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unpopular tf2 opinions
781
#781
61 Frags +
MumaHighlander was the better game mode and would have improved the chances of tf2 actually being relevant

is that because you dont have to rollout in hl muma

[quote=Muma]Highlander was the better game mode and would have improved the chances of tf2 actually being relevant[/quote]

is that because you dont have to rollout in hl muma
782
#782
36 Frags +

I soldier in highlander...

Show Content
and yes because of rollouts
I soldier in highlander...[spoiler]and yes because of rollouts[/spoiler]
783
#783
12 Frags +
MumaI soldier in highlander...
Show Content
and yes because of rollouts

the whip rollout is fukin nasty

[quote=Muma]I soldier in highlander...[spoiler]and yes because of rollouts[/spoiler][/quote]

the whip rollout is fukin nasty
784
#784
17 Frags +
sageArrows ruin ultiduo and nearly ruined 6s

arrows make ulti an actual 2v2 game not a 1v1 with health and therefore improve ultiduo cos the med actually does something

[quote=sage]Arrows ruin ultiduo and nearly ruined 6s[/quote]
arrows make ulti an actual 2v2 game not a 1v1 with health and therefore improve ultiduo cos the med actually does something
785
#785
0 Frags +

The dev team is purposefully but discreetly trying to kill the game cause they don't want to work on a 10 year old game with spaghetti code.

The dev team is purposefully but discreetly trying to kill the game cause they don't want to work on a 10 year old game with spaghetti code.
786
#786
5 Frags +
syphThe dev team is purposefully but discreetly trying to kill the game cause they don't want to work on a 10 year old game with spaghetti code.

u dont know what a lot of those words mean

[quote=syph]The dev team is purposefully but discreetly trying to kill the game cause they don't want to work on a 10 year old game with spaghetti code.[/quote]
u dont know what a lot of those words mean
787
#787
35 Frags +

the pyro should be redesigned to the electrician so that way we can give him a lightning gun

the pyro should be redesigned to the electrician so that way we can give him a lightning gun
788
#788
33 Frags +
GrapeJuiceIIIthe pyro should be redesigned to the electrician so that way we can give him a lightning gun

https://i.kym-cdn.com/entries/icons/mobile/000/022/266/brain.jpg

[quote=GrapeJuiceIII]the pyro should be redesigned to the electrician so that way we can give him a lightning gun[/quote]
[img]https://i.kym-cdn.com/entries/icons/mobile/000/022/266/brain.jpg[/img]
789
#789
11 Frags +
pagedMovtf2 should have a dab taunt

Imagine seeing a dab in a deathcam
IMAGINE

[quote=pagedMov]tf2 should have a dab taunt[/quote]
Imagine seeing a dab in a deathcam
[b]IMAGINE
[/b]
790
#790
-3 Frags +
ArixpagedMovtf2 should have a dab tauntImagine seeing a dab in a deathcam
IMAGINE

OH GOD

[quote=Arix][quote=pagedMov]tf2 should have a dab taunt[/quote]
Imagine seeing a dab in a deathcam
[b]IMAGINE
[/b][/quote]
[b] OH GOD [/b]
791
#791
9 Frags +

.

.
792
#792
13 Frags +

Sure, we have 4 classes being used more than the others, but I think it's dumb to say that "oh you (almost) never see X in matches". Offclassing happens nearly every round now, and you see every class at some point. Either someone goes spy or sniper to break a stalemate, or you have a heavy/engie/pyro or even a combination of those on last.

Sure, we have 4 classes being used more than the others, but I think it's dumb to say that "oh you (almost) never see X in matches". Offclassing happens nearly every round now, and you see every class at some point. Either someone goes spy or sniper to break a stalemate, or you have a heavy/engie/pyro or even a combination of those on last.
793
#793
33 Frags +

I think banning engineers from 6s would make the gamemode a lot more fun

I think banning engineers from 6s would make the gamemode a lot more fun
794
#794
-2 Frags +

they should add another rocket room to all maps so u cant resup bind

they should add another rocket room to all maps so u cant resup bind
795
#795
29 Frags +

valve needs to stop being the "cool dad" of companies and actually hiring people to work on specific projects (i.e. hiring people to work on just tf2). also this game still rakes in money so i don't see why that'd be a problem anyhow. i think it's stupid to let people work on whatever and not hire for actual projects.

valve needs to stop being the "cool dad" of companies and actually hiring people to work on specific projects (i.e. hiring people to work on just tf2). also this game still rakes in money so i don't see why that'd be a problem anyhow. i think it's stupid to let people work on whatever and not hire for actual projects.
796
#796
-1 Frags +

I'M SMARTER THAN YOU LISTEN TO MY CALLS YOU SUBHUMANS

I'M SMARTER THAN YOU LISTEN TO MY CALLS YOU SUBHUMANS
797
#797
-3 Frags +

'jurf' maps/stages are kinda dumb and boring

'jurf' maps/stages are kinda dumb and boring
798
#798
6 Frags +

the fact that the most popular TF2 player is an awful person like b4nny explains why this game didn't make it as an e-sport (pls no shittalk war)

the fact that the most popular TF2 player is an awful person like b4nny explains why this game didn't make it as an e-sport (pls no shittalk war)
799
#799
-3 Frags +

The Scout class should be limited to 1.

The Scout class should be limited to 1.
800
#800
7 Frags +

someone above praised the use of arrows in an ultiduo context. personally, i believe that arrows have been an interesting addition to 6s games as well. scout speed is also cool. i'm glad our medic friends have gotten a few more dynamic mechanics, hopefully they feel more like they're playing the same game as the rest of us. i know when i play medic that i love running fast and shooting sick arrows

someone above praised the use of arrows in an ultiduo context. personally, i believe that arrows have been an interesting addition to 6s games as well. scout speed is also cool. i'm glad our medic friends have gotten a few more dynamic mechanics, hopefully they feel more like they're playing the same game as the rest of us. i know when i play medic that i love running fast and shooting sick arrows
801
#801
0 Frags +
Evil_MrMuffinzsomeone above praised the use of arrows in an ultiduo context. personally, i believe that arrows have been an interesting addition to 6s games as well. scout speed is also cool. i'm glad our medic friends have gotten a few more dynamic mechanics, hopefully they feel more like they're playing the same game as the rest of us. i know when i play medic that i love running fast and shooting sick arrows

i don't think ppl really argue that arrows and going fast aren't fun/interesting/engaging/some other adjective, just that it's bad for 6's. personally my biggest gripe was arrows was that i could just rely on them and not learn heal order at all or anything more "medic-like", but i'm open so take that with a grain of salt

anyway unpopular opinion: i like the risk/reward dynamic you actually have to consider when pushing on payload (and koth to a certain smaller extent), the risk being failing the push, reward being better time overall. i find that in 5cp it's really not too punishing if you play overly safe, in fact always playing safe might be the right call because of how the timer/rounds work

overall though i think push/pull dynamic of 5cp overrides other game mode benefits, but man some stalemates can get pretty boring

[quote=Evil_MrMuffinz]someone above praised the use of arrows in an ultiduo context. personally, i believe that arrows have been an interesting addition to 6s games as well. scout speed is also cool. i'm glad our medic friends have gotten a few more dynamic mechanics, hopefully they feel more like they're playing the same game as the rest of us. i know when i play medic that i love running fast and shooting sick arrows[/quote]

i don't think ppl really argue that arrows and going fast aren't fun/interesting/engaging/some other adjective, just that it's bad for 6's. personally my biggest gripe was arrows was that i could just rely on them and not learn heal order at all or anything more "medic-like", but i'm open so take that with a grain of salt

anyway unpopular opinion: i like the risk/reward dynamic you actually have to consider when pushing on payload (and koth to a certain smaller extent), the risk being failing the push, reward being better time overall. i find that in 5cp it's really not too punishing if you play overly safe, in fact always playing safe might be the right call because of how the timer/rounds work

overall though i think push/pull dynamic of 5cp overrides other game mode benefits, but man some stalemates can get pretty boring
802
#802
3 Frags +

I think the crossbow is probably the most fun medic weapon and it would be unfun as hell for medics if it was banned

I think the crossbow is probably the most fun medic weapon and it would be unfun as hell for medics if it was banned
803
#803
0 Frags +
vulcI think the crossbow is probably the most fun medic weapon and it would be in fun as hell for medics if it was banned

its the most fun so if it was banned it would be the most fun?

[quote=vulc]I think the crossbow is probably the most fun medic weapon and it would be in fun as hell for medics if it was banned[/quote]
its the most fun so if it was banned it would be the most fun?
804
#804
3 Frags +
reakovulcI think the crossbow is probably the most fun medic weapon and it would be in fun as hell for medics if it was bannedits the most fun so if it was banned it would be the most fun?

he meant to type "unfun" instead of "in fun" as hell

[quote=reako][quote=vulc]I think the crossbow is probably the most fun medic weapon and it would be in fun as hell for medics if it was banned[/quote]
its the most fun so if it was banned it would be the most fun?[/quote]
he meant to type "unfun" instead of "in fun" as hell
805
#805
1 Frags +
povreakovulcI think the crossbow is probably the most fun medic weapon and it would be in fun as hell for medics if it was bannedits the most fun so if it was banned it would be the most fun?he meant to type "unfun" instead of "in fun" as hell

yeah autocorrect is weird

[quote=pov][quote=reako][quote=vulc]I think the crossbow is probably the most fun medic weapon and it would be in fun as hell for medics if it was banned[/quote]
its the most fun so if it was banned it would be the most fun?[/quote]
he meant to type "unfun" instead of "in fun" as hell[/quote]
yeah autocorrect is weird
806
#806
5 Frags +

remove the autoreload for arrows
passive reload/auto reload whatever you want to call it

remove the autoreload for arrows
passive reload/auto reload whatever you want to call it
807
#807
0 Frags +
catfacesoldier is a better class than scout and has a higher skill cap

can u elaborate on this, I understand the whole skill cap thing bcus rocket jumping exists but like
where's ur scout isnt the best class in the game argument. hitscan is so epic

Booopremove the autoreload for arrows

this would fix arrows GOD TIER OPINION

[quote=catface]soldier is a better class than scout and has a higher skill cap[/quote]
can u elaborate on this, I understand the whole skill cap thing bcus rocket jumping exists but like
where's ur scout isnt the best class in the game argument. hitscan is so epic
[quote=Booop]remove the autoreload for arrows[/quote]
this would fix arrows GOD TIER OPINION
808
#808
-17 Frags +
Booopremove the autoreload for arrows

it's called weapon switch time, stupid
you think medic can't reload crossbow with one hand while healing with the other?

[quote=Booop]remove the autoreload for arrows[/quote]
it's called weapon switch time, stupid
you think medic can't reload crossbow with one hand while healing with the other?
809
#809
0 Frags +
tojo

yeah i agree with tojo, catface, soldier has a higher skill ceiling but scout is just such a good class. I would also like to hear you out

[quote=tojo] [/quote]
yeah i agree with tojo, catface, soldier has a higher skill ceiling but scout is just such a good class. I would also like to hear you out
810
#810
51 Frags +

I like to play soldier because expectations are lower because all the other classes are way more impactful.

Like no one will blink an eye if a scout consistently hits 2 or 3 meatshots a fight but if u hit 1 airshot after like 15 bombs ur a god.

I like to play soldier because expectations are lower because all the other classes are way more impactful.

Like no one will blink an eye if a scout consistently hits 2 or 3 meatshots a fight but if u hit 1 airshot after like 15 bombs ur a god.
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