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SteamID64 76561198029695777
SteamID3 [U:1:69430049]
SteamID32 STEAM_0:1:34715024
Country Spain
Signed Up April 29, 2015
Last Posted September 3, 2024 at 8:43 PM
Posts 258 (0.1 per day)
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#16 TF2 update for 11/10/16 (11/11/16 UTC) in TF2 General Discussion

Reminder that the

ValveReplaced convar tf_teamtalk with tf_gravetalk
When disabled, living players cannot hear the dead, regardless of team
Defaults to on, except in Competitive matches

Was changed in a #2 update the same day to

ValveUpdated tf_gravetalk setting for Competitive mode to be on by default.

https://www.reddit.com/r/tf2/comments/5ccbi2/tf2_update_2_for_valve_servers_for_late_111016/

posted about 8 years ago
#49 Global Whitelist Meeting #2 in TF2 General Discussion

Hey Slin do you have an ETA for the event?

posted about 8 years ago
#81 favorite pokemon in Other Games

You can't look at this art and tell me these 2 pokemon aren't awesome.

http://i.imgur.com/C7xosm3.jpg (MScizor)

http://65.media.tumblr.com/5396d8f2792c1e8de791bb766a145d71/tumblr_nopbwe7Oq11rvs7gdo1_1280.jpg (MGallade)

Other mons I also love with a passion are:

http://orig04.deviantart.net/e9b2/f/2014/364/1/0/shuckle_by_zedrin-d8bt648.png

http://vignette4.wikia.nocookie.net/pokemon/images/2/24/Mega_Beedrill_Trailer_Anime.png/revision/latest?cb=20141120180811

http://vignette3.wikia.nocookie.net/pokemon/images/2/25/Mega_Diancie_Trailer_Anime.png/revision/latest?cb=20141120180904

posted about 8 years ago
#3 TF2 update for 11/2/16 (11/3/16 UTC) in TF2 General Discussion

Nothing noticeable, the only thing I can appreciate is sappers not working during a truce anymore

posted about 8 years ago
#79 wat is your biggest regret in Off Topic

Having played ~7k hours of TF2 with an average of 20 fps and a touchpad.

I love the game too much

posted about 8 years ago
#6 TF2 update #2 for 10/25/16 (10/26/16 UTC) in TF2 General Discussion

Havent tried it yet in mm, but any opinions of the people that got to play badwater?

On another note, besides re-adding back badlands and granary, a map rotation should work if the map pool isn't horrible and limits itself to 5cp koth and some A/D. For example for the next map rotation they could replace
Swiftwater for Gravel-pit (I mean it worked years ago so it could be interesting to see it in mm)
Vanguard for ¿Steel? (to test the waters a bit and if it sucks change back)
Foundry for Freight (not sure how this one could work)

This would work even better if you were able to select a map, or at least a minimum given amount. That way the least played maps get out of the rotation for some other fresh ones

posted about 8 years ago
#315 TF2Stadium.com in Projects

Its such a shame how much effort and money is going to waste just because of the laziness and fear of change people have.

posted about 8 years ago
#4 TF2 Rewind LAN at Esports Arena - Jan 21-22 in LAN Discussion

WE ESPORTS (arena) NOW BOIS

posted about 8 years ago
#1301 /r/tf2 posts that make you cringe in The Dumpster

https://www.reddit.com/r/tf2/comments/57ebfd/corsa_goes_for_the_plat_spy_play_on_metal_works/d8rmu8z

That guy made me smh so many times

posted about 8 years ago
#4 [OZF17] IM Week 3 %teamname% vs Torquesquad Reform in TF2 General Discussion

I dig that team name

posted about 8 years ago
#7 Felik's config // Chris' config replacement in Customization

Intel Core TM i5-4210U 1.7GHz

Windows 10

NVIDIA 820M

Always Using No smoke + No Hats

----

Using Rhapsody's cfg (dx98):

2639 frames 40.240 seconds 65.58 fps (15.25 ms/f) 12.003 fps variability

Using this new config 95% untouched (dx98) :

2639 frames 37.003 seconds 71.32 fps (14.02 ms/f) 12.838 fps variability

Using this new config 95% untouched (dx81) :

2639 frames 36.997 seconds 71.33 fps (14.02 ms/f) 16.340 fps variability

Using this new config 95% untouched (dx81) + 15 LODs using nvidiaInspector :

2639 frames 34.991 seconds 75.42 fps (13.26 ms/f) 15.803 fps variability

Using Comanglia Stability cfg (dx81) + 15 LODs :

2639 frames 31.294 seconds 84.33 fps (11.86 ms/f) 14.712 fps variability

posted about 8 years ago
#8 TF2 update for 9/27/16 (9/28/16 UTC) in TF2 General Discussion

Not too sure about the

Competitive matches that lose more than one player per team will keep the current behavior of ending the match

its definitelly more costy to deny exp to the winners but it may happen in lower levels.

Anyways the changes are phenomenal, specially for casual. Hopefully the Pyro update is good as well and we see proper balancing and MM becomes less aids gameplay-wise.

Also I wonder what classes and difficulty will the bots pick, hopefully not sniper considering they are literal aimbots lol

posted about 8 years ago
#2 Backcap #44 - September 17th to 26th in Videos

Cornpop did great as a host

posted about 8 years ago
#4 Koth Warmfront in Map Discussion

Will this attempt manage to become the warmest front?

posted about 8 years ago
#31 TF2Center denying access to users with adblock in TF2 General Discussion
aroseThe thing that bugs me is that TF2Stadium is actually easier to use, especially with the server reservations, yet people still refuse to use it because it's not populated. I'm sure there are loads of people who would rather use stadium, it's just a matter of getting them all over there at the same time.

I tried TF2Stadium but it says I have 0 TF2 hours when I actually have 11k, and my profile is 1000% public so It doesnt let me join lobbies.

posted about 8 years ago
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