0
cl_phys_props_max 0
props_break_max_pieces 0
r_propsmaxdist 1
violence_agibs 0
violence_hgibs 0
violence_ablood 0
violence_hblood 0
mat_forceaniso "16"
mat_picmip "-1"
mat_monitorgamma_tv_enabled "0"
mat_antialias "8"
mat_software_aa_strength "-1.0"
mat_software_aa_strength_vgui "-1.0"
mat_queue_mode "-1"
r_threaded_client_shadow_manager 1
r_threaded_particles 1
//questionable shit
mat_reducefillrate 1
r_shadowrendertotexture "0"
r_waterforceexpensive "0"
in case anyones wondering what im using now at the end of the day, my game actually feels really good, then randomly doesn't but im SURE steam is the cause
[spoiler]mat_motion_blur_enabled 0
cl_ragdoll_fade_time 0
cl_ragdoll_forcefade 1
cl_ragdoll_physics_enable 0
g_ragdoll_fadespeed 0
g_ragdoll_lvfadespeed 0
ragdoll_sleepaftertime 0
cl_phys_props_enable 0
cl_phys_props_max 0
props_break_max_pieces 0
r_propsmaxdist 1
violence_agibs 0
violence_hgibs 0
violence_ablood 0
violence_hblood 0
mat_forceaniso "16"
mat_picmip "-1"
mat_monitorgamma_tv_enabled "0"
mat_antialias "8"
mat_software_aa_strength "-1.0"
mat_software_aa_strength_vgui "-1.0"
mat_queue_mode "-1"
r_threaded_client_shadow_manager 1
r_threaded_particles 1
//questionable shit
mat_reducefillrate 1
r_shadowrendertotexture "0"
r_waterforceexpensive "0"[/spoiler]
bumping this for ppl who are switching to dx9
bumping this for ppl who are switching to dx9
if i put dxlevel 95 or 98 i have like a weird black thing?
please help
if i put dxlevel 95 or 98 i have like a weird black thing?
please help
why exactly isnt fps_max in the config made by using host_writeconfig full.. default fps_max is 300
why exactly isnt fps_max in the config made by using host_writeconfig full.. default fps_max is 300
watch as this single mom boosts fps with one simple trick...
dermatologists HATE her
watch as this single mom boosts fps with one simple trick...
dermatologists HATE her
I just did aal the steps and it made my tf2 look crappy af and I don't know how to get my previous settings back. :/ I made a backup of my config file and replaced but the graphics stay shit. Can someone help me pls?
EDIT: It's fixed :)
I just did aal the steps and it made my tf2 look crappy af and I don't know how to get my previous settings back. :/ I made a backup of my config file and replaced but the graphics stay shit. Can someone help me pls?
EDIT: It's fixed :)