iirc, the spawn time caused by freezecams can be made to be hard coded elsewhere. i'll look around in a bit.
| Account Details | |
|---|---|
| SteamID64 | 76561198046110893 |
| SteamID3 | [U:1:85845165] |
| SteamID32 | STEAM_0:1:42922582 |
| Country | United States |
| Signed Up | August 8, 2017 |
| Last Posted | October 26, 2025 at 7:06 PM |
| Posts | 1593 (0.5 per day) |
| Game Settings | |
|---|---|
| In-game Sensitivity | |
| Windows Sensitivity | |
| Raw Input | 1 |
DPI |
|
Resolution |
|
Refresh Rate |
|
| Hardware Peripherals | |
|---|---|
| Mouse | |
| Keyboard | |
| Mousepad | |
| Headphones | |
| Monitor | |
bearodactylchecked the documentataion as well and didn't see a single thing about updating, seems like it should be a pretty important thing to document (but maybe the config doesnt change much and it's not a big deal)
The documentation only talks about how to update from relatively recent versions (https://docs.mastercomfig.com/latest/next_steps/update/). It would be a good idea to include migration steps from older versions. The only thing you can really do now is find your version changelog and work up to the latest version, as each changelog provides migration steps you need to do.
However, if your installation is that old, you can follow the installation steps instead. https://docs.mastercomfig.com/latest/setup/install/ Try to find your custom settings and put them in your own autoexec.
File queries will find a "hit" for a specific filename according to the search path order defined in gameinfo.txt, it won't search through random files. As far as I know, Source doesn't use any inefficient search method to find files (like looping through all files). Also, I know that Windows has pretty efficient data structures for splitting up large directories so it won't inherently slow down reads, especially in unrelated folders.
I think on official servers, you get kick immunity for some time if you survive a few vote kicks. So they either got that through a server or figured out how to fake it.
sv_lan doesn't prevent it, your public IP is still registered with Steam. You can see this in the console log. I think Steam profile privacy settings will prevent it, though they may still be able to scrape from some list and match player list names.
NUTShttps://imgur.com/oeyiu8I
how do i remove the blocky shadows on the wall? already have textures=low
https://docs.mastercomfig.com/9.5.2/next_steps/troubleshoot/#lightingshadows-are-blocky
Probably textures=low in modules.cfg
RaelynYou should probably mention on your recommended launch options that the -hushsteam command whilst preventing your IP from being registered on local servers, also prevents access to the item servers on them. Just for clarity sake.
I didn't mean to post that to the recommended launch options! I thought I removed it from there, but thank you catching this, it's removed now!
Kansiwizwhat modules should I turn on to enable the medibeam? I can't see it.
https://docs.mastercomfig.com/dev/next_steps/quick_fixes/#viewmodels-are-not-visible
brodymy autoexec refuses to exec on launch, and edits i make to any of my cfgs dont actually change anything in game, even when i manually exec them
i have all of them in the cfg/user folder as well as duplicates in the cfg folder
Can you show screenshots of your tf/cfg, tf/cfg/user and tf/custom folders?
mastercomfig has built in functionality for this, with the snapshot_buffer=auto module level.
https://docs.mastercomfig.com/9.5.2/customization/modules/#snapshot-buffer
AimIsADickIs mastercomfig going to optimize bots (through the tf_bot cvars), or will it just leave bots alone?
I welcome improvements to single player and offline experiences!
What version were you using before? Also, I have heard reports of the latest TF2 update causing performance issues for some people, so it may also be that. See if you can revert to your last version and see if the issues still come up.
bearodactylis it possible to have tracers work with no viewmodels cuz saam says mastercoms removes tracers? have r_drawtracers_firstperson and r_drawtracers 1, normal viewmodel fov as well
some effects require a viewmodel_fov 54 or above
edit: shit i didnt read your whole post, sorry
_flache didnt say you were bad. just that using AimIsADick logic, he should be kicked b/c you are better
I don't like being used in comparisons like that, it just doesn't seem right
TailorTFpetition to kick AimIsADick from this website for being worse than mastercoms
what did i do wrong? :(
itzinoegoSo I've been using the "Low" preset from the mastercomfig website, with a few modules (attached). My frames are great pretty much all the time, but there is a stuttering issue that gets worse the longer I have the game open. This happens mostly on jump servers surprisingly, where ill start to get small lag spikes that eventually become more frequent and intense. I've monitored my CPU during these spikes, and although temperature is fine, usage jumps to near 100% on all cores.
I've removed a lot of unnecessary background processes with W10Privacy, and even changed steam to run with no browser to minimize ram usage. Still, even with JUST tf2 as an active program, I get these lag spikes. Any advice? Thank you!
I am not totally sure about this, but I think the command jumpers have said fixes this is hud_reloadscheme?